Player Matchup

Agni
Agni
 
Agni
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
I NizY I
Chang'e
Level 41
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 35L
1,275 Elo+
Party 1
Chaac
Chaac
STORM ImLucauz
Chaac
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 29L
1,259 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,345 Elo+

VS

Team Averages
Level 59
1,500 SR
1,319 Elo+
Kukulkan
Kukulkan
Deimos1950
Kukulkan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,562 Elo+
Solo
Ne Zha
Ne Zha
Ganbol03
Ne Zha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 54L
1,184 Elo+
Party 2
Da Ji
Da Ji
YatoNora
Da Ji
Level 12
God Stats
3W - 8L
1,500 SR
Queue Stats
11W - 52L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 10 / 1
6,049
605
2,717
11,284
3,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
I NizY I
Chang'e
9
0 / 5 / 2
5,943
594
3,134
7,097
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 4 / 1
6,326
633
4,091
8,915
3,669
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deimos1950
Kukulkan
13
10 / 0 / 8
9,118
912
14,932
6,573
2,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Ganbol03
Ne Zha
12
6 / 1 / 11
8,036
804
4,592
4,546
1,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
YatoNora
Da Ji
10
3 / 1 / 12
7,357
736
2,735
4,026
1,821
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
19
19
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
10
1
0.15
W
Kukulkan
Deimos1950
Kukulkan
10
0
8
14
W
Ne Zha
Ganbol03
Ne Zha
6
1
11
11.5
L
Chang'e
I NizY I
Chang'e
0
5
2
0.2
L
1
4
1
0.38
W
Da Ji
YatoNora
Da Ji
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,942
Damage
22,259
27,296
Taken
15,145
9,507
Mitigated
5,951
3,281
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,717
374
0
279
11,284
3,381
0
5,968
5,316
12,335
0
W
Kukulkan
Deimos1950
Kukulkan
14,932
1,953
0
1,654
6,573
2,356
524
3,848
2,414
51,997
0
W
Ne Zha
Ganbol03
Ne Zha
4,592
1,040
0
328
4,546
1,774
104
792
3,613
0
12,751
L
Chang'e
I NizY I
Chang'e
3,134
261
608
490
7,097
2,457
0
4,631
2,466
12,405
0
L
4,091
263
0
1,904
8,915
3,669
0
4,689
4,226
0
15,072
W
Da Ji
YatoNora
Da Ji
2,735
706
622
1,051
4,026
1,821
35
1,428
2,414
0
6,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,318
Gold Earned
24,511
84
Minions Killed
125
2
Camps Cleared
5
474,590
Distance Traveled
565,755
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,049
605
25
3
0
145,928
0
W
Kukulkan
9,118
912
97
10
4
172,991
2
W
Ne Zha
8,036
804
17
2
0
200,950
0
L
Chang'e
5,943
594
24
2
1
167,025
1
L
Chaac
6,326
633
35
4
1
161,637
0
W
Da Ji
7,357
736
11
1
1
191,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role