Player Matchup

Chaac
Chaac
Dontgetclose
Chaac
Level 7
God Stats
11W - 15L
1,663 SR
Queue Stats
14W - 26L
1,430 Elo+
Party 2
Nox
Nox
LokoAviles
Nox
Level 48
God Stats
1W - 4L
1,405 SR
Queue Stats
15W - 28L
1,370 Elo+
Party 2
Hachiman
Hachiman
Ttlowlife999
Hachiman
Level 6
God Stats
1W - 5L
1,254 SR
Queue Stats
1W - 11L
1,189 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,329 Elo+

VS

Team Averages
Level 57
1,526 SR
1,340 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
OperaxtQc5
Fafnir
Level 16
God Stats
3W - 10L
1,536 SR
Queue Stats
4W - 12L
1,232 Elo+
Party 1
Horus
Horus
devil34789
Horus
Level 28
God Stats
3W - 5L
1,541 SR
Queue Stats
15W - 28L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
7,025
639
4,500
7,011
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 2 / 1
7,111
646
5,178
4,941
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Ttlowlife999
Hachiman
8
0 / 4 / 0
6,228
566
4,130
7,491
2,663
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 0 / 2
8,178
743
10,087
3,262
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
OperaxtQc5
Fafnir
10
0 / 1 / 6
6,986
635
2,453
8,994
8,052
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
10
2 / 2 / 4
7,129
648
2,234
7,005
5,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
6
6
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
2
5
L
1
0
2
2
L
2
2
1
1.25
W
Fafnir
OperaxtQc5
Fafnir
0
1
6
3
L
Hachiman
Ttlowlife999
Hachiman
0
4
0
0
W
Horus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,808
Damage
14,774
19,443
Taken
19,261
9,994
Mitigated
14,596
6,430
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,087
3,013
0
602
3,262
1,417
579
440
2,656
0
45,193
L
4,500
316
98
3,563
7,011
5,477
0
1,452
5,559
0
19,424
L
5,178
281
0
1,765
4,941
1,854
0
370
4,571
17,884
0
W
Fafnir
OperaxtQc5
Fafnir
2,453
277
0
1,087
8,994
8,052
222
3,318
4,989
5,814
0
L
Hachiman
Ttlowlife999
Hachiman
4,130
2,424
0
1,004
7,491
2,663
0
1,070
6,421
0
10,495
W
Horus
2,234
659
3,308
3,257
7,005
5,127
60
1,890
4,742
0
8,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,364
Gold Earned
22,293
90
Minions Killed
105
2
Camps Cleared
7
527,137
Distance Traveled
633,871
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,178
743
95
9
7
214,705
4
L
Chaac
7,025
639
26
2
1
213,063
1
L
Nox
7,111
646
42
4
0
172,220
2
W
Fafnir
6,986
635
7
1
0
210,914
0
L
Hachiman
6,228
566
22
2
1
141,854
0
W
Horus
7,129
648
3
0
0
208,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role