Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Loqra
Ares
Level 83
God Stats
10W - 8L
1,846 SR
Queue Stats
79W - 125L
1,415 Elo+
Party 2
Rama
Rama
newton175
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 208L
1,434 Elo+
Party 2
Team Averages
Level 124
1,615 SR
1,450 Elo+

VS

Team Averages
Level 39
1,408 SR
1,343 Elo+
Chang'e
Chang'e
I NizY I
Chang'e
Level 41
God Stats
1W - 6L
1,285 SR
Queue Stats
15W - 35L
1,261 Elo+
Party 1
Hercules
Hercules
Luckeus01
Hercules
Level 60
God Stats
21W - 18L
1,656 SR
Queue Stats
477W - 373L
1,527 Elo+
Solo
Chaac
Chaac
STORM ImLucauz
Chaac
Level 15
God Stats
1W - 6L
1,285 SR
Queue Stats
9W - 29L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 0 / 6
11,497
676
14,133
6,487
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Loqra
Ares
14
1 / 1 / 10
10,298
606
4,992
12,171
17,429
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
14
5 / 3 / 6
10,927
643
9,976
12,089
5,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I NizY I
Chang'e
13
3 / 4 / 1
9,643
567
7,000
10,420
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Luckeus01
Hercules
12
1 / 3 / 2
9,111
536
6,464
14,700
7,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 4
8,873
522
8,568
13,703
9,303
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
6
9
L
Chang'e
I NizY I
Chang'e
3
4
1
0.88
W
Ares
Loqra
Ares
1
1
10
6
L
Hercules
Luckeus01
Hercules
1
3
2
0.67
L
0
5
4
0.4
W
Rama
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
22,032
30,747
Taken
38,823
26,216
Mitigated
20,450
10,578
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,133
443
0
2,585
6,487
3,556
949
1,834
4,496
66,811
0
L
Chang'e
I NizY I
Chang'e
7,000
566
1,591
1,877
10,420
3,380
0
6,484
3,936
29,906
0
W
Ares
Loqra
Ares
4,992
279
108
2,125
12,171
17,429
31
2,752
8,564
15,515
0
L
Hercules
Luckeus01
Hercules
6,464
1,852
0
5,268
14,700
7,767
0
6,436
8,264
0
21,177
L
8,568
1,181
0
2,546
13,703
9,303
0
6,791
6,912
0
27,496
W
Rama
9,976
9,131
0
5,760
12,089
5,231
1,935
2,593
9,274
0
46,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
27,627
206
Minions Killed
141
10
Camps Cleared
4
921,899
Distance Traveled
907,203
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,497
676
128
8
3
310,596
3
L
Chang'e
9,643
567
69
4
2
288,897
0
W
Ares
10,298
606
16
1
2
323,920
5
L
Hercules
9,111
536
35
2
2
331,380
5
L
Chaac
8,873
522
37
2
0
286,926
0
W
Rama
10,927
643
62
4
5
287,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role