Player Matchup

Set
Set
DeathBoy623
Set
Level 24
God Stats
0W - 2L
1,216 SR
Queue Stats
42W - 45L
1,483 Elo+
Party 1
Artemis
Artemis
I-Okami-Chan-I
Artemis
Level 127
God Stats
5W - 7L
1,504 SR
Queue Stats
140W - 174L
1,531 Elo+
Party 1
Hercules
Hercules
deathbringer3469
Hercules
Level 158
God Stats
7W - 6L
1,610 SR
Queue Stats
578W - 647L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
h3lloderp23
Morgan Le Fay
Level 108
God Stats
3W - 1L
1,627 SR
Queue Stats
65W - 68L
1,537 Elo+
Party 1
Sobek
Sobek
lord_Helix_421
Sobek
Level 141
God Stats
5W - 11L
1,323 SR
Queue Stats
505W - 529L
1,501 Elo+
Party 1
Team Averages
Level 112
1,456 SR
1,511 Elo+

VS

Team Averages
Level 97
1,493 SR
1,647 Elo+
Sun Wukong
Sun Wukong
BDrake22
Sun Wukong
Level 49
God Stats
42W - 26L
1,417 SR
Queue Stats
88W - 55L
1,621 Elo+
Party 2
Ao Kuang
Ao Kuang
ForbbidenO
Ao Kuang
Level 154
God Stats
3W - 1L
1,596 SR
Queue Stats
101W - 112L
1,584 Elo+
Party 3
Thoth
Thoth
Sad Pickle 6
Thoth
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,718 Elo+
Party 3
Anhur
Anhur
TBail
Anhur
Level 127
God Stats
6W - 2L
1,575 SR
Queue Stats
154W - 85L
1,640 Elo+
Party 2
Cerberus
Cerberus
YoSistaSnapsMe
Cerberus
Level 135
God Stats
1W - 2L
1,377 SR
Queue Stats
172W - 98L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,599
418
1,501
6,654
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
5,090
463
3,782
6,832
1,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 0
6,408
583
5,292
8,986
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
h3lloderp23
Morgan Le Fay
10
0 / 3 / 1
5,579
507
4,885
7,374
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,436
494
2,084
9,661
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDrake22
Sun Wukong
12
1 / 1 / 0
6,575
598
6,397
8,240
3,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ForbbidenO
Ao Kuang
10
6 / 1 / 2
6,558
596
6,083
8,918
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 0 / 3
6,705
610
3,568
3,755
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
TBail
Anhur
10
3 / 0 / 2
6,018
547
4,222
4,900
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
3 / 0 / 8
6,518
593
5,787
6,151
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BDrake22
Sun Wukong
1
1
0
1
L
0
7
0
0
W
Ao Kuang
ForbbidenO
Ao Kuang
6
1
2
7
L
0
3
0
0
W
4
0
3
5.5
W
Anhur
TBail
Anhur
3
0
2
4
W
Cerberus
3
0
8
7
L
1
1
0
1
L
Morgan Le Fay
h3lloderp23
Morgan Le Fay
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,544
Damage
26,057
39,507
Taken
31,964
16,707
Mitigated
13,180
11,802
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BDrake22
Sun Wukong
6,397
1,736
0
4,405
8,240
3,808
0
1,396
6,844
0
42,082
L
1,501
498
0
642
6,654
2,059
0
3,638
3,016
0
19,579
W
Ao Kuang
ForbbidenO
Ao Kuang
6,083
2,183
0
2,848
8,918
2,730
0
2,011
6,907
31,526
0
L
3,782
1,734
0
2,388
6,832
1,525
0
3,125
3,707
0
27,246
W
3,568
246
0
1,476
3,755
1,169
251
2,236
1,519
33,543
0
W
Anhur
TBail
Anhur
4,222
2,364
0
1,616
4,900
1,238
0
1,092
3,808
0
32,821
W
Cerberus
5,787
836
0
2,696
6,151
4,235
0
1,785
4,366
21,814
0
L
5,292
1,368
0
4,245
8,986
5,975
0
385
8,601
6,689
31,955
L
Morgan Le Fay
h3lloderp23
Morgan Le Fay
4,885
544
41
1,303
7,374
2,505
0
4,695
2,679
36,035
0
L
2,084
224
0
3,183
9,661
4,643
0
3,595
6,066
12,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,112
Gold Earned
32,374
266
Minions Killed
327
0
Camps Cleared
0
997,795
Distance Traveled
1,081,750
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,575
598
103
9
0
224,631
2
L
Set
4,599
418
37
3
0
184,905
2
W
Ao Kuang
6,558
596
52
5
0
215,832
3
L
Artemis
5,090
463
56
5
0
184,749
1
W
Thoth
6,705
610
74
7
0
208,249
1
W
Anhur
6,018
547
67
6
0
208,393
4
W
Cerberus
6,518
593
31
3
0
224,645
3
L
Hercules
6,408
583
81
7
0
224,803
4
L
Morgan Le Fay
5,579
507
67
6
0
210,353
3
L
Sobek
5,436
494
25
2
0
192,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role