Player Matchup

Anubis
Anubis
Bawbiee
Anubis
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
63W - 65L
1,459 Elo+
Solo
Terra
Terra
SpongeLvLOne
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 208L
1,477 Elo+
Party 2
Thor
Thor
erikb7577
Thor
Level 18
God Stats
23W - 22L
1,419 SR
Queue Stats
48W - 52L
1,344 Elo+
Party 2
Tiamat
Tiamat
lTz Gorilla
Tiamat
Level 13
God Stats
20W - 43L
1,394 SR
Queue Stats
24W - 53L
1,302 Elo+
Party 3
King Arthur
King Arthur
mmmshauna
King Arthur
Level 60
God Stats
4W - 9L
1,309 SR
Queue Stats
109W - 139L
1,405 Elo+
Party 3
Team Averages
Level 57
1,470 SR
1,397 Elo+

VS

Team Averages
Level 119
1,488 SR
1,530 Elo+
Kali
Kali
 
Kali
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Leafjerickson
Ganesha
Level 125
God Stats
5W - 1L
1,452 SR
Queue Stats
58W - 47L
1,503 Elo+
Solo
Freya
Freya
StreckDust
Freya
Level 20
God Stats
23W - 10L
1,513 SR
Queue Stats
23W - 10L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
gabohw
Sun Wukong
Level 145
God Stats
3W - 2L
1,476 SR
Queue Stats
203W - 224L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bawbiee
Anubis
16
0 / 6 / 2
9,725
810
7,243
10,941
5,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 7 / 1
10,531
878
8,025
27,013
17,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
16
0 / 8 / 2
9,959
830
7,456
17,664
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
17
1 / 3 / 2
10,407
867
10,572
17,326
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
mmmshauna
King Arthur
16
1 / 9 / 2
10,268
856
6,633
20,904
17,159
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
13 / 0 / 13
14,315
1,193
18,639
11,239
4,664
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
 
Scylla
20
11 / 0 / 19
14,021
1,168
35,461
5,582
1,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
20
1 / 3 / 29
11,792
983
11,326
14,159
16,506
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
15
0 / 0 / 0
8,960
747
0
0
0
Sun Wukong
gabohw
Sun Wukong
19
8 / 1 / 20
13,101
1,092
21,145
17,255
13,203
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
114
4
Kills
33
33
Deaths
4
9
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
13
0
13
19.5
W
Scylla
 
Scylla
11
0
19
20.5
L
Anubis
Bawbiee
Anubis
0
6
2
0.17
W
Ganesha
1
3
29
5.17
L
2
7
1
0.36
W
Freya
0
0
0
0
L
Thor
0
8
2
0.13
W
Sun Wukong
gabohw
Sun Wukong
8
1
20
18
L
Tiamat
1
3
2
0.67
L
King Arthur
mmmshauna
King Arthur
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,929
Damage
86,571
93,848
Taken
48,235
53,444
Mitigated
36,164
11,486
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
18,639
9,928
0
5,611
11,239
4,664
0
5,394
5,845
0
36,043
W
Scylla
 
Scylla
35,461
6,959
0
703
5,582
1,791
0
3,455
2,127
79,533
0
L
Anubis
Bawbiee
Anubis
7,243
88
0
1,162
10,941
5,067
0
4,471
6,470
25,540
0
W
Ganesha
11,326
461
495
1,940
14,159
16,506
0
7,888
5,835
23,031
0
L
8,025
3,461
2,986
4,912
27,013
17,713
0
13,692
13,321
22,983
0
W
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Thor
7,456
328
0
386
17,664
8,010
0
10,642
7,022
0
26,440
W
Sun Wukong
gabohw
Sun Wukong
21,145
3,727
0
1,839
17,255
13,203
0
9,103
8,152
11,138
35,233
L
Tiamat
10,572
336
0
1,776
17,326
5,495
0
10,177
7,149
32,749
0
L
King Arthur
mmmshauna
King Arthur
6,633
1,176
64
200
20,904
17,159
0
11,576
9,328
184
15,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,890
Gold Earned
62,189
173
Minions Killed
229
6
Camps Cleared
11
1,002,903
Distance Traveled
931,338
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,315
1,193
35
3
7
268,404
1
W
Scylla
14,021
1,168
140
12
2
221,609
0
L
Anubis
9,725
810
36
3
0
120,697
1
W
Ganesha
11,792
983
0
0
0
212,541
3
L
Terra
10,531
878
29
2
1
224,912
0
W
Freya
8,960
747
0
0
0
0
0
L
Thor
9,959
830
32
3
3
214,680
0
W
Sun Wukong
13,101
1,092
54
5
2
228,784
0
L
Tiamat
10,407
867
60
5
0
233,127
0
L
King Arthur
10,268
856
16
1
2
209,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role