Player Matchup

Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Mizhapx
Bastet
Level 125
God Stats
5W - 4L
1,515 SR
Queue Stats
133W - 123L
1,612 Elo+
Party 1
Nemesis
Nemesis
SparcJohn
Nemesis
Level 109
God Stats
1W - 3L
1,863 SR
Queue Stats
239W - 240L
1,632 Elo+
Party 1
Rama
Rama
VicereineViolet
Rama
Level 86
God Stats
0W - 4L
1,181 SR
Queue Stats
22W - 26L
1,576 Elo+
Party 3
Gilgamesh
Gilgamesh
riffleman0
Gilgamesh
Level 156
God Stats
3W - 3L
1,557 SR
Queue Stats
70W - 92L
1,579 Elo+
Party 3
Team Averages
Level 112
1,523 SR
1,580 Elo+

VS

Team Averages
Level 99
1,567 SR
1,618 Elo+
Hachiman
Hachiman
MaRtIn239
Hachiman
Level 145
God Stats
2W - 2L
1,698 SR
Queue Stats
134W - 130L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Monkey nuts3556
Morgan Le Fay
Level 146
God Stats
5W - 3L
1,510 SR
Queue Stats
192W - 191L
1,564 Elo+
Solo
Charybdis
Charybdis
Sukirizoto
Charybdis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,656 Elo+
Party 2
Ares
Ares
SuspectZero0324
Ares
Level 64
God Stats
1W - 1L
1,807 SR
Queue Stats
56W - 39L
1,642 Elo+
Party 2
Cerberus
Cerberus
Xorquillion
Cerberus
Level 82
God Stats
1W - 1L
1,320 SR
Queue Stats
53W - 40L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 6 / 5
7,367
670
6,126
17,126
16,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Mizhapx
Bastet
16
5 / 3 / 3
8,868
806
13,334
8,862
3,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
SparcJohn
Nemesis
14
1 / 3 / 5
7,615
692
11,594
13,924
5,289
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 4
7,480
680
7,534
9,073
3,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
riffleman0
Gilgamesh
14
4 / 7 / 4
8,027
730
14,655
17,734
18,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MaRtIn239
Hachiman
16
8 / 2 / 10
9,728
884
14,841
9,742
4,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Monkey nuts3556
Morgan Le Fay
16
9 / 4 / 11
9,807
892
13,013
10,436
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Sukirizoto
Charybdis
16
1 / 1 / 20
9,222
838
15,367
9,200
3,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 14
9,108
828
6,312
10,457
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Xorquillion
Cerberus
16
3 / 2 / 17
9,477
862
9,247
21,765
21,253
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
12
Kills
24
25
Deaths
12
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
5
0.42
W
Hachiman
MaRtIn239
Hachiman
8
2
10
6.5
L
Bastet
Mizhapx
Bastet
5
3
3
2.17
W
Morgan Le Fay
Monkey nuts3556
Morgan Le Fay
9
4
11
3.63
L
Nemesis
SparcJohn
Nemesis
1
3
5
1.17
W
Charybdis
Sukirizoto
Charybdis
1
1
20
11
W
3
3
14
3.33
L
2
6
4
0.67
W
Cerberus
Xorquillion
Cerberus
3
2
17
5.75
L
Gilgamesh
riffleman0
Gilgamesh
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,243
Damage
58,780
66,719
Taken
61,600
47,638
Mitigated
44,579
18,657
Healing
29,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,126
767
1,916
3,602
17,126
16,289
0
6,524
10,203
10,677
0
W
Hachiman
MaRtIn239
Hachiman
14,841
7,275
3,077
3,049
9,742
4,429
2,748
966
8,546
0
29,315
L
Bastet
Mizhapx
Bastet
13,334
1,937
621
1,556
8,862
3,612
0
3,957
4,761
0
18,446
W
Morgan Le Fay
Monkey nuts3556
Morgan Le Fay
13,013
1,373
590
1,973
10,436
4,578
266
753
9,547
22,053
0
L
Nemesis
SparcJohn
Nemesis
11,594
2,658
588
4,121
13,924
5,289
0
6,188
7,416
0
19,876
W
Charybdis
Sukirizoto
Charybdis
15,367
6,619
1,910
3,740
9,200
3,749
1,566
1,145
8,014
0
28,253
W
6,312
273
2,536
1,831
10,457
10,570
682
1,037
9,138
9,370
0
L
7,534
5,182
0
478
9,073
3,621
225
3,997
4,990
0
18,382
W
Cerberus
Xorquillion
Cerberus
9,247
564
1,089
10,114
21,765
21,253
81
2,225
19,145
26,346
0
L
Gilgamesh
riffleman0
Gilgamesh
14,655
2,995
2,468
3,307
17,734
18,827
0
6,789
10,777
0
23,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
47,342
84
Minions Killed
159
0
Camps Cleared
0
1,029,118
Distance Traveled
949,015
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,367
670
5
0
0
186,821
0
W
Hachiman
9,728
884
22
2
0
194,012
2
L
Bastet
8,868
806
13
1
0
256,666
2
W
Morgan Le Fay
9,807
892
23
2
0
180,620
3
L
Nemesis
7,615
692
17
2
0
230,373
2
W
Charybdis
9,222
838
49
4
0
181,913
0
W
Ares
9,108
828
4
0
0
199,696
2
L
Rama
7,480
680
29
3
0
156,929
0
W
Cerberus
9,477
862
61
6
0
192,774
0
L
Gilgamesh
8,027
730
20
2
0
198,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role