Player Matchup

Olorun
Olorun
MrTomHaxWell2
Olorun
Level 23
God Stats
21W - 12L
1,740 SR
Queue Stats
63W - 60L
1,579 Elo+
Solo
Ullr
Ullr
NewJerseyPig
Ullr
Level 15
God Stats
1W - 0L
1,562 SR
Queue Stats
9W - 3L
1,785 Elo+
Solo
Nike
Nike
Nomninom
Nike
Level 27
God Stats
11W - 6L
1,536 SR
Queue Stats
12W - 7L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
Wunzee
Baron Samedi
Level 154
God Stats
1W - 2L
1,682 SR
Queue Stats
92W - 81L
1,594 Elo+
Party 1
Fafnir
Fafnir
capppp
Fafnir
Level 6
God Stats
7W - 1L
1,975 SR
Queue Stats
7W - 3L
1,744 Elo+
Party 1
Team Averages
Level 45
1,699 SR
1,664 Elo+

VS

Team Averages
Level 15
1,521 SR
1,642 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Calipsity
Loki
Level 8
God Stats
0W - 2L
1,341 SR
Queue Stats
7W - 5L
1,893 Elo+
Solo
Anhur
Anhur
G1Godot
Anhur
Level 26
God Stats
3W - 2L
1,533 SR
Queue Stats
26W - 22L
1,540 Elo+
Solo
Terra
Terra
artemiswulfgar
Terra
Level 18
God Stats
1W - 2L
1,733 SR
Queue Stats
121W - 119L
1,697 Elo+
Solo
Hades
Hades
magehumper
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,906
742
11,943
8,916
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 0 / 5
6,638
553
5,100
5,170
1,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
11
6 / 1 / 3
7,295
608
5,687
7,991
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Wunzee
Baron Samedi
13
10 / 0 / 2
8,167
681
8,525
3,913
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
capppp
Fafnir
10
0 / 0 / 9
6,909
576
2,156
3,004
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 3 / 0
5,974
498
4,986
13,803
10,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
8
0 / 5 / 1
5,367
447
1,529
6,799
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
G1Godot
Anhur
9
0 / 4 / 0
5,252
438
2,442
7,254
1,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,168
431
2,769
11,885
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
8
1 / 5 / 0
5,464
455
1,090
7,221
2,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
21
Kills
2
2
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
0
0.33
L
Loki
0
5
1
0.1
L
Anhur
G1Godot
Anhur
0
4
0
0
W
3
1
0
3
W
2
0
5
4.5
W
Nike
6
1
3
7.5
W
Baron Samedi
Wunzee
Baron Samedi
10
0
2
11
L
0
4
0
0
W
Fafnir
capppp
Fafnir
0
0
9
4.5
L
Hades
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
12,816
28,994
Taken
46,962
11,789
Mitigated
22,126
15,177
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,986
598
126
5,360
13,803
10,259
0
8,612
5,191
0
33,964
L
Loki
1,529
118
0
969
6,799
2,182
0
2,836
3,963
0
23,359
L
Anhur
G1Godot
Anhur
2,442
1,025
0
1,647
7,254
1,391
0
2,456
4,798
0
25,077
W
11,943
5,901
0
5,341
8,916
3,713
3,444
531
8,385
60,974
7,261
W
5,100
2,059
0
2,690
5,170
1,280
1,320
1,212
3,958
0
37,564
W
Nike
5,687
1,097
0
2,976
7,991
2,480
0
644
7,347
0
36,051
W
Baron Samedi
Wunzee
Baron Samedi
8,525
748
322
2,669
3,913
1,555
1,766
738
3,175
44,146
0
L
2,769
364
409
2,906
11,885
5,581
0
3,043
8,842
20,608
0
W
Fafnir
capppp
Fafnir
2,156
750
0
1,179
3,004
2,761
502
734
2,270
5,702
0
L
Hades
1,090
358
0
1,515
7,221
2,713
46
3,579
3,642
14,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
27,225
340
Minions Killed
234
0
Camps Cleared
0
1,188,224
Distance Traveled
1,076,191
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,974
498
69
6
0
250,892
0
L
Loki
5,367
447
48
4
0
242,411
0
L
Anhur
5,252
438
47
4
0
206,153
7
W
Olorun
8,906
742
120
10
0
206,085
2
W
Ullr
6,638
553
78
7
0
224,978
5
W
Nike
7,295
608
65
5
0
265,712
0
W
Baron Samedi
8,167
681
69
6
0
241,400
0
L
Terra
5,168
431
35
3
0
232,721
2
W
Fafnir
6,909
576
8
1
0
250,049
4
L
Hades
5,464
455
35
3
0
144,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role