Player Matchup

Cthulhu
Cthulhu
C0NQUR3R W0RM
Cthulhu
Level 73
God Stats
22W - 16L
1,531 SR
Queue Stats
34W - 32L
1,468 Elo+
Party 2
Izanami
Izanami
Linrat
Izanami
Level 85
God Stats
12W - 3L
1,527 SR
Queue Stats
123W - 136L
1,447 Elo+
Party 1
Nemesis
Nemesis
MinaTheBat
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
PufferWuffers
Chaac
Level 43
God Stats
5W - 5L
1,401 SR
Queue Stats
88W - 106L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
TheLegitTwinkie
Ah Puch
Level 66
God Stats
1W - 0L
1,581 SR
Queue Stats
12W - 10L
1,478 Elo+
Party 2
Team Averages
Level 54
1,508 SR
1,466 Elo+

VS

Team Averages
Level 37
1,429 SR
1,396 Elo+
Chang'e
Chang'e
Discodog20
Chang'e
Level 44
God Stats
1W - 3L
1,289 SR
Queue Stats
40W - 51L
1,352 Elo+
Solo
Susano
Susano
Parksss-_-
Susano
Level 40
God Stats
2W - 6L
1,542 SR
Queue Stats
9W - 14L
1,466 Elo+
Solo
Tiamat
Tiamat
Trxpb3
Tiamat
Level 38
God Stats
3W - 5L
1,025 SR
Queue Stats
214W - 278L
1,409 Elo+
Solo
Pele
Pele
UchihaKing-garyf
Pele
Level 27
God Stats
2W - 3L
1,564 SR
Queue Stats
112W - 148L
1,374 Elo+
Party 3
Tyr
Tyr
tank_-tapout
Tyr
Level 35
God Stats
1W - 2L
1,726 SR
Queue Stats
121W - 157L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
5 / 3 / 19
10,991
1,221
14,466
12,460
10,426
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Linrat
Izanami
19
21 / 2 / 15
14,499
1,611
32,292
8,233
2,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
MinaTheBat
Nemesis
18
2 / 10 / 21
9,994
1,110
6,849
13,693
4,811
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 28
11,622
1,291
20,215
17,535
20,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
9 / 2 / 18
11,498
1,278
17,822
8,151
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Discodog20
Chang'e
16
3 / 8 / 8
9,512
1,057
12,777
16,479
6,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
Parksss-_-
Susano
16
5 / 3 / 9
10,860
1,207
7,894
14,089
5,788
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Trxpb3
Tiamat
16
4 / 9 / 9
9,847
1,094
11,815
20,607
14,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 12 / 11
9,954
1,106
12,308
22,891
9,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 12 / 10
10,302
1,145
9,858
24,155
11,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
65
44
Kills
18
18
Deaths
44
101
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
3
19
4.83
L
Chang'e
Discodog20
Chang'e
3
8
8
0.88
W
Izanami
Linrat
Izanami
21
2
15
14.25
W
Nemesis
MinaTheBat
Nemesis
2
10
21
1.25
L
Susano
Parksss-_-
Susano
5
3
9
3.17
W
7
1
28
21
W
9
2
18
9
L
Tiamat
Trxpb3
Tiamat
4
9
9
0.94
L
3
12
11
0.71
L
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,644
Damage
54,652
60,072
Taken
98,221
40,910
Mitigated
47,413
16,447
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,466
1,165
2,052
1,159
12,460
10,426
0
4,759
7,701
29,704
0
L
Chang'e
Discodog20
Chang'e
12,777
707
2,905
2,692
16,479
6,239
0
4,411
11,733
28,881
0
W
Izanami
Linrat
Izanami
32,292
22,654
0
1,391
8,233
2,748
0
1,617
6,616
0
58,889
W
Nemesis
MinaTheBat
Nemesis
6,849
3,559
0
593
13,693
4,811
0
3,827
9,866
0
20,400
L
Susano
Parksss-_-
Susano
7,894
1,776
0
0
14,089
5,788
0
4,948
9,051
0
18,701
W
20,215
3,342
76
7,843
17,535
20,115
0
9,897
7,638
0
27,646
W
17,822
692
585
2,748
8,151
2,810
0
4,492
3,659
30,867
0
L
Tiamat
Trxpb3
Tiamat
11,815
2,094
0
2,473
20,607
14,386
0
7,405
12,833
20,801
0
L
12,308
899
0
408
22,891
9,064
0
8,390
14,219
0
26,551
L
9,858
2,781
51
2,891
24,155
11,936
0
7,134
16,646
0
24,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,604
Gold Earned
50,475
175
Minions Killed
146
5
Camps Cleared
3
862,236
Distance Traveled
905,189
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,991
1,221
41
5
0
175,676
0
L
Chang'e
9,512
1,057
44
5
1
181,115
0
W
Izanami
14,499
1,611
64
7
4
169,655
1
W
Nemesis
9,994
1,110
24
3
1
158,529
0
L
Susano
10,860
1,207
21
2
1
198,225
0
W
Chaac
11,622
1,291
14
2
0
199,502
0
W
Ah Puch
11,498
1,278
32
4
0
158,874
0
L
Tiamat
9,847
1,094
29
3
0
177,415
0
L
Pele
9,954
1,106
31
3
1
185,208
0
L
Tyr
10,302
1,145
21
2
0
163,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role