Player Matchup

Olorun
Olorun
Gold V
MrManic_
Olorun
Gold V
Level 69
God Stats
16W - 11L
1,688 SR
Queue Stats
44W - 57L
1,723 MMR
Party 2
Vamana
Vamana
Platinum I
bxg_cheezy
Vamana
Platinum I
Level 115
God Stats
4W - 7L
1,689 SR
Queue Stats
494W - 531L
1,801 MMR
Solo
Izanami
Izanami
Gold I
ullrade
Izanami
Gold I
Level 102
God Stats
2W - 0L
1,773 SR
Queue Stats
13W - 5L
1,846 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 95
1,717 SR
1,790 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,753 SR
1,762 MMR
Chaac
Chaac
Gold III
Dead Pool73
Chaac
Gold III
Level 113
God Stats
7W - 9L
1,737 SR
Queue Stats
163W - 124L
1,575 MMR
Party 1
Medusa
Medusa
Platinum V
Str8Smurfin2973
Medusa
Platinum V
Level 38
God Stats
35W - 21L
1,733 SR
Queue Stats
41W - 24L
1,971 MMR
Party 1
Discordia
Discordia
Gold I
massaCHRIStic
Discordia
Gold I
Level 160
God Stats
8W - 6L
1,788 SR
Queue Stats
455W - 393L
1,740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MrManic_
Olorun
16
3 / 8 / 8
12,611
701
6,155
16,173
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
bxg_cheezy
Vamana
16
6 / 4 / 7
12,722
707
14,858
19,125
22,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
ullrade
Izanami
17
5 / 5 / 4
12,636
702
16,383
16,340
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresGuan YuZeusFreyaScylla

VS

Bans
GilgameshBacchusMorgan Le FayGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 7
12,416
690
9,655
22,188
13,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 13
11,723
651
14,623
16,298
5,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
massaCHRIStic
Discordia
16
8 / 4 / 8
12,914
717
18,555
9,587
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
14
Kills
17
17
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
7
1.36
W
Olorun
MrManic_
Olorun
3
8
8
0.88
L
3
3
13
3.17
W
Vamana
bxg_cheezy
Vamana
6
4
7
2.38
L
Discordia
massaCHRIStic
Discordia
8
4
8
3
W
Izanami
ullrade
Izanami
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,396
Damage
42,833
51,638
Taken
48,073
33,878
Mitigated
22,334
12,603
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,655
536
0
6,118
22,188
13,873
604
2,507
19,061
0
34,102
W
Olorun
MrManic_
Olorun
6,155
2,186
176
2,284
16,173
5,783
234
5,500
10,153
46,281
3,129
L
14,623
6,986
0
3,476
16,298
5,490
1,434
2,265
13,581
0
48,766
W
Vamana
bxg_cheezy
Vamana
14,858
6,143
0
5,528
19,125
22,578
714
5,982
12,603
0
29,646
L
Discordia
massaCHRIStic
Discordia
18,555
666
265
328
9,587
2,971
537
1,430
7,843
42,045
0
W
Izanami
ullrade
Izanami
16,383
9,536
0
4,615
16,340
5,517
2,412
5,685
10,179
0
75,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,969
Gold Earned
37,053
224
Minions Killed
196
11
Camps Cleared
6
955,434
Distance Traveled
1,050,727
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,416
690
72
4
0
325,114
2
W
Olorun
12,611
701
82
5
4
303,139
1
L
Medusa
11,723
651
67
4
4
383,547
4
W
Vamana
12,722
707
33
2
1
345,905
1
L
Discordia
12,914
717
57
3
2
342,066
1
W
Izanami
12,636
702
109
6
6
306,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role