Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Hettway
Hou Yi
Level 154
God Stats
1W - 0L
1,748 SR
Queue Stats
42W - 29L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
Jace1345
Sun Wukong
Level 128
God Stats
2W - 0L
1,575 SR
Queue Stats
57W - 41L
1,521 Elo+
Party 1
Eset
Eset
TRKxEXOTICx
Eset
Level 153
God Stats
1W - 0L
1,353 SR
Queue Stats
85W - 74L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
punisher1266
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 3L
1,355 Elo+
Party 1
Team Averages
Level 106
1,490 SR
1,492 Elo+

VS

Team Averages
Level 64
1,463 SR
1,503 Elo+
Xbalanque
Xbalanque
IsacGreat11
Xbalanque
Level 66
God Stats
3W - 3L
1,313 SR
Queue Stats
163W - 165L
1,494 Elo+
Solo
Thor
Thor
LOWKDKILLA
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,202 Elo+
Party 2
Horus
Horus
OoBalloonboy
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,901 Elo+
Solo
Sobek
Sobek
TYOUNG03
Sobek
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,375 Elo+
Party 2
Osiris
Osiris
VaporishSergio
Osiris
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 18
7,329
916
4,243
6,486
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Hettway
Hou Yi
15
11 / 1 / 17
9,190
1,149
16,187
7,749
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Jace1345
Sun Wukong
13
4 / 2 / 18
8,045
1,006
7,872
9,527
9,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
9 / 1 / 14
9,120
1,140
13,650
5,859
2,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
punisher1266
Morgan Le Fay
14
4 / 1 / 18
8,068
1,009
8,610
4,498
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IsacGreat11
Xbalanque
14
6 / 7 / 1
8,299
1,037
10,675
9,804
3,658
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 5
6,386
798
2,231
10,293
3,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 3
5,519
690
2,339
7,854
7,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
TYOUNG03
Sobek
12
1 / 6 / 4
6,350
794
3,731
15,787
12,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 6
6,050
756
3,518
13,480
11,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
26
29
Kills
7
7
Deaths
29
85
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
18
5
W
Hou Yi
Hettway
Hou Yi
11
1
17
19.5
L
Xbalanque
IsacGreat11
Xbalanque
6
7
1
0.93
W
Sun Wukong
Jace1345
Sun Wukong
4
2
18
6.5
L
0
5
5
0.5
L
0
6
3
0.25
W
9
1
14
16
L
Sobek
TYOUNG03
Sobek
1
6
4
0.5
L
0
5
6
0.6
W
Morgan Le Fay
punisher1266
Morgan Le Fay
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,562
Damage
22,494
34,119
Taken
57,218
25,899
Mitigated
38,054
15,480
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,243
1,260
2,533
1,381
6,486
6,217
1,016
556
5,930
7,306
691
W
Hou Yi
Hettway
Hou Yi
16,187
8,196
656
2,538
7,749
4,190
2,112
601
7,148
0
26,546
L
Xbalanque
IsacGreat11
Xbalanque
10,675
3,458
103
815
9,804
3,658
0
3,951
5,853
0
18,860
W
Sun Wukong
Jace1345
Sun Wukong
7,872
2,059
1,248
2,269
9,527
9,943
136
741
8,786
0
11,598
L
2,231
369
43
1,369
10,293
3,588
12
4,013
6,280
0
6,535
L
2,339
1,153
616
664
7,854
7,064
0
3,498
4,356
0
4,095
W
13,650
1,007
2,422
1,784
5,859
2,984
686
1,062
4,797
30,063
0
L
Sobek
TYOUNG03
Sobek
3,731
199
500
4,228
15,787
12,323
0
7,646
8,141
11,122
0
L
3,518
593
534
3,299
13,480
11,421
0
7,016
6,464
0
9,280
W
Morgan Le Fay
punisher1266
Morgan Le Fay
8,610
747
0
649
4,498
2,565
1,019
771
3,727
17,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
32,604
81
Minions Killed
50
0
Camps Cleared
0
713,349
Distance Traveled
642,120
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,329
916
4
1
0
109,745
0
W
Hou Yi
9,190
1,149
19
2
0
134,484
1
L
Xbalanque
8,299
1,037
18
2
0
125,781
0
W
Sun Wukong
8,045
1,006
8
1
0
167,172
0
L
Thor
6,386
798
11
1
0
136,951
0
L
Horus
5,519
690
1
0
0
91,581
0
W
Eset
9,120
1,140
29
4
0
162,585
2
L
Sobek
6,350
794
15
2
0
141,375
0
L
Osiris
6,050
756
5
1
0
146,432
0
W
Morgan Le Fay
8,068
1,009
21
3
0
139,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role