Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AsharkGOD
Sun Wukong
Level 56
God Stats
63W - 65L
1,511 SR
Queue Stats
317W - 313L
1,436 Elo+
Party 1
Charybdis
Charybdis
gunfunnit
Charybdis
Level 140
God Stats
1W - 6L
1,286 SR
Queue Stats
352W - 319L
1,443 Elo+
Party 1
Team Averages
Level 100
1,432 SR
1,460 Elo+

VS

Team Averages
Level 78
1,398 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
TheTiniestCar
Loki
Level 46
God Stats
7W - 9L
1,203 SR
Queue Stats
23W - 21L
1,474 Elo+
Solo
Sobek
Sobek
quantumshady
Sobek
Level 66
God Stats
7W - 9L
1,491 SR
Queue Stats
26W - 47L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 4 / 0
5,604
701
4,221
5,404
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
AsharkGOD
Sun Wukong
8
1 / 3 / 2
5,781
723
3,575
6,524
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
gunfunnit
Charybdis
9
0 / 3 / 3
5,632
704
2,678
4,554
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 1 / 4
7,177
897
7,037
6,775
1,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 4
6,887
861
4,644
5,077
1,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 7
7,314
914
1,865
6,705
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
0
0.5
W
Sol
 
Sol
4
1
4
6
L
Sun Wukong
AsharkGOD
Sun Wukong
1
3
2
0.67
W
4
2
4
3
L
Charybdis
gunfunnit
Charybdis
0
3
3
0.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,474
Damage
13,546
16,482
Taken
18,557
6,663
Mitigated
7,234
1,983
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,221
71
0
190
5,404
1,791
0
2,770
2,634
13,239
0
W
Sol
 
Sol
7,037
2,433
0
4,243
6,775
1,986
1,092
2,079
4,346
31,667
0
L
Sun Wukong
AsharkGOD
Sun Wukong
3,575
817
0
1,433
6,524
3,510
0
3,752
2,772
0
8,456
W
4,644
1,511
0
500
5,077
1,614
849
830
3,914
0
16,779
L
Charybdis
gunfunnit
Charybdis
2,678
1,165
0
360
4,554
1,362
0
2,586
1,968
0
8,989
W
1,865
256
0
2,716
6,705
3,634
225
1,039
5,432
9,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,017
Gold Earned
21,378
57
Minions Killed
99
2
Camps Cleared
3
350,744
Distance Traveled
489,667
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,604
701
30
4
1
123,778
2
W
Sol
7,177
897
58
7
2
144,436
0
L
Sun Wukong
5,781
723
10
1
0
124,779
0
W
Loki
6,887
861
25
3
0
172,322
3
L
Charybdis
5,632
704
17
2
1
102,187
2
W
Sobek
7,314
914
16
2
1
172,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role