Player Matchup

Tyr
Tyr
AoDragon97
Tyr
Level 18
God Stats
8W - 6L
1,594 SR
Queue Stats
28W - 32L
1,547 Elo+
Solo
Susano
Susano
GUTSxBLOOD
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,473 Elo+
Solo
Cerberus
Cerberus
GustaveToupie
Cerberus
Level 26
God Stats
5W - 3L
1,645 SR
Queue Stats
70W - 65L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MXLTHAEL
Morgan Le Fay
Level 18
God Stats
2W - 5L
1,719 SR
Queue Stats
491W - 524L
1,552 Elo+
Solo
Cupid
Cupid
xgabillx
Cupid
Level 29
God Stats
0W - 2L
1,209 SR
Queue Stats
97W - 99L
1,460 Elo+
Party 1
Team Averages
Level 20
1,534 SR
1,510 Elo+

VS

Team Averages
Level 31
1,517 SR
1,509 Elo+
Chronos
Chronos
Cyborgpup
Chronos
Level 11
God Stats
2W - 2L
1,413 SR
Queue Stats
16W - 11L
1,540 Elo+
Party 3
Baron Samedi
Baron Samedi
Ghoststar2
Baron Samedi
Level 29
God Stats
11W - 5L
1,708 SR
Queue Stats
42W - 35L
1,575 Elo+
Party 3
Thor
Thor
GoganIsMe
Thor
Level 5
God Stats
1W - 1L
1,302 SR
Queue Stats
50W - 52L
1,460 Elo+
Party 2
Nike
Nike
KabIam
Nike
Level 89
God Stats
8W - 4L
1,661 SR
Queue Stats
124W - 134L
1,453 Elo+
Party 2
Serqet
Serqet
lordpanduh
Serqet
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 97L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
6,319
287
409
1,363
436
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
GUTSxBLOOD
Susano
14
0 / 9 / 0
9,042
411
3,202
17,147
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
GustaveToupie
Cerberus
17
8 / 2 / 1
10,797
491
9,222
17,088
15,895
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
MXLTHAEL
Morgan Le Fay
14
0 / 14 / 0
8,619
392
7,356
18,213
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
xgabillx
Cupid
18
4 / 5 / 5
10,778
490
11,396
19,237
6,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cyborgpup
Chronos
16
3 / 10 / 2
10,470
476
13,114
18,880
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Ghoststar2
Baron Samedi
20
17 / 0 / 3
14,919
678
21,749
11,817
5,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
17
1 / 1 / 4
10,979
499
3,044
15,921
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
KabIam
Nike
20
10 / 1 / 3
13,947
634
13,214
11,497
8,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
lordpanduh
Serqet
6
0 / 1 / 0
7,393
336
695
2,086
807
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
12
Kills
31
31
Deaths
13
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Chronos
Cyborgpup
Chronos
3
10
2
0.4
L
Susano
GUTSxBLOOD
Susano
0
9
0
0
W
Baron Samedi
Ghoststar2
Baron Samedi
17
0
3
18.5
W
Thor
1
1
4
3
L
Cerberus
GustaveToupie
Cerberus
8
2
1
4.25
W
Nike
KabIam
Nike
10
1
3
11.5
L
Morgan Le Fay
MXLTHAEL
Morgan Le Fay
0
14
0
0
W
Serqet
lordpanduh
Serqet
0
1
0
0
L
Cupid
xgabillx
Cupid
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
51,816
73,048
Taken
60,201
34,716
Mitigated
26,103
18,657
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
409
48
0
332
1,363
436
0
0
1,363
0
4,245
W
Chronos
Cyborgpup
Chronos
13,114
6,030
0
2,403
18,880
6,581
1,602
5,257
13,623
53,194
7,701
L
Susano
GUTSxBLOOD
Susano
3,202
734
0
4,525
17,147
6,178
0
3,965
13,119
0
61,511
W
Baron Samedi
Ghoststar2
Baron Samedi
21,749
2,126
576
7,867
11,817
5,139
5,714
6,683
5,134
112,041
0
W
Thor
3,044
1,528
0
7,176
15,921
5,453
0
1,803
14,118
0
97,385
L
Cerberus
GustaveToupie
Cerberus
9,222
591
0
3,735
17,088
15,895
0
10,493
6,595
56,695
0
W
Nike
KabIam
Nike
13,214
1,272
0
2,060
11,497
8,123
832
2,382
9,115
17,552
92,905
L
Morgan Le Fay
MXLTHAEL
Morgan Le Fay
7,356
784
0
1,634
18,213
5,727
0
10,510
7,703
53,429
0
W
Serqet
lordpanduh
Serqet
695
144
0
664
2,086
807
0
453
1,633
0
4,699
L
Cupid
xgabillx
Cupid
11,396
7,116
259
8,172
19,237
6,480
466
10,433
8,712
0
88,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
57,708
423
Minions Killed
614
0
Camps Cleared
0
1,546,272
Distance Traveled
1,747,591
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,319
287
11
1
0
39,048
1
W
Chronos
10,470
476
81
4
0
373,862
0
L
Susano
9,042
411
106
5
0
378,831
1
W
Baron Samedi
14,919
678
209
10
0
449,788
4
W
Thor
10,979
499
127
6
0
359,262
0
L
Cerberus
10,797
491
94
4
0
438,574
1
W
Nike
13,947
634
186
8
0
476,649
6
L
Morgan Le Fay
8,619
392
70
3
0
309,377
4
W
Serqet
7,393
336
11
1
0
88,030
1
L
Cupid
10,778
490
142
6
0
380,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role