Player Matchup

Discordia
Discordia
Silver III
BeanxLET
Discordia
Silver III
Level 52
God Stats
1W - 1L
1,743 SR
Queue Stats
64W - 80L
1,298 MMR
Solo
Ymir
Ymir
Gold V
D i m i a t i
Ymir
Gold V
Level 64
God Stats
1W - 1L
1,756 SR
Queue Stats
22W - 30L
1,326 MMR
Party 2
Fenrir
Fenrir
Gold V
FANAUTICO
Fenrir
Gold V
Level 102
God Stats
8W - 11L
1,549 SR
Queue Stats
98W - 103L
1,205 MMR
Party 2
King Arthur
King Arthur
Gold V
LobitoNalgon
King Arthur
Gold V
Level 123
God Stats
9W - 15L
1,547 SR
Queue Stats
213W - 214L
1,288 MMR
Solo
Artemis
Artemis
Silver I
SeanBryo
Artemis
Silver I
Level 41
God Stats
17W - 10L
1,613 SR
Queue Stats
63W - 54L
1,367 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,642 SR
1,297 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,586 SR
1,297 MMR
Chiron
Chiron
Silver I
GSU_Untouchable
Chiron
Silver I
Level 116
God Stats
2W - 0L
1,651 SR
Queue Stats
252W - 282L
1,247 MMR
Party 1
Nu Wa
Nu Wa
Silver II
GatorMike6
Nu Wa
Silver II
Level 103
God Stats
1W - 1L
1,460 SR
Queue Stats
88W - 95L
1,347 MMR
Party 1
Nemesis
Nemesis
Gold V
McZillyBam
Nemesis
Gold V
Level 155
God Stats
51W - 46L
1,606 SR
Queue Stats
351W - 378L
1,278 MMR
Solo
Artio
Artio
Gold V
One_Ugly_poTaTo
Artio
Gold V
Level 160
God Stats
20W - 15L
1,567 SR
Queue Stats
1,542W - 1,551L
1,260 MMR
Solo
Sylvanus
Sylvanus
Bronze III
moomixer
Sylvanus
Bronze III
Level 144
God Stats
3W - 6L
1,644 SR
Queue Stats
4W - 7L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeanxLET
Discordia
16
0 / 7 / 5
9,956
415
2,423
14,145
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 3 / 9
10,260
428
6,238
18,987
21,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
FANAUTICO
Fenrir
18
9 / 8 / 2
11,742
489
12,616
23,601
11,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
LobitoNalgon
King Arthur
19
1 / 3 / 0
11,371
474
10,252
18,763
16,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SeanBryo
Artemis
20
5 / 5 / 6
12,718
530
15,957
16,003
6,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayOdinTiamatCerberusBaron Samedi

VS

Bans
Chang'eAphroditeIzanamiDanzaburouSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
12,401
517
9,237
13,271
5,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
20
4 / 3 / 13
13,758
573
20,611
11,878
4,831
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
McZillyBam
Nemesis
20
16 / 5 / 4
15,201
633
19,009
19,768
14,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 1 / 7
12,972
541
10,328
19,995
27,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
moomixer
Sylvanus
18
0 / 3 / 8
11,106
463
6,594
18,017
20,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
15
Kills
26
26
Deaths
15
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
BeanxLET
Discordia
0
7
5
0.36
L
0
3
9
1.5
L
Fenrir
FANAUTICO
Fenrir
9
8
2
1.25
W
3
3
6
2
W
Nu Wa
4
3
13
3.5
L
King Arthur
LobitoNalgon
King Arthur
1
3
0
0.33
W
Nemesis
McZillyBam
Nemesis
16
5
4
3.6
W
3
1
7
6.5
L
Artemis
SeanBryo
Artemis
5
5
6
1.6
W
Sylvanus
moomixer
Sylvanus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,486
Damage
65,779
91,499
Taken
82,929
62,575
Mitigated
72,914
18,771
Healing
38,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BeanxLET
Discordia
2,423
0
0
1,757
14,145
5,269
0
3,717
10,180
73,032
0
L
6,238
537
0
4,126
18,987
21,876
0
9,246
9,376
24,930
0
L
Fenrir
FANAUTICO
Fenrir
12,616
3,917
0
5,778
23,601
11,765
0
7,757
15,622
0
81,596
W
9,237
3,098
1,163
4,926
13,271
5,453
2,714
1,768
11,486
0
98,733
W
Nu Wa
20,611
3,864
116
3,419
11,878
4,831
3,463
2,767
9,111
95,837
0
L
King Arthur
LobitoNalgon
King Arthur
10,252
550
0
3,762
18,763
16,902
0
8,654
10,034
8,705
72,082
W
Nemesis
McZillyBam
Nemesis
19,009
11,655
0
6,027
19,768
14,776
1,252
2,959
16,809
0
128,047
W
10,328
1,513
1,199
11,563
19,995
27,293
575
2,073
17,922
64,875
0
L
Artemis
SeanBryo
Artemis
15,957
5,633
0
3,348
16,003
6,763
0
6,530
9,255
0
111,021
W
Sylvanus
moomixer
Sylvanus
6,594
1,394
3,389
6,429
18,017
20,561
1,956
1,422
16,595
39,594
13,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,047
Gold Earned
65,438
634
Minions Killed
652
0
Camps Cleared
0
2,197,856
Distance Traveled
2,209,317
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,956
415
123
5
0
404,765
8
L
Ymir
10,260
428
49
2
0
459,834
6
L
Fenrir
11,742
489
108
5
0
446,491
7
W
Chiron
12,401
517
162
7
0
435,071
5
W
Nu Wa
13,758
573
137
6
0
434,990
10
L
King Arthur
11,371
474
160
7
0
451,161
7
W
Nemesis
15,201
633
156
7
0
467,167
2
W
Artio
12,972
541
114
5
0
475,606
3
L
Artemis
12,718
530
194
8
0
435,605
3
W
Sylvanus
11,106
463
83
3
0
396,483
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role