Player Matchup

Tiamat
Tiamat
Gerfazz11
Tiamat
Level 127
God Stats
5W - 4L
1,706 SR
Queue Stats
155W - 133L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
el_crackwww
Danzaburou
Level 116
God Stats
27W - 25L
1,516 SR
Queue Stats
535W - 541L
1,530 Elo+
Party 1
Athena
Athena
lI DooM Il
Athena
Level 143
God Stats
1W - 3L
1,558 SR
Queue Stats
28W - 47L
1,519 Elo+
Solo
Team Averages
Level 129
1,593 SR
1,538 Elo+

VS

Team Averages
Level 132
1,615 SR
1,540 Elo+
Set
Set
Madvid44
Set
Level 106
God Stats
3W - 3L
1,534 SR
Queue Stats
110W - 119L
1,503 Elo+
Party 2
Mulan
Mulan
Ubytovna
Mulan
Level 140
God Stats
3W - 1L
1,807 SR
Queue Stats
155W - 175L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
trackman24
Baron Samedi
Level 149
God Stats
17W - 17L
1,505 SR
Queue Stats
326W - 316L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gerfazz11
Tiamat
12
4 / 7 / 1
9,641
689
16,241
14,501
7,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
el_crackwww
Danzaburou
11
1 / 9 / 4
8,704
622
8,463
12,627
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
lI DooM Il
Athena
12
1 / 5 / 3
8,457
604
8,279
19,042
19,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 12
10,605
758
9,486
14,505
9,861
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Ubytovna
Mulan
15
10 / 1 / 10
11,312
808
16,689
22,099
22,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
trackman24
Baron Samedi
14
5 / 3 / 12
10,457
747
15,169
9,165
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
21
21
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gerfazz11
Tiamat
4
7
1
0.64
W
6
2
12
6
W
Mulan
Ubytovna
Mulan
10
1
10
15
L
Danzaburou
el_crackwww
Danzaburou
1
9
4
0.33
L
Athena
lI DooM Il
Athena
1
5
3
0.5
W
Baron Samedi
trackman24
Baron Samedi
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
41,344
46,170
Taken
45,769
33,301
Mitigated
36,621
3,497
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gerfazz11
Tiamat
16,241
2,287
348
2,063
14,501
7,910
189
4,811
9,222
39,680
0
W
9,486
4,093
0
3,550
14,505
9,861
2,276
7,013
7,492
0
46,514
W
Mulan
Ubytovna
Mulan
16,689
2,534
458
10,168
22,099
22,671
182
13,458
8,641
0
33,476
L
Danzaburou
el_crackwww
Danzaburou
8,463
2,234
0
836
12,627
5,632
0
3,532
8,675
0
32,570
L
Athena
lI DooM Il
Athena
8,279
1,850
0
250
19,042
19,759
0
7,026
11,382
17,977
0
W
Baron Samedi
trackman24
Baron Samedi
15,169
1,076
5,300
4,193
9,165
4,089
744
4,769
4,396
35,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
32,374
141
Minions Killed
197
5
Camps Cleared
7
743,509
Distance Traveled
777,885
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,641
689
57
4
1
254,615
1
W
Set
10,605
758
96
7
4
254,115
5
W
Mulan
11,312
808
41
3
1
275,451
5
L
Danzaburou
8,704
622
64
5
4
228,355
1
L
Athena
8,457
604
20
1
0
260,539
4
W
Baron Samedi
10,457
747
60
4
2
248,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role