Player Matchup

Ravana
Ravana
AnbuSamuraii
Ravana
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,606 Elo+
Party 1
Izanami
Izanami
Cypher619
Izanami
Level 158
God Stats
1W - 0L
1,785 SR
Queue Stats
21W - 18L
1,598 Elo+
Party 1
Nike
Nike
twinie619
Nike
Level 22
God Stats
3W - 1L
1,608 SR
Queue Stats
19W - 14L
1,597 Elo+
Party 1
Ymir
Ymir
xLeguhcy
Ymir
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,608 Elo+
Party 1
Chang'e
Chang'e
zomgitstwin
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,583 Elo+
Party 1
Team Averages
Level 70
1,579 SR
1,598 Elo+

VS

Team Averages
Level 6
1,486 SR
1,412 Elo+
Osiris
Osiris
AyelmaoTTV
Osiris
Level 4
God Stats
2W - 3L
1,505 SR
Queue Stats
2W - 3L
1,438 Elo+
Party 3
Odin
Odin
CEOofKaibaCorp
Odin
Level 5
God Stats
2W - 1L
1,649 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 2
Cupid
Cupid
ImWylieTTV
Cupid
Level 6
God Stats
1W - 1L
1,365 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 3
Loki
Loki
Nutmeggg
Loki
Level 8
God Stats
2W - 4L
1,410 SR
Queue Stats
5W - 9L
1,442 Elo+
Party 3
Ra
Ra
abraxell
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
14 / 2 / 6
13,159
693
18,729
13,047
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Cypher619
Izanami
20
4 / 0 / 1
12,449
655
7,387
11,189
4,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
19
4 / 3 / 9
12,656
666
9,332
14,102
8,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
0 / 2 / 9
9,965
524
3,625
12,912
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
zomgitstwin
Chang'e
17
8 / 5 / 8
12,022
633
11,457
16,008
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AyelmaoTTV
Osiris
16
4 / 5 / 4
10,090
531
12,873
18,591
14,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 3 / 3
7,200
379
1,274
11,946
6,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
15
0 / 5 / 4
8,411
443
7,729
12,845
3,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
5 / 8 / 2
9,900
521
9,115
14,593
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 9 / 5
8,816
464
7,406
12,717
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
30
Kills
12
12
Deaths
30
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
14
2
6
8.5
L
Osiris
AyelmaoTTV
Osiris
4
5
4
1.2
L
1
3
3
0.83
W
Izanami
Cypher619
Izanami
4
0
1
4.5
L
Cupid
0
5
4
0.4
L
Loki
5
8
2
0.75
L
2
9
5
0.5
W
Nike
4
3
9
2.83
W
Ymir
0
2
9
2.25
W
Chang'e
zomgitstwin
Chang'e
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,530
Damage
38,397
67,258
Taken
70,692
41,168
Mitigated
32,351
25,842
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
18,729
5,866
0
5,354
13,047
6,694
2,504
2,737
10,157
0
82,169
L
Osiris
AyelmaoTTV
Osiris
12,873
5,817
0
4,225
18,591
14,767
1,008
4,538
14,053
0
59,016
L
1,274
240
105
1,656
11,946
6,316
36
2,106
9,840
242
9,949
W
Izanami
Cypher619
Izanami
7,387
5,771
0
4,348
11,189
4,673
9,912
940
10,249
0
141,308
L
Cupid
7,729
5,015
497
4,790
12,845
3,268
541
1,628
11,217
0
68,577
L
Loki
9,115
2,348
0
2,898
14,593
3,880
0
3,364
11,229
0
44,607
L
7,406
1,659
1,308
2,562
12,717
4,120
427
4,589
8,128
46,727
0
W
Nike
9,332
1,876
0
3,367
14,102
8,123
2,192
1,528
12,468
5,009
83,943
W
Ymir
3,625
319
0
2,443
12,912
15,560
465
2,728
9,958
18,447
0
W
Chang'e
zomgitstwin
Chang'e
11,457
1,770
3,174
7,156
16,008
6,118
1,917
3,228
12,532
62,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,251
Gold Earned
44,417
633
Minions Killed
441
0
Camps Cleared
0
1,907,836
Distance Traveled
1,711,846
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,159
693
131
7
0
422,821
4
L
Osiris
10,090
531
124
7
0
373,220
5
L
Odin
7,200
379
20
1
0
351,803
3
W
Izanami
12,449
655
216
11
0
388,562
3
L
Cupid
8,411
443
124
7
0
333,874
3
L
Loki
9,900
521
76
4
0
358,021
0
L
Ra
8,816
464
97
5
0
294,928
4
W
Nike
12,656
666
161
8
0
375,221
1
W
Ymir
9,965
524
25
1
0
366,137
1
W
Chang'e
12,022
633
100
5
0
355,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role