Player Matchup

Susano
Susano
BlackZero796
Susano
Level 25
God Stats
25W - 18L
1,631 SR
Queue Stats
31W - 20L
1,630 Elo+
Party 1
Ah Puch
Ah Puch
BlockyPuppet026
Ah Puch
Level 13
God Stats
3W - 1L
1,867 SR
Queue Stats
13W - 8L
1,691 Elo+
Party 1
Neith
Neith
ItsYoDucky
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,559 Elo+
Solo
Cerberus
Cerberus
WASTELANDER429
Cerberus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 71L
1,591 Elo+
Solo
Anubis
Anubis
tinoonit
Anubis
Level 29
God Stats
27W - 24L
1,704 SR
Queue Stats
338W - 335L
1,572 Elo+
Solo
Team Averages
Level 18
1,640 SR
1,609 Elo+

VS

Team Averages
Level 48
1,694 SR
1,633 Elo+
Nike
Nike
Nomninom
Nike
Level 27
God Stats
11W - 6L
1,529 SR
Queue Stats
12W - 7L
1,613 Elo+
Party 2
Ra
Ra
NotDarkPandaKing
Ra
Level 26
God Stats
12W - 13L
1,490 SR
Queue Stats
242W - 174L
1,643 Elo+
Party 3
Thanatos
Thanatos
SinOfClout
Thanatos
Level 26
God Stats
16W - 17L
1,837 SR
Queue Stats
217W - 182L
1,624 Elo+
Party 3
Rama
Rama
Wunzee
Rama
Level 154
God Stats
6W - 3L
1,616 SR
Queue Stats
92W - 81L
1,593 Elo+
Party 2
Fafnir
Fafnir
capppp
Fafnir
Level 7
God Stats
7W - 1L
1,999 SR
Queue Stats
7W - 3L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
4 / 8 / 2
9,796
516
5,082
17,128
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 4 / 5
9,322
491
10,321
8,766
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
2 / 4 / 1
9,529
502
7,849
10,513
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
14
2 / 4 / 6
8,515
448
5,972
19,217
18,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
tinoonit
Anubis
10
1 / 6 / 2
7,420
391
6,805
11,867
4,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 3 / 6
9,205
484
6,085
11,395
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 12
10,583
557
10,467
10,406
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SinOfClout
Thanatos
19
11 / 2 / 6
12,118
638
16,389
16,458
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Wunzee
Rama
19
7 / 0 / 3
11,254
592
13,961
10,866
3,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
capppp
Fafnir
15
2 / 2 / 13
10,057
529
5,643
11,430
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
12
Kills
26
26
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
4
8
2
0.63
L
3
4
5
1.38
L
Neith
2
4
1
0.63
W
Nike
2
3
6
1.67
W
4
5
12
2
W
Thanatos
SinOfClout
Thanatos
11
2
6
7
L
Cerberus
2
4
6
1.25
W
Rama
Wunzee
Rama
7
0
3
8.5
W
Fafnir
capppp
Fafnir
2
2
13
4.25
L
Anubis
tinoonit
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
52,545
67,491
Taken
60,555
36,334
Mitigated
32,691
17,060
Healing
28,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,082
1,244
0
5,088
17,128
6,359
0
4,505
12,417
0
60,991
L
10,321
276
0
2,118
8,766
2,865
0
1,751
6,951
55,943
0
L
Neith
7,849
2,117
0
3,238
10,513
3,474
698
1,632
8,873
0
75,550
W
Nike
6,085
813
0
990
11,395
5,804
1,089
4,794
6,601
0
37,319
W
10,467
630
125
2,799
10,406
3,176
944
5,419
4,987
55,775
0
W
Thanatos
SinOfClout
Thanatos
16,389
3,708
0
19,195
16,458
5,664
1,071
6,502
9,956
0
96,949
L
Cerberus
5,972
380
30
3,719
19,217
18,721
0
5,883
13,166
27,070
0
W
Rama
Wunzee
Rama
13,961
11,207
0
4,006
10,866
3,655
1,780
2,315
8,551
0
95,656
W
Fafnir
capppp
Fafnir
5,643
752
0
1,795
11,430
14,392
428
4,238
7,192
19,759
0
L
Anubis
tinoonit
Anubis
6,805
315
180
2,687
11,867
4,915
163
1,869
9,974
31,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
53,217
444
Minions Killed
555
0
Camps Cleared
0
1,596,916
Distance Traveled
1,912,530
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,796
516
109
6
0
327,035
3
L
Ah Puch
9,322
491
105
6
0
333,401
11
L
Neith
9,529
502
133
7
0
349,719
7
W
Nike
9,205
484
78
4
0
386,531
0
W
Ra
10,583
557
120
6
0
354,295
2
W
Thanatos
12,118
638
155
8
0
429,709
0
L
Cerberus
8,515
448
47
2
0
359,563
7
W
Rama
11,254
592
180
9
0
341,595
2
W
Fafnir
10,057
529
22
1
0
400,400
5
L
Anubis
7,420
391
50
3
0
227,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role