Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
HitbatsmanJR
Erlang Shen
Level 47
God Stats
9W - 7L
1,350 SR
Queue Stats
104W - 135L
1,398 Elo+
Party 1
Skadi
Skadi
KerinXDD
Skadi
Level 48
God Stats
16W - 11L
1,484 SR
Queue Stats
168W - 153L
1,415 Elo+
Party 3
The Morrigan
The Morrigan
j_bud22
The Morrigan
Level 89
God Stats
2W - 2L
1,377 SR
Queue Stats
509W - 545L
1,461 Elo+
Party 1
Arachne
Arachne
milesorourke
Arachne
Level 87
God Stats
256W - 161L
1,673 SR
Queue Stats
406W - 393L
1,476 Elo+
Solo
Team Averages
Level 80
1,477 SR
1,450 Elo+

VS

Team Averages
Level 45
1,538 SR
1,269 Elo+
Vamana
Vamana
BadonkaShizzle
Vamana
Level 79
God Stats
2W - 3L
1,539 SR
Queue Stats
16W - 18L
1,411 Elo+
Party 2
Thoth
Thoth
DripGodzilla
Thoth
Level 68
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 2
Nemesis
Nemesis
HERPESgigante
Nemesis
Level 43
God Stats
5W - 6L
1,449 SR
Queue Stats
95W - 124L
1,299 Elo+
Solo
Cthulhu
Cthulhu
ayyosheila
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 2
Charybdis
Charybdis
zKitaro
Charybdis
Level 15
God Stats
0W - 3L
1,600 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 2 / 15
9,133
609
9,058
13,821
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
HitbatsmanJR
Erlang Shen
12
3 / 2 / 2
7,736
516
6,267
9,308
7,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
KerinXDD
Skadi
14
15 / 1 / 7
9,384
626
12,575
8,486
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
j_bud22
The Morrigan
14
6 / 2 / 6
9,039
603
8,325
6,214
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
milesorourke
Arachne
17
8 / 0 / 1
9,768
651
9,548
8,830
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,849
457
6,652
17,601
12,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 6 / 0
6,380
425
2,394
7,149
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
11
1 / 9 / 2
7,209
481
7,247
13,040
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ayyosheila
Cthulhu
10
1 / 6 / 1
6,392
426
3,012
10,960
11,077
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
zKitaro
Charybdis
7
0 / 11 / 1
5,122
341
2,912
9,885
1,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
38
Kills
6
7
Deaths
38
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
15
6.75
L
2
6
2
0.5
L
2
6
0
0.33
L
Nemesis
1
9
2
0.22
W
Erlang Shen
HitbatsmanJR
Erlang Shen
3
2
2
2
W
Skadi
KerinXDD
Skadi
15
1
7
18.5
L
Cthulhu
ayyosheila
Cthulhu
1
6
1
0.25
W
The Morrigan
j_bud22
The Morrigan
6
2
6
4.5
W
Arachne
milesorourke
Arachne
8
0
1
8.5
L
Charybdis
zKitaro
Charybdis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,773
Damage
22,217
46,659
Taken
58,635
32,121
Mitigated
30,145
17,569
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,058
3,961
853
4,154
13,821
14,761
21
2,196
11,212
0
27,957
L
6,652
3,123
0
7,623
17,601
12,893
0
2,666
14,894
0
24,803
L
2,394
67
38
502
7,149
1,397
0
1,345
5,804
18,624
0
L
Nemesis
7,247
2,716
0
766
13,040
3,593
0
1,045
11,950
0
41,175
W
Erlang Shen
HitbatsmanJR
Erlang Shen
6,267
3,112
397
4,718
9,308
7,234
1,883
672
8,101
0
37,469
W
Skadi
KerinXDD
Skadi
12,575
5,099
0
820
8,486
3,231
1,170
1,702
6,686
0
55,896
L
Cthulhu
ayyosheila
Cthulhu
3,012
620
0
1,047
10,960
11,077
81
159
10,801
19,097
0
W
The Morrigan
j_bud22
The Morrigan
8,325
3,556
0
1,071
6,214
2,494
219
237
5,740
53,439
3,809
W
Arachne
milesorourke
Arachne
9,548
6,305
0
5,556
8,830
4,401
0
242
8,375
0
76,854
L
Charybdis
zKitaro
Charybdis
2,912
1,492
235
600
9,885
1,185
217
364
9,521
0
15,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
31,952
450
Minions Killed
225
0
Camps Cleared
0
1,501,008
Distance Traveled
1,308,843
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,133
609
28
2
0
276,159
1
L
Vamana
6,849
457
47
3
0
310,968
1
L
Thoth
6,380
425
42
3
0
217,833
0
L
Nemesis
7,209
481
69
5
0
252,047
0
W
Erlang Shen
7,736
516
65
4
0
298,652
0
W
Skadi
9,384
626
110
7
0
280,196
1
L
Cthulhu
6,392
426
39
3
0
276,287
0
W
The Morrigan
9,039
603
97
6
0
261,646
1
W
Arachne
9,768
651
150
10
0
384,355
3
L
Charybdis
5,122
341
28
2
0
251,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role