Player Matchup

Loki
Loki
AbsoluteMadMan12
Loki
Level 13
God Stats
2W - 15L
1,361 SR
Queue Stats
2W - 17L
1,119 Elo+
Party 2
Xing Tian
Xing Tian
gab_t123
Xing Tian
Level 108
God Stats
2W - 3L
1,769 SR
Queue Stats
277W - 271L
1,543 Elo+
Solo
Chang'e
Chang'e
hammad23
Chang'e
Level 47
God Stats
1W - 5L
1,482 SR
Queue Stats
1W - 19L
1,061 Elo+
Party 2
Team Averages
Level 56
1,537 SR
1,241 Elo+

VS

Team Averages
Level 96
1,481 SR
1,325 Elo+
Chaac
Chaac
Dariowinchester
Chaac
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,274 Elo+
Party 1
Hera
Hera
Lissevgeniy555
Hera
Level 160
God Stats
17W - 14L
1,535 SR
Queue Stats
270W - 366L
1,428 Elo+
Solo
Cthulhu
Cthulhu
llsmf_renegadell
Cthulhu
Level 8
God Stats
3W - 2L
1,408 SR
Queue Stats
10W - 12L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
9,954
622
6,535
12,973
8,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
gab_t123
Xing Tian
12
2 / 4 / 6
10,256
641
13,212
22,505
26,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
hammad23
Chang'e
12
0 / 7 / 7
9,364
585
8,840
18,085
9,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 10
11,316
707
22,177
16,732
12,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 5 / 8
10,980
686
14,948
9,418
3,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 9
10,433
652
8,532
13,842
10,599
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
6
Kills
17
17
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
7
1
10
12
W
6
5
8
2
L
Xing Tian
gab_t123
Xing Tian
2
4
6
1.25
L
Chang'e
hammad23
Chang'e
0
7
7
0.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,587
Damage
45,657
53,563
Taken
39,992
44,091
Mitigated
25,929
14,731
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,535
1,687
0
833
12,973
8,680
0
5,242
7,373
0
22,956
W
22,177
5,602
0
9,665
16,732
12,109
866
11,120
5,612
0
48,886
W
14,948
4,557
0
2,441
9,418
3,221
744
5,405
4,013
49,462
0
L
Xing Tian
gab_t123
Xing Tian
13,212
954
1,021
2,681
22,505
26,036
0
8,921
12,719
30,200
0
L
Chang'e
hammad23
Chang'e
8,840
976
4,486
5,710
18,085
9,375
0
9,756
8,018
35,485
0
W
8,532
502
428
1,371
13,842
10,599
0
6,463
7,379
21,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
32,729
137
Minions Killed
145
3
Camps Cleared
7
824,973
Distance Traveled
826,310
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,954
622
33
2
1
242,089
0
W
Chaac
11,316
707
63
4
3
288,836
0
W
Hera
10,980
686
61
4
3
251,419
1
L
Xing Tian
10,256
641
33
2
0
310,880
6
L
Chang'e
9,364
585
71
4
2
272,004
5
W
Cthulhu
10,433
652
21
1
1
286,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role