Player Matchup

Kumbhakarna
Kumbhakarna
Gamerguy2376482
Kumbhakarna
Level 19
God Stats
1W - 2L
1,568 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 2
Chaac
Chaac
Issah320
Chaac
Level 27
God Stats
1W - 2L
1,150 SR
Queue Stats
75W - 123L
1,327 Elo+
Solo
Loki
Loki
SuccMyPeen8D
Loki
Level 12
God Stats
1W - 5L
1,671 SR
Queue Stats
13W - 21L
1,563 Elo+
Party 1
Ra
Ra
SuoiriouS
Ra
Level 9
God Stats
2W - 1L
1,763 SR
Queue Stats
14W - 21L
1,563 Elo+
Party 1
Ullr
Ullr
WillDLikesD
Ullr
Level 18
God Stats
0W - 1L
1,902 SR
Queue Stats
6W - 2L
1,753 Elo+
Party 2
Team Averages
Level 17
1,611 SR
1,542 Elo+

VS

Team Averages
Level 15
1,545 SR
1,633 Elo+
Chaac
Chaac
Anmolpreet188
Chaac
Level 20
God Stats
17W - 6L
1,799 SR
Queue Stats
89W - 77L
1,606 Elo+
Solo
Bellona
Bellona
HiveQueen
Bellona
Level 25
God Stats
2W - 0L
1,608 SR
Queue Stats
3W - 0L
1,740 Elo+
Party 4
Janus
Janus
bloodbolby
Janus
Level 24
God Stats
4W - 5L
1,320 SR
Queue Stats
53W - 36L
1,617 Elo+
Party 3
Neith
Neith
godkqr
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ares
Ares
sketchhy
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gamerguy2376482
Kumbhakarna
6
0 / 1 / 1
4,637
422
1,644
8,063
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Issah320
Chaac
9
1 / 3 / 0
5,401
491
2,482
8,450
5,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 0
5,337
485
1,668
4,497
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 5 / 0
5,078
462
1,000
7,464
2,160
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 4 / 1
5,424
493
5,527
5,721
1,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
7,530
685
5,503
6,775
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
HiveQueen
Bellona
9
3 / 1 / 0
6,147
559
5,955
5,805
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
11
6 / 0 / 1
6,908
628
5,663
4,908
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
godkqr
Neith
7
0 / 4 / 2
4,767
433
4,362
5,039
1,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
8
2 / 1 / 3
5,512
501
2,785
5,267
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
16
16
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Kumbhakarna
Gamerguy2376482
Kumbhakarna
0
1
1
0.5
W
Bellona
HiveQueen
Bellona
3
1
0
3
L
Chaac
Issah320
Chaac
1
3
0
0.33
L
1
3
0
0.33
L
1
5
0
0.2
L
3
4
1
0.88
W
Janus
6
0
1
6.5
W
Neith
godkqr
Neith
0
4
2
0.25
W
Ares
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,321
Damage
24,268
34,195
Taken
27,794
15,537
Mitigated
14,656
8,338
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,503
978
0
5,465
6,775
3,297
0
504
6,271
0
49,893
L
Kumbhakarna
Gamerguy2376482
Kumbhakarna
1,644
56
0
1,331
8,063
4,669
0
2,333
5,648
9,138
0
W
Bellona
HiveQueen
Bellona
5,955
2,946
0
1,854
5,805
5,205
1,220
619
5,186
0
23,361
L
Chaac
Issah320
Chaac
2,482
540
35
4,152
8,450
5,493
0
0
8,450
0
22,627
L
1,668
314
0
969
4,497
1,482
0
541
3,906
0
26,616
L
1,000
216
0
1,601
7,464
2,160
0
3,780
3,436
23,481
0
L
5,527
1,894
0
250
5,721
1,733
0
1,374
4,307
0
28,459
W
Janus
5,663
397
0
499
4,908
1,282
312
369
4,539
39,704
0
W
Neith
godkqr
Neith
4,362
2,560
0
1,354
5,039
1,245
920
716
4,323
0
21,624
W
Ares
2,785
539
0
1,593
5,267
3,627
0
436
4,831
9,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,877
Gold Earned
30,864
232
Minions Killed
291
0
Camps Cleared
0
986,800
Distance Traveled
1,052,456
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,530
685
106
10
0
239,206
1
L
Kumbhakarna
4,637
422
11
1
0
202,181
0
W
Bellona
6,147
559
50
5
0
213,625
0
L
Chaac
5,401
491
57
5
0
170,049
3
L
Loki
5,337
485
59
5
0
243,185
2
L
Ra
5,078
462
44
4
0
204,214
0
L
Ullr
5,424
493
61
6
0
167,171
0
W
Janus
6,908
628
82
7
0
231,788
1
W
Neith
4,767
433
39
4
0
170,189
1
W
Ares
5,512
501
14
1
0
197,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role