Player Matchup

Heimdallr
Heimdallr
HiepSiBongDem
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,735 Elo+
Party 1
Set
Set
ImaJitStill
Set
Level 3
God Stats
3W - 1L
1,777 SR
Queue Stats
17W - 5L
1,889 Elo+
Party 3
Ymir
Ymir
Redsand25
Ymir
Level 16
God Stats
7W - 4L
1,717 SR
Queue Stats
24W - 14L
1,735 Elo+
Party 1
Vulcan
Vulcan
Zhykie
Vulcan
Level 53
God Stats
5W - 1L
1,677 SR
Queue Stats
100W - 72L
1,606 Elo+
Party 1
Apollo
Apollo
playswithballs
Apollo
Level 18
God Stats
3W - 1L
1,727 SR
Queue Stats
43W - 18L
1,787 Elo+
Party 3
Team Averages
Level 21
1,679 SR
1,751 Elo+

VS

Team Averages
Level 47
1,649 SR
1,688 Elo+
Loki
Loki
CatTheHippo
Loki
Level 24
God Stats
3W - 5L
1,568 SR
Queue Stats
148W - 89L
1,692 Elo+
Party 2
Ymir
Ymir
SickNasty
Ymir
Level 155
God Stats
0W - 1L
1,472 SR
Queue Stats
20W - 15L
1,676 Elo+
Party 4
Amaterasu
Amaterasu
SoloLaneBestLane
Amaterasu
Level 27
God Stats
4W - 9L
1,767 SR
Queue Stats
171W - 157L
1,581 Elo+
Solo
Apollo
Apollo
Youshallnotknow
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,705 Elo+
Party 4
Janus
Janus
perc30me
Janus
Level 23
God Stats
4W - 1L
1,940 SR
Queue Stats
105W - 39L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HiepSiBongDem
Heimdallr
12
4 / 1 / 3
7,593
584
9,012
6,735
2,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 2
8,790
676
8,137
9,331
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
1 / 2 / 7
7,077
544
3,145
8,869
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Zhykie
Vulcan
14
3 / 1 / 1
8,410
647
3,555
3,256
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 5
7,791
599
7,727
7,566
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
7,993
615
5,516
9,081
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 3 / 3
6,254
481
3,533
9,862
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
13
0 / 1 / 0
6,847
527
4,529
10,248
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 4 / 1
6,353
489
4,658
6,125
1,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
perc30me
Janus
15
2 / 3 / 2
8,343
642
3,927
8,378
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
6
6
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Heimdallr
HiepSiBongDem
Heimdallr
4
1
3
5.5
W
5
2
2
3
W
Ymir
1
2
7
2.25
L
Ymir
0
3
3
0.5
L
Amaterasu
0
1
0
0
L
1
4
1
0.38
W
Vulcan
Zhykie
Vulcan
3
1
1
3.5
L
Janus
perc30me
Janus
2
3
2
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,576
Damage
22,163
35,757
Taken
43,694
16,973
Mitigated
18,762
14,013
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,516
1,671
0
3,452
9,081
2,643
0
1,239
7,760
0
51,530
W
Heimdallr
HiepSiBongDem
Heimdallr
9,012
5,281
0
1,986
6,735
2,455
575
1,256
5,479
0
49,467
W
8,137
2,885
0
4,227
9,331
3,558
0
2,020
7,189
0
68,194
W
Ymir
3,145
644
0
1,656
8,869
6,793
125
3,084
5,743
14,664
0
L
Ymir
3,533
1,222
0
1,761
9,862
5,574
168
2,278
7,544
15,230
0
L
Amaterasu
4,529
1,423
0
6,011
10,248
7,247
0
243
10,005
0
42,015
L
4,658
3,833
0
1,384
6,125
1,404
606
1,234
4,847
0
35,035
W
Vulcan
Zhykie
Vulcan
3,555
563
0
1,197
3,256
1,117
0
864
2,320
55,941
0
L
Janus
perc30me
Janus
3,927
377
0
2,105
8,378
1,894
0
1,410
6,838
63,690
0
W
7,727
4,105
0
4,947
7,566
3,050
496
0
7,566
0
50,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
35,790
469
Minions Killed
430
0
Camps Cleared
0
1,420,052
Distance Traveled
1,366,084
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,993
615
105
8
0
307,380
3
W
Heimdallr
7,593
584
95
7
0
258,437
3
W
Set
8,790
676
134
10
0
318,906
3
W
Ymir
7,077
544
28
2
0
264,583
1
L
Ymir
6,254
481
23
2
0
278,188
2
L
Amaterasu
6,847
527
89
7
0
276,752
1
L
Apollo
6,353
489
80
6
0
224,501
0
W
Vulcan
8,410
647
117
9
0
291,157
4
L
Janus
8,343
642
133
10
0
279,263
0
W
Apollo
7,791
599
95
7
0
286,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role