Player Matchup

Charybdis
Charybdis
Queen_hunters
Charybdis
Level 144
God Stats
11W - 7L
1,542 SR
Queue Stats
93W - 87L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
WOLF_ARTOIAS
Amaterasu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 129L
1,410 Elo+
Party 2
Nox
Nox
gab_t123
Nox
Level 108
God Stats
2W - 4L
1,554 SR
Queue Stats
277W - 271L
1,527 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,475 Elo+

VS

Team Averages
Level 48
1,421 SR
1,303 Elo+
Cu Chulainn
Cu Chulainn
Dariowinchester
Cu Chulainn
Level 120
God Stats
0W - 1L
1,262 SR
Queue Stats
11W - 14L
1,341 Elo+
Party 1
Thor
Thor
JitteryName
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Ra
Ra
llsmf_renegadell
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Queen_hunters
Charybdis
16
13 / 2 / 1
11,783
842
22,541
12,693
4,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
WOLF_ARTOIAS
Amaterasu
13
0 / 2 / 14
10,371
741
7,319
15,426
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 5 / 7
8,964
640
9,505
10,455
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dariowinchester
Cu Chulainn
12
2 / 6 / 7
8,336
595
8,841
18,617
11,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

13
6 / 4 / 3
9,362
669
12,698
14,854
5,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 7
8,289
592
5,568
12,100
4,079
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
9
9
Deaths
14
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dariowinchester
Cu Chulainn
2
6
7
0.92
L
6
4
3
1.88
W
Charybdis
Queen_hunters
Charybdis
13
2
1
6.75
W
Amaterasu
WOLF_ARTOIAS
Amaterasu
0
2
14
3.5
W
1
5
7
0.9
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
27,107
38,574
Taken
45,571
22,340
Mitigated
21,039
14,555
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dariowinchester
Cu Chulainn
8,841
1,478
0
1,379
18,617
11,518
0
5,140
13,229
0
26,111
L
12,698
2,320
0
250
14,854
5,442
0
1,805
12,889
0
34,190
W
Charybdis
Queen_hunters
Charybdis
22,541
11,660
0
3,940
12,693
4,249
2,500
2,864
9,829
0
67,108
W
Amaterasu
WOLF_ARTOIAS
Amaterasu
7,319
1,653
1,271
7,000
15,426
14,248
434
2,190
13,236
0
15,354
W
9,505
1,170
171
2,173
10,455
3,843
252
948
9,507
32,041
0
L
5,568
800
1,317
1,630
12,100
4,079
0
2,827
9,145
20,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
25,987
161
Minions Killed
140
4
Camps Cleared
6
746,577
Distance Traveled
713,315
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,336
595
35
3
2
235,570
0
L
Thor
9,362
669
69
5
3
228,678
2
W
Charybdis
11,783
842
92
7
2
237,750
2
W
Amaterasu
10,371
741
16
1
0
274,825
0
W
Nox
8,964
640
53
4
2
234,002
3
L
Ra
8,289
592
36
3
1
249,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role