Player Matchup

Agni
Agni
Adrastean
Agni
Level 97
God Stats
6W - 6L
1,526 SR
Queue Stats
990W - 1,126L
1,336 Elo+
Solo
Guan Yu
Guan Yu
DvlsDom8trx
Guan Yu
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 213L
1,356 Elo+
Party 2
Nike
Nike
JAG7368
Nike
Level 127
God Stats
19W - 21L
1,620 SR
Queue Stats
1,150W - 1,256L
1,383 Elo+
Party 2
Zeus
Zeus
PrimordialApe
Zeus
Level 82
God Stats
3W - 3L
1,560 SR
Queue Stats
224W - 204L
1,300 Elo+
Solo
Merlin
Merlin
Tigersoul16
Merlin
Level 129
God Stats
3W - 5L
1,413 SR
Queue Stats
193W - 207L
1,459 Elo+
Party 2
Team Averages
Level 92
1,524 SR
1,367 Elo+

VS

Team Averages
Level 124
1,568 SR
1,401 Elo+
Hera
Hera
Alpdruke
Hera
Level 103
God Stats
1W - 0L
1,540 SR
Queue Stats
13W - 9L
1,470 Elo+
Party 1
Chronos
Chronos
FrostedDanks710
Chronos
Level 116
God Stats
7W - 3L
1,500 SR
Queue Stats
357W - 377L
1,326 Elo+
Solo
Nu Wa
Nu Wa
Pro2087
Nu Wa
Level 158
God Stats
5W - 1L
1,790 SR
Queue Stats
147W - 139L
1,418 Elo+
Solo
Terra
Terra
Progenitor101
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,389 Elo+
Party 1
Heimdallr
Heimdallr
Zermatts
Heimdallr
Level 119
God Stats
3W - 1L
1,511 SR
Queue Stats
32W - 31L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
0 / 1 / 3
7,208
515
2,293
2,551
837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
DvlsDom8trx
Guan Yu
18
4 / 7 / 9
10,682
763
11,467
19,932
22,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
JAG7368
Nike
19
3 / 5 / 8
10,041
717
10,077
20,881
19,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 7 / 7
10,161
726
19,783
11,829
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
7 / 5 / 12
12,298
878
28,670
13,919
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 5 / 13
10,915
780
10,377
15,287
7,481
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 3 / 13
12,060
861
11,427
16,485
8,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Pro2087
Nu Wa
19
4 / 3 / 16
11,339
810
11,995
16,062
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 21
10,644
760
1,268
23,814
28,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Zermatts
Heimdallr
19
8 / 5 / 10
11,963
855
24,106
17,784
9,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
98
18
Kills
25
25
Deaths
19
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Agni
0
1
3
1.5
W
Hera
4
5
13
2.1
L
Guan Yu
DvlsDom8trx
Guan Yu
4
7
9
1.21
W
9
3
13
5.17
L
Nike
JAG7368
Nike
3
5
8
1.4
L
4
7
7
1.07
W
Nu Wa
Pro2087
Nu Wa
4
3
16
4
W
0
3
21
3.5
L
Merlin
7
5
12
2.6
W
Heimdallr
Zermatts
Heimdallr
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,290
Damage
59,173
69,112
Taken
89,432
52,871
Mitigated
60,329
19,856
Healing
46,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
2,293
45
62
272
2,551
837
0
1,450
1,101
6,362
0
W
Hera
10,377
3,503
1,295
2,422
15,287
7,481
310
9,760
5,140
22,586
0
L
Guan Yu
DvlsDom8trx
Guan Yu
11,467
1,825
1,300
4,179
19,932
22,656
387
8,713
11,215
0
18,955
W
11,427
3,052
1,935
6,140
16,485
8,212
1,033
10,287
5,779
27,541
0
L
Nike
JAG7368
Nike
10,077
812
1,519
4,770
20,881
19,851
260
7,003
13,878
0
26,762
L
19,783
947
692
585
11,829
3,870
58
7,425
4,404
40,131
0
W
Nu Wa
Pro2087
Nu Wa
11,995
3,548
4,087
4,965
16,062
7,523
1,757
10,629
5,160
36,031
0
W
1,268
554
13,121
9,074
23,814
28,110
889
12,846
10,085
3,315
0
L
Merlin
28,670
1,661
2,105
4,372
13,919
5,657
732
10,476
3,443
76,367
0
W
Heimdallr
Zermatts
Heimdallr
24,106
12,594
364
3,120
17,784
9,003
2,772
7,224
9,806
0
40,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,390
Gold Earned
56,921
194
Minions Killed
135
0
Camps Cleared
0
1,084,501
Distance Traveled
1,259,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,208
515
5
0
0
65,693
0
W
Hera
10,915
780
22
2
0
252,976
0
L
Guan Yu
10,682
763
11
1
0
292,180
0
W
Chronos
12,060
861
39
3
0
263,271
0
L
Nike
10,041
717
27
2
0
291,814
0
L
Zeus
10,161
726
53
4
0
206,155
0
W
Nu Wa
11,339
810
32
2
0
232,099
0
W
Terra
10,644
760
4
0
0
283,947
0
L
Merlin
12,298
878
98
7
0
228,659
0
W
Heimdallr
11,963
855
38
3
0
227,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role