Player Matchup

Bakasura
Bakasura
BigGlobsDyl
Bakasura
Level 86
God Stats
1W - 0L
1,727 SR
Queue Stats
146W - 136L
1,421 Elo+
Party 1
Bacchus
Bacchus
Globby Bobby401
Bacchus
Level 86
God Stats
12W - 12L
1,533 SR
Queue Stats
234W - 245L
1,538 Elo+
Party 1
Thoth
Thoth
I Chic I
Thoth
Level 104
God Stats
6W - 1L
1,805 SR
Queue Stats
364W - 298L
1,620 Elo+
Party 1
Team Averages
Level 92
1,688 SR
1,527 Elo+

VS

Team Averages
Level 51
1,390 SR
1,298 Elo+
Kumbhakarna
Kumbhakarna
Jash_Brown
Kumbhakarna
Level 85
God Stats
1W - 5L
1,391 SR
Queue Stats
177W - 206L
1,393 Elo+
Party 2
Neith
Neith
KillerChaos51
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,129 Elo+
Solo
Poseidon
Poseidon
Traezondae
Poseidon
Level 63
God Stats
0W - 2L
1,279 SR
Queue Stats
105W - 118L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigGlobsDyl
Bakasura
12
7 / 0 / 10
8,736
874
5,285
7,105
2,993
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 14
7,598
760
4,611
9,118
8,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
I Chic I
Thoth
14
15 / 1 / 7
10,088
1,009
15,411
6,465
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jash_Brown
Kumbhakarna
9
3 / 8 / 1
6,489
649
4,523
13,982
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
1 / 9 / 2
6,299
630
3,190
9,113
2,057
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Traezondae
Poseidon
9
0 / 6 / 2
5,881
588
3,657
8,276
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
23
Kills
4
4
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigGlobsDyl
Bakasura
7
0
10
12
W
1
3
14
2.67
W
Thoth
I Chic I
Thoth
15
1
7
18.5
L
Kumbhakarna
Jash_Brown
Kumbhakarna
3
8
1
0.44
L
1
9
2
0.22
L
Poseidon
Traezondae
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,307
Damage
11,370
22,688
Taken
31,371
14,172
Mitigated
8,217
4,055
Healing
997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigGlobsDyl
Bakasura
5,285
4,266
0
1,876
7,105
2,993
1,274
3,584
3,521
0
14,993
W
4,611
187
537
531
9,118
8,882
238
2,118
7,000
14,234
0
W
Thoth
I Chic I
Thoth
15,411
1,059
0
1,111
6,465
2,297
690
2,959
3,506
34,330
0
L
Kumbhakarna
Jash_Brown
Kumbhakarna
4,523
673
0
340
13,982
4,149
0
7,452
5,690
12,356
0
L
3,190
1,358
40
617
9,113
2,057
0
6,437
2,254
0
17,380
L
Poseidon
Traezondae
Poseidon
3,657
654
0
0
8,276
2,011
0
5,399
2,499
20,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
18,669
100
Minions Killed
81
6
Camps Cleared
2
608,655
Distance Traveled
430,758
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,736
874
32
3
5
227,660
1
W
Bacchus
7,598
760
9
1
1
194,356
4
W
Thoth
10,088
1,009
59
6
0
186,639
1
L
Kumbhakarna
6,489
649
21
2
1
149,577
1
L
Neith
6,299
630
27
3
0
117,409
2
L
Poseidon
5,881
588
33
3
1
163,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role