Player Matchup

Merlin
Merlin
AntRoc
Merlin
Level 128
God Stats
2W - 3L
1,435 SR
Queue Stats
109W - 105L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
FitPolecat
Sun Wukong
Level 98
God Stats
6W - 8L
1,488 SR
Queue Stats
420W - 320L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
KornOnTheCob
Kuzenbo
Level 138
God Stats
2W - 1L
1,845 SR
Queue Stats
310W - 234L
1,598 Elo+
Party 1
Olorun
Olorun
Pounchu
Olorun
Level 158
God Stats
0W - 4L
1,379 SR
Queue Stats
275W - 274L
1,614 Elo+
Solo
Ullr
Ullr
xWipz
Ullr
Level 119
God Stats
1W - 3L
1,412 SR
Queue Stats
158W - 120L
1,655 Elo+
Party 1
Team Averages
Level 128
1,512 SR
1,603 Elo+

VS

Team Averages
Level 148
1,439 SR
1,560 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RahtidBeefPatty
Geb
Level 157
God Stats
8W - 4L
1,940 SR
Queue Stats
621W - 638L
1,575 Elo+
Party 2
Anubis
Anubis
StealThIsPower0
Anubis
Level 141
God Stats
1W - 2L
1,295 SR
Queue Stats
19W - 15L
1,614 Elo+
Solo
Thor
Thor
VarHastra
Thor
Level 130
God Stats
1W - 3L
1,198 SR
Queue Stats
215W - 195L
1,527 Elo+
Solo
Olorun
Olorun
Zaharu
Olorun
Level 155
God Stats
4W - 6L
1,259 SR
Queue Stats
507W - 520L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AntRoc
Merlin
17
4 / 5 / 10
10,798
771
19,573
12,586
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
FitPolecat
Sun Wukong
15
2 / 6 / 9
9,316
665
13,109
21,156
22,240
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
KornOnTheCob
Kuzenbo
18
4 / 5 / 12
10,627
759
13,154
26,358
37,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Pounchu
Olorun
19
4 / 6 / 9
11,389
814
11,207
17,548
8,730
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
xWipz
Ullr
16
6 / 5 / 9
10,834
774
20,939
15,123
5,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 2 / 10
12,356
883
20,236
13,270
7,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 4 / 22
10,943
782
12,865
27,444
31,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 2 / 16
10,781
770
13,809
14,051
7,515
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
16
6 / 8 / 10
11,056
790
9,374
16,387
7,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Zaharu
Olorun
18
10 / 4 / 12
11,471
819
23,301
18,174
9,616
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
97
20
Kills
27
27
Deaths
20
49
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
10
6.5
L
Merlin
AntRoc
Merlin
4
5
10
1.8
L
Sun Wukong
FitPolecat
Sun Wukong
2
6
9
1.08
L
Kuzenbo
KornOnTheCob
Kuzenbo
4
5
12
2
L
Olorun
Pounchu
Olorun
4
6
9
1.42
W
0
4
22
2.75
W
3
2
16
5.5
W
Thor
6
8
10
1.38
W
Olorun
Zaharu
Olorun
10
4
12
4
L
Ullr
xWipz
Ullr
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,982
Damage
79,585
92,771
Taken
89,326
78,811
Mitigated
62,488
39,104
Healing
38,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,236
5,150
2,716
3,523
13,270
7,018
2,380
8,228
4,719
0
47,867
L
Merlin
AntRoc
Merlin
19,573
248
998
2,229
12,586
4,883
0
3,855
8,731
44,234
0
L
Sun Wukong
FitPolecat
Sun Wukong
13,109
1,075
1,132
6,154
21,156
22,240
220
10,902
10,254
6,199
13,454
L
Kuzenbo
KornOnTheCob
Kuzenbo
13,154
3,041
740
6,504
26,358
37,215
205
15,901
10,457
22,147
0
L
Olorun
Pounchu
Olorun
11,207
4,240
8,899
7,655
17,548
8,730
2,260
9,559
7,989
33,914
0
W
12,865
1,011
2,476
6,923
27,444
31,071
312
10,165
16,646
25,909
0
W
13,809
438
3,245
3,012
14,051
7,515
496
7,795
5,984
34,451
0
W
Thor
9,374
1,930
1,084
1,684
16,387
7,268
691
9,320
6,705
0
18,355
W
Olorun
Zaharu
Olorun
23,301
12,533
6,498
7,196
18,174
9,616
2,000
12,203
5,971
37,455
0
L
Ullr
xWipz
Ullr
20,939
3,831
1,790
3,003
15,123
5,743
925
9,758
5,365
0
28,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,964
Gold Earned
56,607
144
Minions Killed
168
0
Camps Cleared
0
1,272,947
Distance Traveled
1,265,638
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,356
883
68
5
0
255,002
6
L
Merlin
10,798
771
39
3
0
259,068
0
L
Sun Wukong
9,316
665
19
1
0
253,659
0
L
Kuzenbo
10,627
759
22
2
0
262,146
0
L
Olorun
11,389
814
46
3
0
231,219
2
W
Geb
10,943
782
21
2
0
275,959
0
W
Anubis
10,781
770
40
3
0
269,267
5
W
Thor
11,056
790
14
1
0
224,870
1
W
Olorun
11,471
819
25
2
0
240,540
1
L
Ullr
10,834
774
18
1
0
266,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role