Player Matchup

Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
XxMR_F0X1xX
Geb
Level 47
God Stats
12W - 14L
1,253 SR
Queue Stats
414W - 415L
1,473 Elo+
Party 1
Artemis
Artemis
kainagoncalves
Artemis
Level 69
God Stats
14W - 2L
1,623 SR
Queue Stats
548W - 557L
1,497 Elo+
Party 1
Team Averages
Level 86
1,475 SR
1,494 Elo+

VS

Team Averages
Level 79
1,479 SR
1,511 Elo+
Sol
Sol
Arkamtos
Sol
Level 89
God Stats
53W - 36L
1,656 SR
Queue Stats
352W - 276L
1,558 Elo+
Party 2
Ymir
Ymir
Joao-Tico
Ymir
Level 47
God Stats
1W - 2L
1,280 SR
Queue Stats
10W - 7L
1,477 Elo+
Party 2
Artemis
Artemis
OldAlucard21
Artemis
Level 69
God Stats
66W - 51L
1,589 SR
Queue Stats
354W - 277L
1,558 Elo+
Party 2
Tyr
Tyr
WensinGG
Tyr
Level 108
God Stats
4W - 7L
1,315 SR
Queue Stats
246W - 288L
1,461 Elo+
Solo
Tiamat
Tiamat
bertincks
Tiamat
Level 82
God Stats
28W - 27L
1,554 SR
Queue Stats
179W - 154L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 1 / 1
9,890
618
15,943
15,144
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
14
2 / 1 / 0
8,511
532
6,953
11,135
7,711
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
 
Pele
15
1 / 1 / 6
8,425
527
4,607
11,154
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 8
8,019
501
6,238
8,796
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 3 / 3
9,261
579
9,871
8,338
2,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,716
420
12,451
14,063
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
10
1 / 4 / 2
6,407
400
3,689
13,167
7,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
OldAlucard21
Artemis
8
2 / 7 / 0
5,799
362
5,337
9,137
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 1
8,007
500
5,487
12,538
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
bertincks
Tiamat
13
0 / 1 / 1
7,774
486
5,591
7,165
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
7
7
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
1
9.5
W
Mulan
 
Mulan
2
1
0
2
W
Pele
 
Pele
1
1
6
4
L
1
7
0
0.14
L
Ymir
1
4
2
0.5
L
Artemis
OldAlucard21
Artemis
2
7
0
0.29
L
3
3
1
1.17
W
2
1
8
6
L
Tiamat
bertincks
Tiamat
0
1
1
0.5
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,612
Damage
32,555
54,567
Taken
56,070
29,796
Mitigated
24,051
23,941
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,943
1,068
0
12,332
15,144
7,971
434
8,783
6,361
85,037
0
W
Mulan
 
Mulan
6,953
382
0
5,020
11,135
7,711
0
5,830
4,669
0
43,349
W
Pele
 
Pele
4,607
542
0
1,757
11,154
3,819
0
1,919
9,235
0
71,155
L
12,451
4,132
0
4,606
14,063
3,610
0
9,797
4,266
40,941
3,692
L
Ymir
3,689
280
0
750
13,167
7,209
0
7,196
5,971
21,578
0
L
Artemis
OldAlucard21
Artemis
5,337
1,720
0
952
9,137
1,283
0
2,031
7,106
0
22,312
L
5,487
988
0
5,609
12,538
5,945
80
3,157
9,381
0
51,316
W
6,238
711
0
1,587
8,796
7,381
0
2,000
6,796
19,814
0
L
Tiamat
bertincks
Tiamat
5,591
891
0
3,256
7,165
6,004
0
0
7,165
40,493
0
W
9,871
5,725
0
3,245
8,338
2,914
1,854
1,101
7,237
0
73,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
34,703
554
Minions Killed
342
0
Camps Cleared
0
1,501,634
Distance Traveled
1,358,436
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,890
618
155
10
0
288,964
6
W
Mulan
8,511
532
124
8
0
295,079
9
W
Pele
8,425
527
110
7
0
373,479
6
L
Sol
6,716
420
79
5
0
264,327
3
L
Ymir
6,407
400
32
2
0
280,634
1
L
Artemis
5,799
362
35
2
0
181,856
5
L
Tyr
8,007
500
97
6
0
331,915
4
W
Geb
8,019
501
37
2
0
267,916
0
L
Tiamat
7,774
486
99
6
0
299,704
5
W
Artemis
9,261
579
128
8
0
276,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role