Player Matchup

Eset
Eset
Heather1437
Eset
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,195 Elo+
Solo
Ymir
Ymir
PSYCHO SYD0425
Ymir
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,105 Elo+
Party 1
Cthulhu
Cthulhu
REBorN555
Cthulhu
Level 34
God Stats
2W - 4L
1,392 SR
Queue Stats
39W - 64L
1,307 Elo+
Party 1
Neith
Neith
crickie30
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Sol
Sol
stevo of death
Sol
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,281 Elo+
Party 1
Team Averages
Level 12
1,478 SR
1,278 Elo+

VS

Team Averages
Level 16
1,522 SR
1,613 Elo+
Khepri
Khepri
 
Khepri
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Brosinex
Tsukuyomi
Level 4
God Stats
9W - 1L
1,678 SR
Queue Stats
9W - 2L
1,678 Elo+
Party 2
Merlin
Merlin
Cutesee
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,678 Elo+
Party 2
Artemis
Artemis
God King Kira
Artemis
Level 15
God Stats
10W - 9L
1,433 SR
Queue Stats
18W - 28L
1,315 Elo+
Solo
King Arthur
King Arthur
YuiAndYukino
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,514
865
2,904
10,053
3,454
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 7 / 3
9,930
903
6,194
26,041
30,962
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
REBorN555
Cthulhu
16
1 / 4 / 1
10,118
920
10,791
23,310
18,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
crickie30
Neith
15
1 / 15 / 0
9,126
830
1,983
18,543
6,414
16
0 / 10 / 3
9,810
892
10,761
20,356
6,678
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
4 / 0 / 24
12,044
1,095
6,298
5,379
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Brosinex
Tsukuyomi
18
11 / 2 / 13
11,908
1,083
14,877
7,121
3,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Cutesee
Merlin
19
6 / 0 / 19
12,199
1,109
26,495
8,305
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
18
3 / 2 / 17
10,840
985
16,204
9,069
3,869
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
YuiAndYukino
King Arthur
19
18 / 0 / 15
13,478
1,225
28,814
12,946
15,595
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
130
4
Kills
42
42
Deaths
4
7
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
24
16
W
Tsukuyomi
Brosinex
Tsukuyomi
11
2
13
8.75
W
Merlin
Cutesee
Merlin
6
0
19
15.5
W
Artemis
3
2
17
5.75
L
2
6
0
0.33
L
0
7
3
0.21
L
Cthulhu
REBorN555
Cthulhu
1
4
1
0.38
W
King Arthur
YuiAndYukino
King Arthur
18
0
15
25.5
L
Neith
crickie30
Neith
1
15
0
0.07
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
92,688
98,303
Taken
42,820
65,912
Mitigated
35,114
2,625
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,298
1,499
0
897
5,379
8,714
0
4,758
621
8,639
0
W
Tsukuyomi
Brosinex
Tsukuyomi
14,877
6,750
0
227
7,121
3,595
0
4,764
2,357
0
26,939
W
Merlin
Cutesee
Merlin
26,495
2,358
384
2,272
8,305
3,341
0
6,061
2,244
62,312
0
W
Artemis
16,204
11,392
0
1,983
9,069
3,869
0
7,840
1,229
0
26,390
L
2,904
167
429
214
10,053
3,454
0
3,795
6,082
10,950
0
L
6,194
1,272
0
190
26,041
30,962
0
6,360
19,417
28,213
0
L
Cthulhu
REBorN555
Cthulhu
10,791
822
0
0
23,310
18,404
0
9,252
13,799
29,987
0
W
King Arthur
YuiAndYukino
King Arthur
28,814
5,223
860
1,924
12,946
15,595
0
7,227
5,719
73
47,101
L
Neith
crickie30
Neith
1,983
989
0
132
18,543
6,414
0
5,209
13,143
0
6,098
L
10,761
3,009
0
1,660
20,356
6,678
0
7,108
12,996
26,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,498
Gold Earned
60,469
159
Minions Killed
207
2
Camps Cleared
9
848,145
Distance Traveled
995,942
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,044
1,095
8
1
0
223,828
1
W
Tsukuyomi
11,908
1,083
26
2
1
195,747
1
W
Merlin
12,199
1,109
118
11
2
199,577
0
W
Artemis
10,840
985
29
3
3
148,537
0
L
Eset
9,514
865
15
1
0
141,985
2
L
Ymir
9,930
903
64
6
0
174,678
1
L
Cthulhu
10,118
920
43
4
1
208,609
0
W
King Arthur
13,478
1,225
26
2
3
228,253
0
L
Neith
9,126
830
4
0
0
152,147
1
L
Sol
9,810
892
33
3
1
170,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role