Player Matchup

Arachne
Arachne
DonnyD0215
Arachne
Level 59
God Stats
25W - 39L
1,371 SR
Queue Stats
84W - 128L
1,167 Elo+
Party 1
Da Ji
Da Ji
Girjatowicz
Da Ji
Level 63
God Stats
19W - 22L
1,500 SR
Queue Stats
94W - 127L
1,189 Elo+
Party 1
Ares
Ares
KillerChaos51
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Team Averages
Level 42
1,457 SR
1,285 Elo+

VS

Team Averages
Level 42
1,593 SR
1,320 Elo+
Merlin
Merlin
Isayiah
Merlin
Level 69
God Stats
30W - 30L
1,464 SR
Queue Stats
335W - 397L
1,376 Elo+
Solo
Neith
Neith
LILPANK21
Neith
Level 28
God Stats
1W - 3L
1,629 SR
Queue Stats
36W - 57L
1,245 Elo+
Party 2
Thanatos
Thanatos
twelvemm
Thanatos
Level 29
God Stats
6W - 3L
1,687 SR
Queue Stats
97W - 86L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonnyD0215
Arachne
11
4 / 8 / 3
8,029
730
6,553
17,076
5,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
9 / 11 / 3
9,490
863
9,246
17,206
6,803
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 9 / 8
7,972
725
3,116
16,061
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Isayiah
Merlin
14
7 / 6 / 8
9,890
899
13,932
6,737
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
LILPANK21
Neith
15
13 / 2 / 14
11,473
1,043
19,617
9,792
3,801
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
twelvemm
Thanatos
13
8 / 8 / 12
10,167
924
10,066
12,366
4,808
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
13
Kills
28
28
Deaths
16
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
DonnyD0215
Arachne
4
8
3
0.69
L
9
11
3
0.95
W
Merlin
Isayiah
Merlin
7
6
8
1.83
L
0
9
8
0.44
W
Neith
LILPANK21
Neith
13
2
14
10
W
Thanatos
twelvemm
Thanatos
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,915
Damage
43,615
50,343
Taken
28,895
26,105
Mitigated
11,047
5,012
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DonnyD0215
Arachne
6,553
4,537
0
3,104
17,076
5,424
93
4,616
12,460
0
14,475
L
9,246
2,391
0
692
17,206
6,803
105
3,892
13,314
0
20,832
W
Merlin
Isayiah
Merlin
13,932
1,275
0
556
6,737
2,438
892
693
6,044
41,922
0
L
3,116
932
424
792
16,061
13,878
58
6,183
9,878
11,692
0
W
Neith
LILPANK21
Neith
19,617
13,493
0
4,917
9,792
3,801
1,562
1,112
8,680
0
43,487
W
Thanatos
twelvemm
Thanatos
10,066
5,759
0
5,249
12,366
4,808
40
1,630
10,736
0
17,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
31,530
57
Minions Killed
125
4
Camps Cleared
5
502,254
Distance Traveled
572,648
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,029
730
13
1
3
176,107
2
L
Da Ji
9,490
863
28
3
1
163,327
1
W
Merlin
9,890
899
73
7
4
173,602
3
L
Ares
7,972
725
16
1
0
162,820
4
W
Neith
11,473
1,043
40
4
1
201,289
0
W
Thanatos
10,167
924
12
1
0
197,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role