Player Matchup

Thor
Thor
DOVAHKAIN
Thor
Level 9
God Stats
1W - 3L
1,220 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 1
Anubis
Anubis
Kentaro69
Anubis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,497 Elo+
Solo
Thanatos
Thanatos
Smoggy8341
Thanatos
Level 10
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 12L
1,247 Elo+
Party 1
Nemesis
Nemesis
SwimMallard1968
Nemesis
Level 3
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
lilwheezie101
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Solo
Team Averages
Level 8
1,530 SR
1,413 Elo+

VS

Team Averages
Level 19
1,486 SR
1,561 Elo+
Kukulkan
Kukulkan
FacedBasket7541
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,493 Elo+
Solo
Ares
Ares
GoldenAtomic
Ares
Level 24
God Stats
6W - 2L
1,591 SR
Queue Stats
66W - 67L
1,485 Elo+
Solo
Fenrir
Fenrir
nko_gamerXD
Fenrir
Level 6
God Stats
2W - 1L
1,169 SR
Queue Stats
6W - 2L
1,718 Elo+
Solo
Mulan
Mulan
pgallagalol
Mulan
Level 29
God Stats
119W - 89L
1,596 SR
Queue Stats
255W - 220L
1,559 Elo+
Party 2
Thor
Thor
trap_wissard
Thor
Level 20
God Stats
43W - 41L
1,575 SR
Queue Stats
65W - 59L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 8 / 6
10,888
990
13,386
22,014
13,817
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
Kentaro69
Anubis
17
6 / 8 / 7
11,743
1,068
10,271
17,371
7,265
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Smoggy8341
Thanatos
16
3 / 12 / 5
9,980
907
9,725
17,148
5,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
2 / 9 / 10
10,691
972
11,018
18,730
11,046
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
15
0 / 2 / 3
8,782
798
782
3,250
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
15 / 0 / 12
14,675
1,334
20,673
3,004
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 4 / 17
10,773
979
8,959
12,958
5,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
2 / 9 / 13
10,174
925
2,476
13,227
3,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 1 / 14
14,737
1,340
25,414
13,822
11,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 2 / 18
11,950
1,086
12,124
9,875
3,441
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
16
Kills
39
39
Deaths
16
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thor
5
8
6
1
W
Kukulkan
15
0
12
21
W
2
4
17
2.63
L
Anubis
Kentaro69
Anubis
6
8
7
1.19
L
Thanatos
Smoggy8341
Thanatos
3
12
5
0.46
L
2
9
10
0.78
L
Bellona
0
2
3
0.75
W
Fenrir
2
9
13
0.94
W
13
1
14
20
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
69,646
78,513
Taken
52,886
39,793
Mitigated
24,929
8,091
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
13,386
5,410
0
99
22,014
13,817
0
9,264
12,750
463
20,970
W
Kukulkan
20,673
1,916
0
662
3,004
1,263
0
356
2,648
63,857
0
W
8,959
509
0
438
12,958
5,842
0
1,056
11,902
12,803
0
L
Anubis
Kentaro69
Anubis
10,271
1,228
0
1,837
17,371
7,265
0
6,830
10,541
42,927
0
L
Thanatos
Smoggy8341
Thanatos
9,725
3,189
0
5,094
17,148
5,719
0
3,388
13,760
0
25,490
L
11,018
4,803
0
973
18,730
11,046
0
8,947
9,783
48
18,880
L
Bellona
782
321
0
88
3,250
1,946
0
1,203
2,047
0
2,453
W
Fenrir
2,476
1,403
0
555
13,227
3,237
0
4,098
8,189
0
8,212
W
25,414
13,233
0
4,123
13,822
11,146
0
2,998
10,824
0
50,913
W
12,124
1,232
0
0
9,875
3,441
0
2,246
7,629
0
26,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
62,309
153
Minions Killed
212
3
Camps Cleared
12
707,382
Distance Traveled
929,910
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,888
990
9
1
1
175,369
1
W
Kukulkan
14,675
1,334
99
9
0
178,461
1
W
Ares
10,773
979
7
1
3
176,406
0
L
Anubis
11,743
1,068
95
9
0
160,292
0
L
Thanatos
9,980
907
34
3
2
144,944
2
L
Nemesis
10,691
972
11
1
0
179,361
0
L
Bellona
8,782
798
4
0
0
47,416
0
W
Fenrir
10,174
925
13
1
0
144,889
1
W
Mulan
14,737
1,340
57
5
8
224,353
0
W
Thor
11,950
1,086
36
3
1
205,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role