Player Matchup

Nemesis
Nemesis
Riskey_Legoshi-
Nemesis
Level 28
God Stats
21W - 26L
1,245 SR
Queue Stats
190W - 206L
1,330 Elo+
Solo
Eset
Eset
Smallz760
Eset
Level 155
God Stats
3W - 6L
1,428 SR
Queue Stats
63W - 100L
1,301 Elo+
Solo
Horus
Horus
TheSymbolicBard
Horus
Level 15
God Stats
6W - 9L
1,500 SR
Queue Stats
24W - 35L
1,240 Elo+
Solo
Team Averages
Level 66
1,391 SR
1,290 Elo+

VS

Team Averages
Level 20
1,330 SR
1,262 Elo+
Heimdallr
Heimdallr
Raijin Shinji
Heimdallr
Level 17
God Stats
1W - 1L
1,249 SR
Queue Stats
10W - 12L
1,077 Elo+
Solo
Chang'e
Chang'e
jib_nation
Chang'e
Level 27
God Stats
3W - 4L
1,215 SR
Queue Stats
32W - 39L
1,375 Elo+
Solo
Mulan
Mulan
justreese7448
Mulan
Level 17
God Stats
11W - 14L
1,526 SR
Queue Stats
108W - 123L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,700
592
6,143
11,000
5,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
10
0 / 2 / 2
7,142
549
10,366
5,881
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 1
7,347
565
3,689
11,715
11,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Raijin Shinji
Heimdallr
12
3 / 1 / 11
8,926
687
6,147
9,178
3,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
jib_nation
Chang'e
14
7 / 1 / 5
9,347
719
9,540
7,976
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
4 / 2 / 8
8,916
686
8,216
12,553
6,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Raijin Shinji
Heimdallr
3
1
11
8.5
L
2
5
1
0.5
L
Eset
0
2
2
0.5
L
1
7
1
0.21
W
Chang'e
jib_nation
Chang'e
7
1
5
9.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
23,903
28,596
Taken
29,707
19,180
Mitigated
12,368
6,724
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Raijin Shinji
Heimdallr
6,147
1,873
585
1,166
9,178
3,501
908
2,728
6,450
0
26,385
L
6,143
1,448
106
3,031
11,000
5,760
0
4,709
6,291
0
16,713
L
Eset
10,366
313
633
821
5,881
1,832
0
1,965
3,916
30,363
0
L
3,689
1,966
540
1,593
11,715
11,588
0
3,660
8,055
0
12,351
W
Chang'e
jib_nation
Chang'e
9,540
1,284
4,872
4,955
7,976
2,843
726
3,739
4,237
24,358
0
W
8,216
1,895
785
1,069
12,553
6,024
868
4,119
8,434
0
24,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
27,189
96
Minions Killed
111
4
Camps Cleared
3
633,898
Distance Traveled
681,657
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,926
687
28
2
0
250,623
4
L
Nemesis
7,700
592
30
2
2
225,402
4
L
Eset
7,142
549
41
3
2
187,499
2
L
Horus
7,347
565
25
2
0
220,997
3
W
Chang'e
9,347
719
46
4
0
216,965
4
W
Mulan
8,916
686
37
3
3
214,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role