Player Matchup

Pele
Pele
CHAINDABBERS
Pele
Level 148
God Stats
1W - 2L
1,320 SR
Queue Stats
147W - 139L
1,579 Elo+
Solo
Bastet
Bastet
ElessarMel
Bastet
Level 147
God Stats
0W - 2L
1,703 SR
Queue Stats
113W - 108L
1,535 Elo+
Party 1
Set
Set
Smithyalgo
Set
Level 64
God Stats
0W - 1L
1,684 SR
Queue Stats
32W - 42L
1,483 Elo+
Solo
Medusa
Medusa
aeroserpens
Medusa
Level 68
God Stats
2W - 3L
1,512 SR
Queue Stats
124W - 127L
1,424 Elo+
Solo
Chaac
Chaac
xAlexLarax
Chaac
Level 125
God Stats
4W - 2L
1,415 SR
Queue Stats
81W - 80L
1,570 Elo+
Party 1
Team Averages
Level 110
1,527 SR
1,518 Elo+

VS

Team Averages
Level 110
1,586 SR
1,515 Elo+
Medusa
Medusa
GriimSyliumz
Medusa
Level 116
God Stats
2W - 1L
1,348 SR
Queue Stats
55W - 56L
1,495 Elo+
Solo
Ares
Ares
VillaFernando19
Ares
Level 136
God Stats
6W - 0L
1,970 SR
Queue Stats
246W - 254L
1,548 Elo+
Solo
Cthulhu
Cthulhu
ZulDemon
Cthulhu
Level 86
God Stats
13W - 3L
1,470 SR
Queue Stats
636W - 653L
1,527 Elo+
Solo
Artio
Artio
emogore
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,504 Elo+
Solo
Skadi
Skadi
notSLmain
Skadi
Level 107
God Stats
12W - 8L
1,643 SR
Queue Stats
815W - 780L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 7
9,267
713
12,175
18,008
6,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
ElessarMel
Bastet
17
6 / 5 / 5
9,755
750
17,294
12,113
6,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 9 / 4
8,803
677
12,741
16,822
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
2 / 9 / 8
9,663
743
12,365
13,922
5,532
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
15
4 / 5 / 5
9,908
762
10,616
18,420
15,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 6 / 16
11,009
847
12,890
11,264
4,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 3 / 19
11,748
904
11,107
22,901
33,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ZulDemon
Cthulhu
20
12 / 0 / 25
12,699
977
18,115
15,045
12,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Artio
emogore
Artio
18
8 / 3 / 18
11,502
885
12,137
19,537
31,220
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
notSLmain
Skadi
17
8 / 4 / 16
10,865
836
13,851
14,244
7,646

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
135
16
Kills
41
41
Deaths
16
29
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
13
7
0.42
L
Bastet
ElessarMel
Bastet
6
5
5
1.7
W
Medusa
7
6
16
2.5
L
2
9
4
0.44
W
6
3
19
5.17
W
Cthulhu
ZulDemon
Cthulhu
12
0
25
24.5
L
Medusa
2
9
8
0.67
W
Artio
emogore
Artio
8
3
18
5.67
W
Skadi
notSLmain
Skadi
8
4
16
4
L
Chaac
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,191
Damage
68,100
79,285
Taken
82,991
42,718
Mitigated
90,177
18,784
Healing
28,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,175
2,068
297
1,619
18,008
6,773
0
10,670
7,338
0
25,714
L
Bastet
ElessarMel
Bastet
17,294
2,824
938
1,796
12,113
6,219
0
6,241
5,872
0
29,113
W
Medusa
12,890
6,819
839
1,800
11,264
4,705
1,934
0
11,264
0
25,997
L
12,741
5,622
689
3,148
16,822
8,742
0
7,437
9,385
0
25,079
W
11,107
1,042
1,308
4,745
22,901
33,688
244
0
22,901
22,429
0
W
Cthulhu
ZulDemon
Cthulhu
18,115
917
2,573
4,530
15,045
12,918
730
0
15,045
32,669
0
L
Medusa
12,365
5,393
1,934
252
13,922
5,532
0
6,735
7,187
0
27,616
W
Artio
emogore
Artio
12,137
1,441
3,029
3,904
19,537
31,220
144
0
19,537
22,957
0
W
Skadi
notSLmain
Skadi
13,851
5,612
3,433
2,368
14,244
7,646
2,580
0
14,244
0
35,754
L
Chaac
10,616
1,121
965
7,146
18,420
15,452
0
10,276
8,144
0
23,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,396
Gold Earned
57,823
118
Minions Killed
137
0
Camps Cleared
0
1,028,414
Distance Traveled
1,302,666
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,267
713
24
2
0
168,493
0
L
Bastet
9,755
750
15
1
0
271,828
0
W
Medusa
11,009
847
29
2
0
240,418
0
L
Set
8,803
677
30
2
0
198,415
2
W
Ares
11,748
904
18
1
0
245,973
0
W
Cthulhu
12,699
977
27
2
0
321,942
1
L
Medusa
9,663
743
33
3
0
187,538
0
W
Artio
11,502
885
14
1
0
273,925
0
W
Skadi
10,865
836
49
4
0
220,408
3
L
Chaac
9,908
762
16
1
0
202,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role