Player Matchup

Cerberus
Cerberus
BestSlimeSuu
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 83L
1,323 Elo+
Solo
Nemesis
Nemesis
Elite_Delinquent
Nemesis
Level 144
God Stats
3W - 4L
1,683 SR
Queue Stats
282W - 289L
1,433 Elo+
Solo
Medusa
Medusa
Hilian69
Medusa
Level 131
God Stats
2W - 6L
1,519 SR
Queue Stats
472W - 440L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
RDW777
Gilgamesh
Level 28
God Stats
1W - 1L
1,918 SR
Queue Stats
10W - 18L
1,379 Elo+
Solo
Nox
Nox
Zeithgeits
Nox
Level 157
God Stats
3W - 4L
1,273 SR
Queue Stats
412W - 403L
1,477 Elo+
Party 1
Team Averages
Level 97
1,579 SR
1,419 Elo+

VS

Team Averages
Level 90
1,523 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
Da_PhaqnTruthREL
Kumbhakarna
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 292L
1,428 Elo+
Party 2
Eset
Eset
Girth_Brooks627
Eset
Level 89
God Stats
1W - 2L
1,325 SR
Queue Stats
177W - 189L
1,466 Elo+
Party 2
Xing Tian
Xing Tian
Stolengoose
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,572 Elo+
Party 3
Nemesis
Nemesis
deceptivered
Nemesis
Level 126
God Stats
2W - 2L
1,444 SR
Queue Stats
61W - 60L
1,578 Elo+
Party 3
Cernunnos
Cernunnos
rooksy614
Cernunnos
Level 29
God Stats
1W - 0L
1,845 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BestSlimeSuu
Cerberus
19
4 / 5 / 11
12,283
723
12,581
27,730
28,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 7 / 11
11,575
681
13,221
37,639
28,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Hilian69
Medusa
18
3 / 10 / 14
11,227
660
20,172
19,016
8,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
RDW777
Gilgamesh
20
9 / 7 / 9
12,406
730
19,037
41,216
40,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 6 / 12
11,366
669
19,119
19,449
8,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Da_PhaqnTruthREL
Kumbhakarna
18
2 / 6 / 19
11,151
656
6,050
24,712
30,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 4 / 21
12,256
721
31,238
18,251
9,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Stolengoose
Xing Tian
20
11 / 1 / 22
13,649
803
25,218
22,756
30,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
deceptivered
Nemesis
18
6 / 7 / 16
11,639
685
28,619
19,634
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
rooksy614
Cernunnos
20
10 / 6 / 14
13,428
790
36,145
19,575
11,681
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
127
24
Kills
35
35
Deaths
24
57
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BestSlimeSuu
Cerberus
4
5
11
1.9
W
Kumbhakarna
Da_PhaqnTruthREL
Kumbhakarna
2
6
19
1.92
L
5
7
11
1.5
W
6
4
21
4.13
L
Medusa
Hilian69
Medusa
3
10
14
1
L
Gilgamesh
RDW777
Gilgamesh
9
7
9
1.93
W
Xing Tian
Stolengoose
Xing Tian
11
1
22
22
L
3
6
12
1.5
W
Nemesis
deceptivered
Nemesis
6
7
16
2
W
Cernunnos
rooksy614
Cernunnos
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,130
Damage
127,270
145,050
Taken
104,928
114,822
Mitigated
93,750
46,504
Healing
27,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BestSlimeSuu
Cerberus
12,581
1,038
3,668
9,094
27,730
28,023
494
11,801
15,929
31,016
0
W
Kumbhakarna
Da_PhaqnTruthREL
Kumbhakarna
6,050
595
1,409
2,584
24,712
30,662
81
8,293
16,295
13,552
0
L
13,221
3,410
2,275
14,120
37,639
28,628
385
19,002
18,637
678
21,794
W
31,238
1,491
5,426
4,883
18,251
9,913
1,576
4,804
13,355
53,491
0
L
Medusa
Hilian69
Medusa
20,172
5,788
1,779
1,945
19,016
8,727
900
7,363
11,653
0
32,858
L
Gilgamesh
RDW777
Gilgamesh
19,037
4,358
1,052
11,169
41,216
40,521
364
17,336
23,880
0
25,635
W
Xing Tian
Stolengoose
Xing Tian
25,218
1,307
1,959
2,973
22,756
30,181
450
7,790
14,884
40,284
0
L
19,119
2,244
73
1,329
19,449
8,923
1,325
7,004
12,445
43,649
0
W
Nemesis
deceptivered
Nemesis
28,619
14,863
1,246
3,219
19,634
11,313
516
5,016
14,602
0
37,588
W
Cernunnos
rooksy614
Cernunnos
36,145
22,400
0
4,197
19,575
11,681
3,480
5,903
13,554
0
66,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,857
Gold Earned
62,123
156
Minions Killed
171
0
Camps Cleared
0
1,340,889
Distance Traveled
1,486,572
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,283
723
43
3
0
306,559
1
W
Kumbhakarna
11,151
656
9
1
0
281,285
0
L
Nemesis
11,575
681
11
1
0
252,160
3
W
Eset
12,256
721
47
3
0
297,360
0
L
Medusa
11,227
660
29
2
0
240,781
1
L
Gilgamesh
12,406
730
19
1
0
275,626
2
W
Xing Tian
13,649
803
26
2
0
386,625
1
L
Nox
11,366
669
54
3
0
265,763
1
W
Nemesis
11,639
685
28
2
0
280,422
1
W
Cernunnos
13,428
790
61
4
0
240,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role