Player Matchup

Eset
Eset
Deaths_Dealer97
Eset
Level 124
God Stats
10W - 7L
1,702 SR
Queue Stats
304W - 347L
1,357 Elo+
Solo
Susano
Susano
Drakon246
Susano
Level 105
God Stats
3W - 6L
1,388 SR
Queue Stats
637W - 749L
1,451 Elo+
Solo
Jing Wei
Jing Wei
FAZZYr0
Jing Wei
Level 144
God Stats
1W - 4L
1,096 SR
Queue Stats
446W - 435L
1,426 Elo+
Solo
Ymir
Ymir
Maniak_Dr3w
Ymir
Level 102
God Stats
9W - 5L
1,707 SR
Queue Stats
268W - 313L
1,293 Elo+
Solo
Serqet
Serqet
Yusuffocate
Serqet
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,410 Elo+
Solo
Team Averages
Level 108
1,479 SR
1,387 Elo+

VS

Team Averages
Level 109
1,489 SR
1,404 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Ahrul-CR
Kali
Level 83
God Stats
2W - 5L
1,254 SR
Queue Stats
180W - 229L
1,332 Elo+
Solo
Medusa
Medusa
BIGJJ61191
Medusa
Level 118
God Stats
5W - 3L
1,686 SR
Queue Stats
166W - 165L
1,407 Elo+
Solo
Sobek
Sobek
Nola_Behemoth
Sobek
Level 82
God Stats
2W - 0L
1,538 SR
Queue Stats
7W - 10L
1,377 Elo+
Solo
Nike
Nike
SurfyKaris
Nike
Level 123
God Stats
107W - 97L
1,468 SR
Queue Stats
494W - 490L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,292
715
2,061
2,895
988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Drakon246
Susano
7
0 / 1 / 0
3,742
624
847
3,546
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
FAZZYr0
Jing Wei
5
0 / 0 / 0
3,339
557
618
2,220
395
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 1 / 0
3,515
586
542
3,135
861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
1
0 / 0 / 0
1,133
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 1 / 0
3,781
630
1,389
3,483
2,386
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
6
0 / 0 / 1
3,795
633
258
2,816
1,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
BIGJJ61191
Medusa
6
1 / 0 / 0
3,592
599
1,973
1,592
339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 0 / 1
3,681
614
927
2,767
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 0 / 0
4,137
690
1,657
2,715
1,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Kali
0
0
1
0.5
W
Medusa
BIGJJ61191
Medusa
1
0
0
1
L
1
0
0
1
L
Susano
Drakon246
Susano
0
1
0
0
L
Jing Wei
FAZZYr0
Jing Wei
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
W
1
0
0
1
L
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,068
Damage
6,204
11,796
Taken
13,373
3,043
Mitigated
6,510
5,444
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,389
226
0
1,264
3,483
2,386
0
1,924
1,559
15,495
0
W
Kali
258
78
0
1,187
2,816
1,019
0
137
2,679
0
17,055
W
Medusa
BIGJJ61191
Medusa
1,973
961
0
915
1,592
339
0
208
1,384
0
19,218
L
2,061
330
0
1,888
2,895
988
0
1,389
1,506
18,523
0
L
Susano
Drakon246
Susano
847
214
0
1,692
3,546
799
0
0
3,546
0
12,708
L
Jing Wei
FAZZYr0
Jing Wei
618
544
0
506
2,220
395
0
345
1,875
0
13,763
L
542
116
322
1,036
3,135
861
0
854
2,281
7,052
0
W
927
253
0
1,549
2,767
1,371
0
334
2,433
5,259
0
W
1,657
155
0
1,088
2,715
1,395
0
0
2,715
0
16,131
L
Serqet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,021
Gold Earned
18,986
124
Minions Killed
164
0
Camps Cleared
0
454,637
Distance Traveled
582,847
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,781
630
41
7
0
102,068
2
W
Kali
3,795
633
39
7
0
130,809
0
W
Medusa
3,592
599
42
7
0
102,096
0
L
Eset
4,292
715
43
7
0
107,938
2
L
Susano
3,742
624
36
6
0
122,804
3
L
Jing Wei
3,339
557
25
4
0
125,767
1
L
Ymir
3,515
586
20
3
0
98,128
2
W
Sobek
3,681
614
6
1
0
123,219
1
W
Nike
4,137
690
36
6
0
124,655
0
L
Serqet
1,133
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role