Player Matchup

Loki
Loki
Arcainyx
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,337 Elo+
Solo
Thoth
Thoth
Ghostn5t
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,493 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 32
God Stats
183W - 166L
1,623 SR
Queue Stats
204W - 202L
1,562 Elo+
Party 2
Chaac
Chaac
Tastelesss
Chaac
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,573 Elo+
Solo
Merlin
Merlin
subchub23
Merlin
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 21L
1,487 Elo+
Party 2
Team Averages
Level 19
1,525 SR
1,490 Elo+

VS

Team Averages
Level 13
1,493 SR
1,563 Elo+
Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Axel16k
Chiron
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,810 Elo+
Party 1
King Arthur
King Arthur
DrHobbitFoot
King Arthur
Level 7
God Stats
1W - 1L
1,183 SR
Queue Stats
4W - 4L
1,138 Elo+
Solo
Ullr
Ullr
UllrIsMyPapi
Ullr
Level 29
God Stats
14W - 10L
1,771 SR
Queue Stats
41W - 35L
1,648 Elo+
Solo
Kukulkan
Kukulkan
ray1325
Kukulkan
Level 23
God Stats
3W - 0L
1,511 SR
Queue Stats
6W - 5L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 3 / 2
7,488
535
6,049
7,917
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Ghostn5t
Thoth
10
1 / 6 / 1
6,038
431
3,363
7,105
1,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Praxees
Ymir
8
0 / 1 / 1
5,760
411
2,338
8,681
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
12
4 / 1 / 2
7,483
535
8,046
9,568
9,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
subchub23
Merlin
8
0 / 4 / 0
5,812
415
2,183
5,093
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 0 / 3
7,983
570
5,401
9,742
7,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Axel16k
Chiron
11
1 / 3 / 3
6,718
480
5,761
7,308
2,702
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
DrHobbitFoot
King Arthur
12
0 / 3 / 0
6,758
483
1,919
8,333
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 0 / 0
9,253
661
8,460
9,154
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ray1325
Kukulkan
12
2 / 4 / 2
7,083
506
5,042
5,105
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
13
15
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
3
4.5
L
Loki
5
3
2
2
W
Chiron
Axel16k
Chiron
1
3
3
0.83
W
King Arthur
DrHobbitFoot
King Arthur
0
3
0
0
L
Thoth
Ghostn5t
Thoth
1
6
1
0.25
L
Ymir
Praxees
Ymir
0
1
1
0.5
L
Chaac
4
1
2
5
W
7
0
0
7
W
Kukulkan
ray1325
Kukulkan
2
4
2
0.75
L
Merlin
subchub23
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
26,583
38,364
Taken
39,642
19,900
Mitigated
21,104
8,645
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,401
1,255
1,069
2,053
9,742
7,069
0
3,266
6,326
37,298
0
L
Loki
6,049
1,751
0
2,597
7,917
3,044
0
976
6,680
0
43,209
W
Chiron
Axel16k
Chiron
5,761
3,275
594
2,393
7,308
2,702
914
1,980
5,320
0
36,591
W
King Arthur
DrHobbitFoot
King Arthur
1,919
262
0
1,328
8,333
6,290
512
0
8,333
0
29,706
L
Thoth
Ghostn5t
Thoth
3,363
640
0
28
7,105
1,701
54
2,675
4,386
22,505
0
L
Ymir
Praxees
Ymir
2,338
812
0
1,846
8,681
4,551
24
3,570
5,060
15,681
0
L
Chaac
8,046
1,363
0
3,798
9,568
9,039
0
1,294
7,885
0
40,296
W
8,460
3,018
0
6,628
9,154
3,441
1,382
1,045
7,798
0
67,524
W
Kukulkan
ray1325
Kukulkan
5,042
206
0
153
5,105
1,602
1,364
1,349
3,548
34,645
0
L
Merlin
subchub23
Merlin
2,183
48
0
376
5,093
1,565
0
1,425
3,544
23,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
37,795
271
Minions Killed
367
0
Camps Cleared
0
1,233,850
Distance Traveled
1,329,997
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,983
570
61
4
0
273,798
1
L
Loki
7,488
535
82
6
0
305,419
4
W
Chiron
6,718
480
62
4
0
229,607
0
W
King Arthur
6,758
483
67
5
0
253,153
3
L
Thoth
6,038
431
44
3
0
211,837
0
L
Ymir
5,760
411
28
2
0
214,248
0
L
Chaac
7,483
535
71
5
0
311,700
4
W
Ullr
9,253
661
117
8
0
293,646
0
W
Kukulkan
7,083
506
60
4
0
279,793
2
L
Merlin
5,812
415
46
3
0
190,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role