Player Matchup

Ullr
Ullr
David_JLD
Ullr
Level 149
God Stats
1W - 0L
1,609 SR
Queue Stats
14W - 12L
1,622 Elo+
Party 3
Ymir
Ymir
Jspace17
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,678 Elo+
Party 3
Baron Samedi
Baron Samedi
Prylo
Baron Samedi
Level 26
God Stats
5W - 4L
1,842 SR
Queue Stats
106W - 107L
1,562 Elo+
Party 1
Bellona
Bellona
StupidThiccness
Bellona
Level 27
God Stats
6W - 4L
1,695 SR
Queue Stats
77W - 63L
1,576 Elo+
Party 1
Pele
Pele
shivyshivers
Pele
Level 29
God Stats
23W - 19L
1,604 SR
Queue Stats
241W - 232L
1,552 Elo+
Party 1
Team Averages
Level 47
1,650 SR
1,598 Elo+

VS

Team Averages
Level 27
1,622 SR
1,586 Elo+
Bellona
Bellona
Astrochemistry
Bellona
Level 29
God Stats
8W - 9L
1,480 SR
Queue Stats
155W - 127L
1,513 Elo+
Party 2
Ganesha
Ganesha
DurIock
Ganesha
Level 68
God Stats
0W - 1L
1,869 SR
Queue Stats
42W - 25L
1,673 Elo+
Party 2
Hel
Hel
Judocus
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,642 Elo+
Party 2
Thor
Thor
masterhmez
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
shenegami
Hou Yi
Level 25
God Stats
4W - 4L
1,762 SR
Queue Stats
28W - 26L
1,603 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
15 / 3 / 23
14,101
1,282
38,482
11,795
5,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
19
2 / 4 / 33
11,962
1,087
6,302
22,750
30,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Prylo
Baron Samedi
19
5 / 1 / 29
12,172
1,107
18,925
9,590
5,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 3 / 30
13,644
1,240
24,087
21,275
21,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 6 / 21
13,623
1,238
28,228
16,484
7,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 14
11,577
1,052
23,538
26,036
32,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
DurIock
Ganesha
18
1 / 4 / 15
11,703
1,064
12,875
30,890
49,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
17
2 / 9 / 10
10,687
972
8,642
16,536
11,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 16 / 10
10,586
962
5,307
24,542
12,212
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
shenegami
Hou Yi
17
9 / 8 / 7
13,022
1,184
23,559
24,200
13,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
73
44
Kills
17
17
Deaths
44
136
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
7
14
1.43
W
Ullr
15
3
23
8.83
L
Ganesha
DurIock
Ganesha
1
4
15
2.13
W
Ymir
2
4
33
4.63
L
Hel
2
9
10
0.78
W
Baron Samedi
Prylo
Baron Samedi
5
1
29
19.5
W
9
3
30
8
L
2
16
10
0.44
L
Hou Yi
shenegami
Hou Yi
9
8
7
1.56
W
13
6
21
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,024
Damage
73,921
81,894
Taken
122,204
69,937
Mitigated
118,687
23,742
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,538
5,328
0
359
26,036
32,323
0
6,912
19,124
0
39,991
W
Ullr
38,482
21,694
0
878
11,795
5,499
0
4,240
7,555
0
68,266
L
Ganesha
DurIock
Ganesha
12,875
855
0
917
30,890
49,408
0
7,321
23,569
25,467
0
W
Ymir
6,302
646
0
2,730
22,750
30,331
0
4,924
17,826
19,870
0
L
Hel
8,642
4,468
7,607
2,531
16,536
11,458
0
2,778
13,758
14,530
0
W
Baron Samedi
Prylo
Baron Samedi
18,925
2,318
10,428
4,083
9,590
5,309
0
3,470
6,120
36,834
0
W
24,087
9,668
1,868
2,958
21,275
21,338
0
5,426
15,849
466
41,180
L
5,307
1,808
0
0
24,542
12,212
0
4,210
20,332
0
19,295
L
Hou Yi
shenegami
Hou Yi
23,559
16,329
0
2,577
24,200
13,286
0
4,418
19,782
0
49,863
W
28,228
4,381
0
797
16,484
7,460
0
3,457
13,027
0
41,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,502
Gold Earned
57,575
197
Minions Killed
161
13
Camps Cleared
3
1,047,889
Distance Traveled
941,035
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,577
1,052
46
4
2
207,278
0
W
Ullr
14,101
1,282
61
6
10
209,452
1
L
Ganesha
11,703
1,064
0
0
0
217,443
2
W
Ymir
11,962
1,087
25
2
0
174,365
0
L
Hel
10,687
972
20
2
0
175,428
0
W
Baron Samedi
12,172
1,107
43
4
0
213,465
0
W
Bellona
13,644
1,240
37
3
2
218,519
0
L
Thor
10,586
962
41
4
1
148,386
0
L
Hou Yi
13,022
1,184
54
5
0
192,500
0
W
Pele
13,623
1,238
31
3
1
232,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role