Player Matchup

Xing Tian
Xing Tian
Bastion main800
Xing Tian
Level 70
God Stats
2W - 0L
1,635 SR
Queue Stats
117W - 124L
1,435 Elo+
Solo
Cupid
Cupid
Catmun
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,500 Elo+
Solo
Cerberus
Cerberus
HayHayDaPURTLE
Cerberus
Level 125
God Stats
1W - 0L
1,306 SR
Queue Stats
70W - 54L
1,534 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jamieson_92
Tsukuyomi
Level 129
God Stats
5W - 2L
1,435 SR
Queue Stats
164W - 183L
1,435 Elo+
Solo
He Bo
He Bo
WashedBooce
He Bo
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,597 Elo+
Party 3
Team Averages
Level 78
1,475 SR
1,500 Elo+

VS

Team Averages
Level 84
1,518 SR
1,432 Elo+
Chronos
Chronos
FiercestGeck0
Chronos
Level 107
God Stats
2W - 2L
1,668 SR
Queue Stats
154W - 172L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
Melted Poptarts
Nu Wa
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 316L
1,428 Elo+
Party 2
Cerberus
Cerberus
SILVER FOOT42
Cerberus
Level 29
God Stats
0W - 2L
1,313 SR
Queue Stats
26W - 21L
1,494 Elo+
Party 1
Olorun
Olorun
TheSkeaton20
Olorun
Level 112
God Stats
1W - 3L
1,498 SR
Queue Stats
508W - 510L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
h3xPrototype
Danzaburou
Level 103
God Stats
2W - 2L
1,612 SR
Queue Stats
114W - 107L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bastion main800
Xing Tian
16
0 / 7 / 18
10,372
691
7,015
25,852
28,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Catmun
Cupid
20
7 / 1 / 14
11,572
771
17,175
13,560
6,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
19
6 / 3 / 17
11,559
771
11,073
24,706
13,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Jamieson_92
Tsukuyomi
19
7 / 4 / 19
12,172
811
22,099
22,444
13,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 2 / 13
11,863
791
15,762
9,883
4,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
2 / 2 / 14
10,303
687
17,225
14,449
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 12
10,208
681
17,292
13,707
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
SILVER FOOT42
Cerberus
15
0 / 9 / 13
10,099
673
8,526
22,342
16,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
20
10 / 5 / 3
11,676
778
20,748
15,695
8,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
h3xPrototype
Danzaburou
18
3 / 4 / 11
10,564
704
15,294
12,191
7,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
70
27
Kills
17
17
Deaths
27
81
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bastion main800
Xing Tian
0
7
18
1.29
W
Cupid
Catmun
Cupid
7
1
14
14
L
Chronos
2
2
14
4.5
W
Cerberus
6
3
17
4.83
W
Tsukuyomi
Jamieson_92
Tsukuyomi
7
4
19
4.13
L
2
7
12
1.14
L
Cerberus
SILVER FOOT42
Cerberus
0
9
13
0.72
L
Olorun
10
5
3
2.3
W
7
2
13
6.75
L
Danzaburou
h3xPrototype
Danzaburou
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,124
Damage
79,085
96,445
Taken
78,384
66,577
Mitigated
41,270
47,188
Healing
25,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bastion main800
Xing Tian
7,015
379
2,799
2,207
25,852
28,597
0
15,847
10,005
15,403
0
W
Cupid
Catmun
Cupid
17,175
7,478
5,193
5,986
13,560
6,330
448
8,844
4,716
0
40,231
L
Chronos
17,225
3,516
600
3,321
14,449
5,447
700
6,838
7,611
36,287
0
W
Cerberus
11,073
107
2,362
10,721
24,706
13,304
480
14,144
10,562
20,835
0
W
Tsukuyomi
Jamieson_92
Tsukuyomi
22,099
3,543
2,037
12,384
22,444
13,780
842
14,599
7,845
0
45,953
L
17,292
2,017
1,184
2,097
13,707
3,791
0
5,232
8,475
29,544
0
L
Cerberus
SILVER FOOT42
Cerberus
8,526
530
1,868
2,817
22,342
16,223
149
9,249
13,093
13,969
0
L
Olorun
20,748
13,126
5,621
5,460
15,695
8,780
936
5,983
9,712
31,650
4,159
W
15,762
1,526
790
2,709
9,883
4,566
1,323
7,329
2,554
40,326
0
L
Danzaburou
h3xPrototype
Danzaburou
15,294
2,152
544
2,143
12,191
7,029
0
6,548
5,643
0
32,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
52,850
211
Minions Killed
156
0
Camps Cleared
0
1,463,701
Distance Traveled
1,285,914
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,372
691
15
1
0
281,300
0
W
Cupid
11,572
771
62
4
0
292,743
0
L
Chronos
10,303
687
29
2
0
289,369
0
W
Cerberus
11,559
771
39
3
0
293,913
1
W
Tsukuyomi
12,172
811
40
3
0
322,941
2
L
Nu Wa
10,208
681
17
1
0
245,988
0
L
Cerberus
10,099
673
23
2
0
245,585
0
L
Olorun
11,676
778
50
3
0
225,666
0
W
He Bo
11,863
791
55
4
0
272,804
0
L
Danzaburou
10,564
704
37
2
0
279,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role