Player Matchup

Pele
Pele
AZZOOZ-011
Pele
Level 138
God Stats
3W - 4L
1,477 SR
Queue Stats
799W - 611L
1,658 Elo+
Solo
Ra
Ra
osmani92000
Ra
Level 61
God Stats
17W - 17L
1,494 SR
Queue Stats
196W - 199L
1,409 Elo+
Solo
Artemis
Artemis
tamaraleonie01
Artemis
Level 115
God Stats
22W - 22L
1,593 SR
Queue Stats
201W - 194L
1,463 Elo+
Solo
Hel
Hel
tino_tron
Hel
Level 110
God Stats
188W - 179L
1,490 SR
Queue Stats
325W - 401L
1,466 Elo+
Solo
Artio
Artio
xxJACKSONxx
Artio
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 109L
1,408 Elo+
Solo
Team Averages
Level 107
1,511 SR
1,481 Elo+

VS

Team Averages
Level 82
1,522 SR
1,505 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
H3_RT1
Kukulkan
Level 27
God Stats
2W - 2L
1,415 SR
Queue Stats
44W - 30L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
M91CNOI
Amaterasu
Level 55
God Stats
3W - 6L
1,500 SR
Queue Stats
23W - 34L
1,386 Elo+
Solo
Ullr
Ullr
NikLo_4
Ullr
Level 135
God Stats
14W - 11L
1,530 SR
Queue Stats
407W - 199L
1,674 Elo+
Party 1
Artio
Artio
NingenSK
Artio
Level 33
God Stats
1W - 3L
1,665 SR
Queue Stats
174W - 190L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 8
10,766
598
12,309
13,193
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 4 / 7
9,538
530
8,767
10,216
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 1 / 14
9,794
544
14,780
10,846
4,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 8
10,958
609
13,314
11,629
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 6
10,006
556
4,822
8,706
8,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 9 / 1
8,195
455
7,177
13,383
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
H3_RT1
Kukulkan
14
1 / 6 / 1
8,114
451
4,474
10,696
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
M91CNOI
Amaterasu
9
1 / 11 / 1
6,634
369
4,084
17,426
12,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
NikLo_4
Ullr
17
4 / 2 / 3
10,077
560
9,926
10,325
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
NingenSK
Artio
9
0 / 7 / 1
6,514
362
2,716
15,721
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
35
Kills
8
8
Deaths
35
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
9
1
0.28
W
9
2
8
6.5
L
Kukulkan
H3_RT1
Kukulkan
1
6
1
0.25
L
Amaterasu
M91CNOI
Amaterasu
1
11
1
0.14
L
Ullr
NikLo_4
Ullr
4
2
3
2.75
L
Artio
NingenSK
Artio
0
7
1
0.07
W
9
4
7
3.13
W
5
1
14
12
W
7
1
8
11
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,992
Damage
28,377
54,590
Taken
67,551
25,842
Mitigated
35,506
29,220
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,177
2,603
328
2,126
13,383
5,113
0
2,554
10,643
50,217
6,525
W
12,309
2,429
0
4,770
13,193
4,959
0
2,831
10,362
0
74,901
L
Kukulkan
H3_RT1
Kukulkan
4,474
399
0
1,620
10,696
3,242
0
6,649
3,620
47,451
0
L
Amaterasu
M91CNOI
Amaterasu
4,084
688
0
724
17,426
12,049
0
7,446
9,499
9,952
16,437
L
Ullr
NikLo_4
Ullr
9,926
2,788
0
2,303
10,325
3,044
0
2,168
7,924
0
71,812
L
Artio
NingenSK
Artio
2,716
571
146
2,398
15,721
12,058
0
6,281
8,962
12,101
0
W
8,767
355
1,934
4,256
10,216
3,669
562
4,084
6,132
53,727
0
W
14,780
7,387
0
2,929
10,846
4,174
2,376
4,148
6,698
0
64,678
W
13,314
0
4,417
7,734
11,629
4,737
160
3,818
7,811
81,691
0
W
4,822
475
644
2,536
8,706
8,303
62
1,206
7,500
43,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,062
Gold Earned
39,534
563
Minions Killed
377
0
Camps Cleared
0
1,850,315
Distance Traveled
1,601,921
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,195
455
104
6
0
295,646
0
W
Pele
10,766
598
124
7
0
396,087
4
L
Kukulkan
8,114
451
91
5
0
272,550
3
L
Amaterasu
6,634
369
34
2
0
316,051
3
L
Ullr
10,077
560
131
7
0
384,264
8
L
Artio
6,514
362
17
1
0
333,410
3
W
Ra
9,538
530
84
5
0
377,854
1
W
Artemis
9,794
544
97
5
0
325,177
7
W
Hel
10,958
609
159
9
0
397,656
8
W
Artio
10,006
556
99
6
0
353,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role