Player Matchup

Neith
Neith
IlMaikyYTIl
Neith
Level 4
God Stats
6W - 3L
1,340 SR
Queue Stats
76W - 59L
1,515 Elo+
Solo
Ra
Ra
Mitixz1009
Ra
Level 12
God Stats
45W - 31L
1,637 SR
Queue Stats
51W - 34L
1,618 Elo+
Solo
Hercules
Hercules
NemesisMischief
Hercules
Level 19
God Stats
6W - 2L
1,304 SR
Queue Stats
177W - 147L
1,597 Elo+
Solo
Bacchus
Bacchus
WASTELANDER429
Bacchus
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
61W - 71L
1,548 Elo+
Solo
Arachne
Arachne
tinoonit
Arachne
Level 29
God Stats
58W - 40L
1,571 SR
Queue Stats
338W - 335L
1,558 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,567 Elo+

VS

Team Averages
Level 48
1,524 SR
1,669 Elo+
Nike
Nike
Nomninom
Nike
Level 27
God Stats
11W - 6L
1,555 SR
Queue Stats
12W - 7L
1,647 Elo+
Party 1
Artio
Artio
NotDarkPandaKing
Artio
Level 26
God Stats
2W - 1L
1,738 SR
Queue Stats
242W - 174L
1,657 Elo+
Party 2
Charybdis
Charybdis
SinOfClout
Charybdis
Level 26
God Stats
38W - 29L
1,627 SR
Queue Stats
217W - 182L
1,638 Elo+
Party 2
Loki
Loki
Wunzee
Loki
Level 154
God Stats
1W - 5L
1,365 SR
Queue Stats
92W - 81L
1,605 Elo+
Party 1
Ra
Ra
capppp
Ra
Level 6
God Stats
0W - 1L
1,334 SR
Queue Stats
7W - 3L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,212
621
9,727
5,598
1,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 1 / 1
7,690
769
5,475
5,506
2,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
10
1 / 1 / 0
5,962
596
2,082
7,394
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 6
5,612
561
2,464
3,937
3,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
tinoonit
Arachne
10
2 / 3 / 2
6,000
600
2,314
7,424
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 1 / 0
5,295
530
4,232
3,660
1,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 1
4,227
423
3,068
8,489
5,403
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
SinOfClout
Charybdis
7
1 / 3 / 1
4,599
460
3,264
7,821
1,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Wunzee
Loki
10
4 / 3 / 1
6,316
632
5,726
6,588
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
8
1 / 4 / 0
4,790
479
635
4,969
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
7
7
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
8
1
1
8.5
W
Hercules
1
1
0
1
L
Nike
1
1
0
1
L
0
5
1
0.1
L
Charybdis
SinOfClout
Charybdis
1
3
1
0.5
W
2
1
6
5
L
Loki
Wunzee
Loki
4
3
1
1.5
L
Ra
1
4
0
0.25
W
Arachne
tinoonit
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
16,925
29,859
Taken
31,527
12,042
Mitigated
11,601
11,890
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,727
4,417
0
2,460
5,598
1,598
690
1,813
3,785
0
46,685
W
5,475
406
32
2,629
5,506
2,531
0
567
4,939
54,307
0
W
Hercules
2,082
1,098
0
3,166
7,394
2,706
0
0
7,394
0
25,922
L
Nike
4,232
708
0
250
3,660
1,358
0
0
3,660
0
21,868
L
3,068
767
635
2,493
8,489
5,403
0
1,790
6,699
14,112
0
L
Charybdis
SinOfClout
Charybdis
3,264
2,001
295
2,526
7,821
1,599
0
1,663
6,158
0
20,541
W
2,464
370
166
497
3,937
3,161
0
1,145
2,792
7,145
0
L
Loki
Wunzee
Loki
5,726
1,923
0
1,664
6,588
1,883
0
1,722
4,866
0
26,016
L
Ra
635
236
0
908
4,969
1,358
28
2,764
2,205
22,163
0
W
Arachne
tinoonit
Arachne
2,314
1,587
0
2,940
7,424
2,046
356
178
7,246
0
25,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
25,227
344
Minions Killed
221
0
Camps Cleared
0
999,957
Distance Traveled
964,658
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,212
621
94
9
0
185,895
5
W
Ra
7,690
769
111
11
0
195,002
4
W
Hercules
5,962
596
74
7
0
217,299
3
L
Nike
5,295
530
53
5
0
209,637
0
L
Artio
4,227
423
19
2
0
187,893
0
L
Charybdis
4,599
460
53
5
0
176,801
0
W
Bacchus
5,612
561
14
1
0
204,654
3
L
Loki
6,316
632
59
6
0
205,864
0
L
Ra
4,790
479
37
4
0
184,463
2
W
Arachne
6,000
600
51
5
0
197,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role