Player Matchup

Aphrodite
Aphrodite
HighImpac_Gaming
Aphrodite
Level 69
God Stats
0W - 1L
1,452 SR
Queue Stats
82W - 85L
1,356 Elo+
Party 3
Danzaburou
Danzaburou
LivingProof_23
Danzaburou
Level 121
God Stats
0W - 3L
1,342 SR
Queue Stats
45W - 60L
1,374 Elo+
Party 3
Scylla
Scylla
OGBOBBYJOHNSON02
Scylla
Level 156
God Stats
11W - 8L
1,543 SR
Queue Stats
518W - 535L
1,418 Elo+
Party 3
Raijin
Raijin
SoggyDLuffy
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
Soggy_Monster
He Bo
Level 30
God Stats
0W - 2L
1,227 SR
Queue Stats
18W - 39L
1,251 Elo+
Party 3
Team Averages
Level 78
1,413 SR
1,380 Elo+

VS

Team Averages
Level 67
1,532 SR
1,335 Elo+
Hel
Hel
ButteryBunny
Hel
Level 88
God Stats
4W - 3L
1,483 SR
Queue Stats
74W - 94L
1,373 Elo+
Party 2
Thanatos
Thanatos
Gemini_Cough
Thanatos
Level 28
God Stats
1W - 0L
1,193 SR
Queue Stats
5W - 19L
1,261 Elo+
Party 1
Nemesis
Nemesis
PRrubiaheli
Nemesis
Level 119
God Stats
2W - 1L
1,844 SR
Queue Stats
341W - 355L
1,425 Elo+
Solo
Artio
Artio
Thisslestar
Artio
Level 18
God Stats
1W - 1L
1,504 SR
Queue Stats
6W - 19L
1,210 Elo+
Party 1
Skadi
Skadi
fear seasaw
Skadi
Level 80
God Stats
10W - 6L
1,637 SR
Queue Stats
114W - 106L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
1 / 4 / 18
10,331
646
4,255
12,475
12,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LivingProof_23
Danzaburou
19
10 / 5 / 10
12,213
763
19,725
20,804
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 3 / 12
12,324
770
35,592
16,258
6,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
18
5 / 5 / 16
11,400
713
13,029
12,839
4,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 9 / 14
9,564
598
7,549
14,947
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 9
13,428
839
15,283
19,241
10,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Gemini_Cough
Thanatos
17
6 / 8 / 8
11,522
720
5,673
15,222
6,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
PRrubiaheli
Nemesis
18
5 / 7 / 10
11,151
697
10,247
19,726
8,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 10 / 12
9,937
621
4,937
22,403
15,308
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 4 / 14
12,775
798
30,612
20,070
9,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
79
31
Kills
26
26
Deaths
32
70
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Thanatos
Gemini_Cough
Thanatos
6
8
8
1.25
L
Aphrodite
1
4
18
2.5
L
Danzaburou
LivingProof_23
Danzaburou
10
5
10
3
L
13
3
12
6.33
W
Nemesis
PRrubiaheli
Nemesis
5
7
10
1.43
L
Raijin
5
5
16
2.6
L
2
9
14
1
W
1
10
12
0.7
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,150
Damage
66,752
77,323
Taken
96,662
37,383
Mitigated
49,679
35,146
Healing
49,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,283
217
17,748
13,527
19,241
10,021
1,164
14,462
4,733
36,519
0
W
Thanatos
Gemini_Cough
Thanatos
5,673
251
183
4,287
15,222
6,447
0
8,824
6,312
0
10,556
L
Aphrodite
4,255
951
11,040
5,234
12,475
12,363
27
4,804
7,671
10,024
0
L
Danzaburou
LivingProof_23
Danzaburou
19,725
9,573
1,654
5,103
20,804
10,239
465
5,349
15,455
0
42,268
L
35,592
825
2,422
6,146
16,258
6,980
1,088
4,935
11,323
64,849
0
W
Nemesis
PRrubiaheli
Nemesis
10,247
895
1,763
3,224
19,726
8,408
347
14,330
5,256
0
17,413
L
Raijin
13,029
537
1,225
820
12,839
4,127
0
3,471
9,368
17,299
0
L
7,549
1,002
784
718
14,947
3,674
114
1,661
13,286
14,236
0
W
4,937
606
284
2,592
22,403
15,308
0
12,170
9,999
11,548
0
W
30,612
12,276
404
5,295
20,070
9,495
3,820
10,063
9,937
0
64,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,832
Gold Earned
58,813
144
Minions Killed
148
0
Camps Cleared
0
1,293,494
Distance Traveled
1,477,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,428
839
58
4
0
340,400
0
W
Thanatos
11,522
720
15
1
0
276,063
0
L
Aphrodite
10,331
646
19
1
0
273,951
0
L
Danzaburou
12,213
763
49
3
0
247,308
0
L
Scylla
12,324
770
55
3
0
276,890
0
W
Nemesis
11,151
697
13
1
0
311,527
0
L
Raijin
11,400
713
10
1
0
273,886
0
L
He Bo
9,564
598
11
1
0
221,459
0
W
Artio
9,937
621
8
1
0
287,363
0
W
Skadi
12,775
798
54
3
0
262,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role