Player Matchup

Gilgamesh
Gilgamesh
AMA_Logic
Gilgamesh
Level 29
God Stats
3W - 1L
1,501 SR
Queue Stats
28W - 32L
1,509 Elo+
Party 1
Ra
Ra
dmorgan2413
Ra
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
94W - 91L
1,579 Elo+
Solo
Mulan
Mulan
emergent-process
Mulan
Level 21
God Stats
2W - 1L
1,725 SR
Queue Stats
36W - 40L
1,440 Elo+
Solo
Artio
Artio
temp-241894
Artio
Level 27
God Stats
7W - 4L
1,561 SR
Queue Stats
20W - 16L
1,558 Elo+
Party 1
Medusa
Medusa
x-WheresWaldo
Medusa
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,749 Elo+
Party 1
Team Averages
Level 25
1,558 SR
1,567 Elo+

VS

Team Averages
Level 25
1,515 SR
1,501 Elo+
Loki
Loki
Andy7779
Loki
Level 11
God Stats
0W - 1L
1,180 SR
Queue Stats
2W - 3L
1,522 Elo+
Solo
Ah Puch
Ah Puch
Cobrastealth97
Ah Puch
Level 26
God Stats
2W - 1L
1,822 SR
Queue Stats
71W - 79L
1,436 Elo+
Solo
Serqet
Serqet
Leihanort
Serqet
Level 29
God Stats
5W - 11L
1,492 SR
Queue Stats
119W - 135L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
ParishKuo
Nu Wa
Level 28
God Stats
19W - 12L
1,669 SR
Queue Stats
31W - 23L
1,580 Elo+
Solo
Izanami
Izanami
PrettyPablo
Izanami
Level 30
God Stats
52W - 75L
1,413 SR
Queue Stats
124W - 152L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMA_Logic
Gilgamesh
11
6 / 1 / 3
6,878
625
5,419
5,969
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 1
6,925
630
2,369
5,985
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 0 / 2
6,869
624
4,485
11,253
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 1
6,051
550
1,503
5,973
3,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 9
5,827
530
4,576
6,068
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 3 / 1
4,136
376
48
3,166
586
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 1
5,787
526
4,486
7,751
2,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Leihanort
Serqet
11
2 / 2 / 0
6,272
570
3,806
6,659
2,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
ParishKuo
Nu Wa
8
2 / 5 / 2
5,633
512
4,379
4,676
945
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PrettyPablo
Izanami
9
1 / 5 / 0
5,436
494
4,687
6,463
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
5
5
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AMA_Logic
Gilgamesh
6
1
3
7.5
L
Loki
0
3
1
0.17
L
0
4
1
0.13
L
Serqet
Leihanort
Serqet
2
2
0
1
L
Nu Wa
ParishKuo
Nu Wa
2
5
2
0.6
L
Izanami
PrettyPablo
Izanami
1
5
0
0.2
W
3
1
1
3.5
W
7
0
2
8
W
2
1
1
2.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
17,406
35,248
Taken
28,715
14,298
Mitigated
7,592
11,433
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AMA_Logic
Gilgamesh
5,419
1,936
0
1,804
5,969
2,118
563
1,491
4,478
0
32,882
L
Loki
48
0
0
0
3,166
586
0
704
2,421
0
221
L
4,486
74
0
2,569
7,751
2,315
76
2,004
5,703
34,546
0
L
Serqet
Leihanort
Serqet
3,806
514
0
1,236
6,659
2,032
0
954
5,580
0
36,531
L
Nu Wa
ParishKuo
Nu Wa
4,379
1,846
0
0
4,676
945
37
0
4,676
14,176
0
L
Izanami
PrettyPablo
Izanami
4,687
2,062
0
809
6,463
1,714
213
0
6,463
0
30,667
W
2,369
686
13
2,290
5,985
1,898
94
2,057
3,634
41,513
0
W
4,485
1,109
0
4,976
11,253
4,899
196
3,045
8,208
0
25,740
W
1,503
180
0
690
5,973
3,602
562
1,154
4,333
20,744
0
W
4,576
2,558
0
1,660
6,068
1,781
1,046
1,118
4,950
0
27,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
27,264
306
Minions Killed
214
0
Camps Cleared
0
1,121,762
Distance Traveled
937,913
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,878
625
63
6
0
267,620
0
L
Loki
4,136
376
0
0
0
161,673
0
L
Ah Puch
5,787
526
61
6
0
168,217
1
L
Serqet
6,272
570
74
7
0
245,882
0
L
Nu Wa
5,633
512
26
2
0
165,637
4
L
Izanami
5,436
494
53
5
0
196,504
0
W
Ra
6,925
630
101
9
0
210,908
1
W
Mulan
6,869
624
47
4
0
190,991
0
W
Artio
6,051
550
52
5
0
215,618
0
W
Medusa
5,827
530
43
4
0
236,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role