Player Matchup

Izanami
Izanami
AndySmirnovff
Izanami
Level 115
God Stats
14W - 7L
1,560 SR
Queue Stats
444W - 448L
1,543 Elo+
Party 1
Pele
Pele
Dienketo82
Pele
Level 128
God Stats
3W - 4L
1,625 SR
Queue Stats
323W - 319L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
Obesorox
Zhong Kui
Level 127
God Stats
14W - 10L
1,624 SR
Queue Stats
407W - 425L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
PcFaritSalas
Sylvanus
Level 108
God Stats
3W - 2L
1,757 SR
Queue Stats
629W - 645L
1,551 Elo+
Party 1
Fenrir
Fenrir
madarau456294
Fenrir
Level 126
God Stats
12W - 11L
1,582 SR
Queue Stats
443W - 447L
1,584 Elo+
Party 1
Team Averages
Level 121
1,630 SR
1,558 Elo+

VS

Team Averages
Level 70
1,538 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
HyperNovaZ
Hachiman
Level 109
God Stats
2W - 4L
1,406 SR
Queue Stats
154W - 192L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
LunaChun
Cthulhu
Level 44
God Stats
46W - 51L
1,532 SR
Queue Stats
95W - 105L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
SORIEGUEDOM
Kuzenbo
Level 29
God Stats
1W - 1L
1,870 SR
Queue Stats
14W - 19L
1,442 Elo+
Party 2
Janus
Janus
bakacrazy69
Janus
Level 88
God Stats
8W - 15L
1,380 SR
Queue Stats
387W - 420L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 2 / 10
9,392
626
7,604
9,481
3,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 2 / 6
10,090
673
11,285
13,354
7,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Obesorox
Zhong Kui
16
5 / 0 / 12
9,783
652
10,534
9,320
7,503
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
PcFaritSalas
Sylvanus
12
3 / 1 / 14
7,989
533
4,617
12,556
10,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 4 / 10
8,631
575
6,894
11,190
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 5 / 4
7,538
503
7,839
13,091
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
HyperNovaZ
Hachiman
13
3 / 5 / 2
7,994
533
5,529
10,278
2,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
LunaChun
Cthulhu
10
1 / 6 / 0
6,678
445
6,505
13,117
8,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
SORIEGUEDOM
Kuzenbo
10
0 / 5 / 2
6,368
425
4,387
10,014
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 5 / 2
8,311
554
5,002
9,421
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
26
Kills
9
9
Deaths
26
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
4
0.6
W
Izanami
5
2
10
5
W
9
2
6
6
L
Hachiman
HyperNovaZ
Hachiman
3
5
2
0.8
L
Cthulhu
LunaChun
Cthulhu
1
6
0
0.17
W
Zhong Kui
Obesorox
Zhong Kui
5
0
12
11
W
Sylvanus
PcFaritSalas
Sylvanus
3
1
14
10
L
Kuzenbo
SORIEGUEDOM
Kuzenbo
0
5
2
0.2
L
4
5
2
1
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,934
Damage
29,262
55,901
Taken
55,921
33,898
Mitigated
27,967
25,814
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,839
5,293
0
3,869
13,091
5,107
0
2,882
10,209
0
54,458
W
Izanami
7,604
3,784
0
3,080
9,481
3,410
1,689
2,538
6,821
0
75,784
W
11,285
2,538
0
7,241
13,354
7,672
50
3,929
8,936
0
65,125
L
Hachiman
HyperNovaZ
Hachiman
5,529
2,121
0
2,692
10,278
2,296
0
2,292
7,986
0
47,672
L
Cthulhu
LunaChun
Cthulhu
6,505
876
256
2,919
13,117
8,139
0
2,501
10,616
23,950
0
W
Zhong Kui
Obesorox
Zhong Kui
10,534
2,737
0
7,184
9,320
7,503
0
2,134
7,002
72,938
0
W
Sylvanus
PcFaritSalas
Sylvanus
4,617
1,793
1,827
3,067
12,556
10,771
46
3,067
9,409
20,251
9,127
L
Kuzenbo
SORIEGUEDOM
Kuzenbo
4,387
826
0
1,593
10,014
9,783
0
2,422
7,592
14,018
0
L
5,002
92
0
1,402
9,421
2,642
0
4,523
4,898
48,925
0
W
6,894
2,005
0
3,415
11,190
4,542
0
3,141
7,839
0
50,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
36,889
531
Minions Killed
348
0
Camps Cleared
0
1,556,906
Distance Traveled
1,465,147
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,538
503
92
6
0
319,387
9
W
Izanami
9,392
626
120
8
0
304,067
5
W
Pele
10,090
673
133
9
0
323,592
7
L
Hachiman
7,994
533
98
7
0
284,937
3
L
Cthulhu
6,678
445
39
3
0
261,071
12
W
Zhong Kui
9,783
652
132
9
0
306,097
4
W
Sylvanus
7,989
533
43
3
0
299,394
4
L
Kuzenbo
6,368
425
12
1
0
307,078
6
L
Janus
8,311
554
107
7
0
292,674
4
W
Fenrir
8,631
575
103
7
0
323,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role