Player Matchup

Agni
Agni
BackshotGiver69
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 11L
1,760 Elo+
Party 2
Izanami
Izanami
CrazyPizzaLady
Izanami
Level 65
God Stats
29W - 32L
1,490 SR
Queue Stats
233W - 265L
1,484 Elo+
Party 2
Geb
Geb
FallingMoth5
Geb
Level 86
God Stats
10W - 5L
1,848 SR
Queue Stats
61W - 39L
1,594 Elo+
Party 2
Susano
Susano
I970Charger4899
Susano
Level 28
God Stats
6W - 3L
1,770 SR
Queue Stats
44W - 34L
1,551 Elo+
Party 2
Achilles
Achilles
SilentAkaza
Achilles
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 34L
1,630 Elo+
Party 2
Team Averages
Level 47
1,622 SR
1,604 Elo+

VS

Team Averages
Level 69
1,508 SR
1,483 Elo+
Chaac
Chaac
Jodrummer1
Chaac
Level 17
God Stats
30W - 38L
1,530 SR
Queue Stats
44W - 57L
1,460 Elo+
Party 1
Bacchus
Bacchus
KTeven
Bacchus
Level 36
God Stats
29W - 33L
1,501 SR
Queue Stats
86W - 99L
1,446 Elo+
Solo
Olorun
Olorun
TossytheSalad
Olorun
Level 45
God Stats
28W - 26L
1,576 SR
Queue Stats
127W - 101L
1,623 Elo+
Solo
Vamana
Vamana
newtons_thrd_law
Vamana
Level 96
God Stats
29W - 25L
1,492 SR
Queue Stats
519W - 546L
1,454 Elo+
Party 1
Tyr
Tyr
skirkgeneral
Tyr
Level 149
God Stats
1W - 2L
1,442 SR
Queue Stats
22W - 28L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 14
11,921
1,084
24,184
5,207
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 14
10,761
978
18,654
5,450
2,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
1 / 1 / 17
11,121
1,011
7,174
15,208
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 10
10,269
934
6,262
8,249
5,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
SilentAkaza
Achilles
17
6 / 2 / 12
10,861
987
11,763
14,288
21,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 6 / 2
9,452
859
10,003
14,730
12,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KTeven
Bacchus
16
1 / 4 / 3
9,568
870
5,842
17,129
20,502
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 3 / 2
10,030
912
9,489
9,918
4,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 4
10,105
919
9,004
17,360
11,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 5 / 3
9,652
877
9,175
14,392
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
21
Kills
5
5
Deaths
21
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
W
3
0
14
10
W
1
1
17
9.5
W
4
2
10
4.5
L
Chaac
1
6
2
0.33
L
Bacchus
KTeven
Bacchus
1
4
3
0.63
W
Achilles
SilentAkaza
Achilles
6
2
12
6
L
1
3
2
0.67
L
1
3
4
1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,037
Damage
43,513
48,402
Taken
73,529
49,547
Mitigated
61,414
9,837
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,184
1,667
274
1,416
5,207
2,244
0
892
4,315
55,253
0
W
18,654
10,940
336
130
5,450
2,669
0
1,919
3,437
0
48,374
W
7,174
725
0
5,604
15,208
16,682
0
5,238
9,573
15,338
0
W
6,262
1,111
0
0
8,249
5,996
0
1,567
6,594
0
9,296
L
Chaac
10,003
1,255
0
1,395
14,730
12,554
0
8,855
5,875
0
24,579
L
Bacchus
KTeven
Bacchus
5,842
409
0
2,144
17,129
20,502
0
5,424
11,705
17,999
0
W
Achilles
SilentAkaza
Achilles
11,763
2,614
0
2,077
14,288
21,956
0
5,715
8,194
0
16,459
L
9,489
3,606
1,682
1,969
9,918
4,196
0
4,942
4,976
50,048
0
L
9,004
3,769
1,024
3,164
17,360
11,603
0
6,388
10,972
0
19,669
L
9,175
1,822
495
1,766
14,392
12,559
0
5,749
8,643
0
21,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,933
Gold Earned
48,807
182
Minions Killed
180
3
Camps Cleared
8
1,088,685
Distance Traveled
1,084,444
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,921
1,084
71
6
0
228,452
0
W
Izanami
10,761
978
92
8
1
210,001
0
W
Geb
11,121
1,011
7
1
1
231,923
0
W
Susano
10,269
934
8
1
1
197,418
0
L
Chaac
9,452
859
39
4
0
195,925
1
L
Bacchus
9,568
870
20
2
0
229,234
2
W
Achilles
10,861
987
4
0
0
220,891
0
L
Olorun
10,030
912
64
6
3
210,385
2
L
Vamana
10,105
919
20
2
4
231,493
0
L
Tyr
9,652
877
37
3
1
217,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role