Player Matchup

Izanami
Izanami
Darknwht
Izanami
Level 27
God Stats
33W - 10L
1,818 SR
Queue Stats
137W - 56L
1,728 Elo+
Party 1
He Bo
He Bo
Denfry
He Bo
Level 47
God Stats
7W - 3L
1,752 SR
Queue Stats
57W - 21L
1,735 Elo+
Party 1
Khepri
Khepri
Xêrnas
Khepri
Level 48
God Stats
0W - 1L
1,289 SR
Queue Stats
125W - 44L
1,749 Elo+
Party 1
Team Averages
Level 41
1,620 SR
1,738 Elo+

VS

Team Averages
Level 45
1,617 SR
1,595 Elo+
Chaac
Chaac
Hulafan
Chaac
Level 20
God Stats
6W - 3L
1,681 SR
Queue Stats
21W - 16L
1,537 Elo+
Party 2
Anubis
Anubis
Lehightonking
Anubis
Level 29
God Stats
37W - 31L
1,485 SR
Queue Stats
327W - 258L
1,567 Elo+
Solo
Chiron
Chiron
LongLogLarry
Chiron
Level 87
God Stats
17W - 7L
1,684 SR
Queue Stats
248W - 191L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darknwht
Izanami
11
2 / 6 / 2
7,121
712
8,962
8,151
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Denfry
He Bo
11
2 / 7 / 2
7,338
734
5,927
8,927
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Xêrnas
Khepri
10
0 / 5 / 4
7,130
713
2,716
12,012
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hulafan
Chaac
12
5 / 1 / 10
8,265
827
8,765
11,904
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 11
7,983
798
5,081
6,139
2,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
13
11 / 0 / 6
9,113
911
12,544
6,387
2,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
18
18
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Darknwht
Izanami
2
6
2
0.5
L
He Bo
Denfry
He Bo
2
7
2
0.43
W
Chaac
Hulafan
Chaac
5
1
10
10
W
2
3
11
2.5
W
Chiron
11
0
6
14
L
Khepri
Xêrnas
Khepri
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
26,390
29,090
Taken
24,430
12,437
Mitigated
14,536
1,961
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Darknwht
Izanami
8,962
5,427
0
491
8,151
2,606
37
1,268
6,682
0
35,268
L
He Bo
Denfry
He Bo
5,927
1,096
0
1,000
8,927
2,464
46
1,825
6,839
13,849
0
W
Chaac
Hulafan
Chaac
8,765
1,376
164
4,077
11,904
9,498
128
4,954
6,950
0
23,749
W
5,081
234
0
1,110
6,139
2,701
384
2,482
3,657
18,614
0
W
Chiron
12,544
4,267
712
1,350
6,387
2,337
1,438
1,488
4,899
0
26,851
L
Khepri
Xêrnas
Khepri
2,716
395
0
470
12,012
7,367
0
2,019
9,822
7,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,589
Gold Earned
25,361
103
Minions Killed
118
5
Camps Cleared
5
538,100
Distance Traveled
592,364
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,121
712
62
6
4
176,167
3
L
He Bo
7,338
734
32
3
1
168,155
3
W
Chaac
8,265
827
38
4
0
197,520
2
W
Anubis
7,983
798
38
4
3
188,663
2
W
Chiron
9,113
911
42
4
2
206,181
1
L
Khepri
7,130
713
9
1
0
193,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role