Player Matchup

Kukulkan
Kukulkan
Giovanne39
Kukulkan
Level 18
God Stats
8W - 5L
1,779 SR
Queue Stats
488W - 552L
1,325 Elo+
Party 1
Bastet
Bastet
MaxTheBeare
Bastet
Level 28
God Stats
1W - 2L
1,744 SR
Queue Stats
138W - 179L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
QC_Buck
Sylvanus
Level 28
God Stats
14W - 13L
1,624 SR
Queue Stats
130W - 156L
1,394 Elo+
Party 2
Anhur
Anhur
kike-acdc
Anhur
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
139W - 151L
1,323 Elo+
Solo
Bellona
Bellona
mistercaips
Bellona
Level 29
God Stats
5W - 3L
1,831 SR
Queue Stats
187W - 229L
1,365 Elo+
Party 1
Team Averages
Level 25
1,696 SR
1,355 Elo+

VS

Team Averages
Level 19
1,478 SR
1,346 Elo+
Thanatos
Thanatos
Biscotti 70
Thanatos
Level 15
God Stats
2W - 3L
1,289 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Broshear
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,447 Elo+
Party 4
Chaac
Chaac
EPICLONELY
Chaac
Level 48
God Stats
4W - 0L
1,902 SR
Queue Stats
8W - 9L
1,394 Elo+
Party 3
Yemoja
Yemoja
Epic NIGHTdeath
Yemoja
Level 7
God Stats
1W - 3L
1,215 SR
Queue Stats
1W - 3L
1,106 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hen_shinobi
Tsukuyomi
Level 20
God Stats
18W - 25L
1,484 SR
Queue Stats
19W - 27L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Giovanne39
Kukulkan
16
1 / 7 / 6
11,027
394
18,500
18,089
8,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
20
8 / 10 / 4
13,493
482
17,472
27,238
11,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
QC_Buck
Sylvanus
15
1 / 5 / 7
10,598
379
8,014
22,467
24,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
kike-acdc
Anhur
18
2 / 7 / 0
12,206
436
14,935
23,051
12,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
mistercaips
Bellona
17
8 / 5 / 6
12,058
431
22,208
28,738
33,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Biscotti 70
Thanatos
20
11 / 4 / 3
13,930
498
13,601
16,925
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Broshear
Cthulhu
16
2 / 6 / 9
11,076
396
12,357
24,332
16,480
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
12 / 2 / 9
14,642
523
36,408
41,213
52,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 6 / 7
13,082
467
12,925
26,111
18,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
hen_shinobi
Tsukuyomi
20
5 / 3 / 8
13,573
485
16,570
20,026
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
20
Kills
34
34
Deaths
21
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Biscotti 70
Thanatos
11
4
3
3.13
W
Cthulhu
Broshear
Cthulhu
2
6
9
1.08
W
Chaac
12
2
9
8.25
W
4
6
7
1.25
L
Kukulkan
Giovanne39
Kukulkan
1
7
6
0.57
L
Bastet
8
10
4
1
L
Sylvanus
QC_Buck
Sylvanus
1
5
7
0.9
W
Tsukuyomi
hen_shinobi
Tsukuyomi
5
3
8
3
L
Anhur
kike-acdc
Anhur
2
7
0
0.29
L
Bellona
mistercaips
Bellona
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,129
Damage
91,861
119,583
Taken
128,607
90,492
Mitigated
111,823
23,822
Healing
63,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Biscotti 70
Thanatos
13,601
3,503
658
14,156
16,925
7,605
3,047
3,656
13,215
0
70,210
W
Cthulhu
Broshear
Cthulhu
12,357
1,534
252
2,826
24,332
16,480
1,138
8,826
15,278
46,177
0
W
Chaac
36,408
7,263
928
24,134
41,213
52,610
1,260
13,136
27,439
26,531
95,610
W
12,925
5,126
6,142
10,601
26,111
18,077
3,193
4,195
21,730
71,108
0
L
Kukulkan
Giovanne39
Kukulkan
18,500
2,284
0
0
18,089
8,854
612
4,694
12,333
74,843
0
L
Bastet
17,472
6,738
0
7,374
27,238
11,197
791
7,364
19,112
0
82,040
L
Sylvanus
QC_Buck
Sylvanus
8,014
2,729
3,667
5,486
22,467
24,178
249
5,103
16,134
30,984
0
W
Tsukuyomi
hen_shinobi
Tsukuyomi
16,570
2,803
0
3,392
20,026
17,051
799
2,801
17,073
0
70,533
L
Anhur
kike-acdc
Anhur
14,935
9,320
0
5,830
23,051
12,925
2,735
4,091
18,068
0
85,228
L
Bellona
mistercaips
Bellona
22,208
4,864
0
1,465
28,738
33,338
74
11,127
16,266
18,941
40,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,382
Gold Earned
66,303
498
Minions Killed
580
0
Camps Cleared
0
2,271,209
Distance Traveled
2,512,065
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,930
498
110
4
0
570,207
0
W
Cthulhu
11,076
396
52
2
0
495,744
1
W
Chaac
14,642
523
187
7
0
522,280
2
W
Yemoja
13,082
467
123
4
0
403,999
3
L
Kukulkan
11,027
394
124
4
0
429,504
0
L
Bastet
13,493
482
137
5
0
463,378
5
L
Sylvanus
10,598
379
39
1
0
398,602
5
W
Tsukuyomi
13,573
485
108
4
0
519,835
3
L
Anhur
12,206
436
131
5
0
444,430
2
L
Bellona
12,058
431
67
2
0
535,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role