Player Matchup

Serqet
Serqet
Diamond I
EddieOnSupport
Serqet
Diamond I
Level 120
God Stats
2W - 3L
1,812 SR
Queue Stats
291W - 265L
2,518 MMR
Party 1
Geb
Geb
Masters
Flυx
Geb
Masters
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 298L
2,448 MMR
Party 2
Skadi
Skadi
Masters
Pi11ar0fAutumn
Skadi
Masters
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
582W - 562L
2,564 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
SoIair
Sun Wukong
Masters
Level 159
God Stats
10W - 11L
1,593 SR
Queue Stats
333W - 303L
3,076 MMR
Solo
Aphrodite
Aphrodite
Diamond I
TempestInATeacup
Aphrodite
Diamond I
Level 160
God Stats
1W - 5L
1,694 SR
Queue Stats
158W - 142L
2,453 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 146
1,620 SR
2,612 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,699 SR
2,621 MMR
Rama
Rama
Diamond I
ChimiMerc
Rama
Diamond I
Level 107
God Stats
16W - 13L
1,665 SR
Queue Stats
574W - 564L
2,479 MMR
Solo
Khepri
Khepri
Masters
NHuddles
Khepri
Masters
Level 144
God Stats
18W - 15L
1,671 SR
Queue Stats
164W - 149L
2,641 MMR
Solo
Sol
Sol
Masters
Serenations
Sol
Masters
Level 160
God Stats
11W - 7L
1,894 SR
Queue Stats
188W - 169L
2,758 MMR
Solo
Zhong Kui
Zhong Kui
Masters
ahhki
Zhong Kui
Masters
Level 83
God Stats
2W - 3L
1,525 SR
Queue Stats
353W - 336L
2,478 MMR
Solo
Camazotz
Camazotz
Masters
mickydees
Camazotz
Masters
Level 116
God Stats
7W - 4L
1,741 SR
Queue Stats
158W - 150L
2,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 1
11,723
510
10,699
19,211
7,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
Flυx
Geb
13
0 / 8 / 4
8,670
377
4,971
25,206
20,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 6 / 2
11,511
500
9,504
15,120
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
SoIair
Sun Wukong
19
4 / 3 / 5
11,997
522
16,897
27,829
30,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
16
0 / 6 / 2
10,093
439
5,920
20,185
10,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
TiamatArtioOdinPersephoneMorgan Le Fay

VS

Bans
UllrHun BatzCerberusMerlinYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 2 / 11
13,590
591
17,243
13,302
6,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
NHuddles
Khepri
18
3 / 1 / 17
13,006
565
7,442
13,379
17,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 0 / 11
13,460
585
25,367
16,761
8,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
ahhki
Zhong Kui
20
4 / 9 / 3
13,853
602
18,006
25,183
17,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
mickydees
Camazotz
20
14 / 1 / 5
15,301
665
15,781
19,801
8,947
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
12
Kills
30
30
Deaths
13
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
5
2
11
5.25
L
6
7
1
0.93
L
Geb
Flυx
Geb
0
8
4
0.25
W
Khepri
NHuddles
Khepri
3
1
17
11.5
L
2
6
2
0.5
W
4
0
11
9.5
L
Sun Wukong
SoIair
Sun Wukong
4
3
5
2.17
L
Aphrodite
0
6
2
0.17
W
Zhong Kui
ahhki
Zhong Kui
4
9
3
0.61
W
Camazotz
mickydees
Camazotz
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,991
Damage
83,839
107,551
Taken
88,426
73,403
Mitigated
58,538
36,250
Healing
45,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
17,243
12,841
0
5,373
13,302
6,204
1,621
2,151
11,087
0
118,684
L
10,699
1,143
0
218
19,211
7,413
0
6,444
12,767
0
83,471
L
Geb
Flυx
Geb
4,971
601
1,697
2,049
25,206
20,219
0
11,982
13,224
18,637
0
W
Khepri
NHuddles
Khepri
7,442
791
0
3,906
13,379
17,655
50
3,217
10,162
35,819
0
L
9,504
2,662
0
2,546
15,120
4,507
1,162
4,748
10,372
0
100,119
W
25,367
6,305
86
12,425
16,761
8,275
5,222
3,015
13,021
123,194
15,815
L
Sun Wukong
SoIair
Sun Wukong
16,897
3,153
0
13,286
27,829
30,649
444
13,398
14,431
0
95,385
L
Aphrodite
5,920
246
6,143
10,311
20,185
10,615
0
11,647
8,538
70,614
0
W
Zhong Kui
ahhki
Zhong Kui
18,006
2,708
146
10,122
25,183
17,457
2,843
1,985
22,697
80,717
10,160
W
Camazotz
mickydees
Camazotz
15,781
4,402
0
13,299
19,801
8,947
434
2,796
15,919
0
117,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,994
Gold Earned
69,210
664
Minions Killed
731
0
Camps Cleared
0
2,287,320
Distance Traveled
2,266,239
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,590
591
189
8
0
416,497
7
L
Serqet
11,723
510
138
6
0
499,553
13
L
Geb
8,670
377
18
1
0
457,889
5
W
Khepri
13,006
565
36
2
0
490,274
7
L
Skadi
11,511
500
179
8
0
452,092
5
W
Sol
13,460
585
189
8
0
445,255
8
L
Sun Wukong
11,997
522
181
8
0
460,994
4
L
Aphrodite
10,093
439
148
6
0
416,792
7
W
Zhong Kui
13,853
602
156
7
0
378,703
0
W
Camazotz
15,301
665
161
7
0
535,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role