Player Matchup

Hel
Hel
BabyGhoul
Hel
Level 28
God Stats
6W - 12L
1,719 SR
Queue Stats
206W - 211L
1,421 Elo+
Solo
Danzaburou
Danzaburou
CloudGreen
Danzaburou
Level 19
God Stats
44W - 72L
1,319 SR
Queue Stats
56W - 92L
1,300 Elo+
Party 1
Ao Kuang
Ao Kuang
NaturalSucc
Ao Kuang
Level 16
God Stats
1W - 4L
1,319 SR
Queue Stats
36W - 54L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
SubduedOyster
Kukulkan
Level 8
God Stats
0W - 2L
1,222 SR
Queue Stats
7W - 16L
1,079 Elo+
Party 2
Chiron
Chiron
TwistedFIST3211
Chiron
Level 12
God Stats
0W - 6L
1,120 SR
Queue Stats
19W - 31L
1,079 Elo+
Party 2
Team Averages
Level 17
1,340 SR
1,257 Elo+

VS

Team Averages
Level 22
1,423 SR
1,365 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JakeForbs
Tiamat
Level 28
God Stats
4W - 3L
1,480 SR
Queue Stats
43W - 43L
1,334 Elo+
Solo
Susano
Susano
Kisuroo
Susano
Level 14
God Stats
6W - 7L
1,330 SR
Queue Stats
25W - 35L
1,298 Elo+
Party 3
Medusa
Medusa
Lararim
Medusa
Level 23
God Stats
5W - 9L
1,245 SR
Queue Stats
62W - 79L
1,340 Elo+
Party 3
Bacchus
Bacchus
SirToight
Bacchus
Level 16
God Stats
8W - 6L
1,558 SR
Queue Stats
23W - 30L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 4
11,234
1,021
10,580
22,759
8,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CloudGreen
Danzaburou
17
2 / 6 / 4
11,271
1,025
13,286
19,980
16,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
NaturalSucc
Ao Kuang
17
2 / 9 / 7
11,488
1,044
13,441
21,752
8,564
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SubduedOyster
Kukulkan
18
4 / 7 / 7
11,940
1,085
15,818
17,206
5,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 12 / 4
9,971
906
11,455
21,475
7,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

76

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
13 / 2 / 19
13,039
1,185
21,134
15,044
6,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
JakeForbs
Tiamat
19
4 / 3 / 16
11,327
1,030
13,641
11,295
8,130
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Kisuroo
Susano
20
16 / 4 / 18
14,610
1,328
23,926
14,250
5,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Lararim
Medusa
20
7 / 1 / 20
12,507
1,137
15,602
12,385
5,241
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SirToight
Bacchus
20
5 / 2 / 31
14,035
1,276
22,234
17,587
23,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
149
12
Kills
45
45
Deaths
12
26
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
2
19
11.25
L
3
11
4
0.45
L
Danzaburou
CloudGreen
Danzaburou
2
6
4
0.67
W
Tiamat
JakeForbs
Tiamat
4
3
16
4
W
Susano
Kisuroo
Susano
16
4
18
6.25
W
Medusa
Lararim
Medusa
7
1
20
17
L
Ao Kuang
NaturalSucc
Ao Kuang
2
9
7
0.61
W
Bacchus
SirToight
Bacchus
5
2
31
10.25
L
Kukulkan
SubduedOyster
Kukulkan
4
7
7
1.07
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,580
Damage
96,537
103,172
Taken
70,561
46,034
Mitigated
49,178
15,123
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
21,134
4,256
0
394
15,044
6,578
0
8,719
6,325
0
30,227
L
10,580
2,825
5,453
3,926
22,759
8,006
0
7,207
15,552
20,357
0
L
Danzaburou
CloudGreen
Danzaburou
13,286
4,458
0
1,584
19,980
16,716
0
8,503
11,477
0
48,170
W
Tiamat
JakeForbs
Tiamat
13,641
1,078
0
1,855
11,295
8,130
0
4,505
6,790
30,730
0
W
Susano
Kisuroo
Susano
23,926
4,409
0
120
14,250
5,560
0
9,473
4,777
0
38,524
W
Medusa
Lararim
Medusa
15,602
6,496
0
1,272
12,385
5,241
0
4,510
7,875
0
33,610
L
Ao Kuang
NaturalSucc
Ao Kuang
13,441
4,386
0
1,713
21,752
8,564
0
6,071
14,042
28,227
0
W
Bacchus
SirToight
Bacchus
22,234
1,133
0
3,119
17,587
23,669
0
12,632
4,955
37,594
0
L
Kukulkan
SubduedOyster
Kukulkan
15,818
3,404
0
259
17,206
5,212
0
6,569
10,637
36,530
0
L
11,455
5,062
522
1,666
21,475
7,536
0
7,525
13,908
0
28,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
65,518
197
Minions Killed
167
8
Camps Cleared
5
1,024,758
Distance Traveled
1,093,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,039
1,185
14
1
2
235,051
0
L
Hel
11,234
1,021
19
2
0
206,242
0
L
Danzaburou
11,271
1,025
74
7
1
202,126
1
W
Tiamat
11,327
1,030
46
4
0
188,221
0
W
Susano
14,610
1,328
38
3
2
233,082
0
W
Medusa
12,507
1,137
38
3
1
208,845
0
L
Ao Kuang
11,488
1,044
24
2
6
210,736
0
W
Bacchus
14,035
1,276
31
3
0
228,410
0
L
Kukulkan
11,940
1,085
52
5
1
229,321
1
L
Chiron
9,971
906
28
3
0
176,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role