Player Matchup

Fenrir
Fenrir
Foldiq
Fenrir
Level 95
God Stats
1W - 1L
1,144 SR
Queue Stats
169W - 153L
1,516 Elo+
Party 1
Ra
Ra
Foxy Sin
Ra
Level 126
God Stats
1W - 1L
1,588 SR
Queue Stats
102W - 75L
1,605 Elo+
Party 1
Achilles
Achilles
ZBLACKKAISER
Achilles
Level 27
God Stats
4W - 1L
1,844 SR
Queue Stats
21W - 18L
1,392 Elo+
Party 1
Team Averages
Level 83
1,525 SR
1,504 Elo+

VS

Team Averages
Level 18
1,464 SR
1,151 Elo+
Izanami
Izanami
GANDINICKATINA
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,082 Elo+
Party 2
Sobek
Sobek
Krizorr Jr
Sobek
Level 14
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 3L
1,287 Elo+
Party 2
Ra
Ra
Shr1mp-COCKtail
Ra
Level 20
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 3L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foldiq
Fenrir
12
5 / 1 / 10
8,466
770
6,130
8,948
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
12 / 0 / 6
9,588
872
16,872
6,990
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
ZBLACKKAISER
Achilles
12
1 / 0 / 15
8,005
728
2,358
5,397
5,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,400
582
4,084
10,602
4,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
9
0 / 5 / 1
6,421
584
2,582
12,128
10,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 0
7,154
650
3,876
8,123
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
1
1
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Foldiq
Fenrir
5
1
10
10
W
12
0
6
15
L
0
8
1
0.06
L
Sobek
0
5
1
0.1
L
1
5
0
0.2
W
Achilles
ZBLACKKAISER
Achilles
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
10,542
21,335
Taken
30,853
13,798
Mitigated
17,855
9,387
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Foldiq
Fenrir
6,130
1,247
0
2,866
8,948
5,190
504
2,216
6,613
0
25,596
W
16,872
1,619
1,189
4,242
6,990
2,820
461
2,120
4,772
45,181
0
L
4,084
2,080
0
850
10,602
4,366
0
7,149
3,009
0
15,758
L
Sobek
2,582
147
0
2,849
12,128
10,367
0
4,732
6,954
6,149
0
L
3,876
237
506
789
8,123
3,122
0
4,284
3,693
22,206
0
W
Achilles
ZBLACKKAISER
Achilles
2,358
491
0
1,090
5,397
5,788
166
2,027
3,086
0
11,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,059
Gold Earned
19,975
125
Minions Killed
83
10
Camps Cleared
0
674,447
Distance Traveled
564,426
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,466
770
36
3
6
218,864
1
W
Ra
9,588
872
73
7
4
235,615
2
L
Izanami
6,400
582
32
3
0
150,899
0
L
Sobek
6,421
584
6
1
0
206,474
0
L
Ra
7,154
650
45
4
0
207,053
4
W
Achilles
8,005
728
16
1
0
219,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role