Player Matchup

Cerberus
Cerberus
Cerberus110F
Cerberus
Level 49
God Stats
27W - 19L
1,584 SR
Queue Stats
58W - 51L
1,442 Elo+
Party 2
Ares
Ares
FaultySilver
Ares
Level 6
God Stats
10W - 5L
1,604 SR
Queue Stats
34W - 44L
1,755 Elo+
Party 2
Neith
Neith
OSREVERLE
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 28L
1,512 Elo+
Solo
Kukulkan
Kukulkan
SirWellEndowed
Kukulkan
Level 23
God Stats
171W - 133L
1,568 SR
Queue Stats
337W - 298L
1,533 Elo+
Solo
Ra
Ra
crazy3490
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,479 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,544 Elo+

VS

Team Averages
Level 19
1,478 SR
1,364 Elo+
Osiris
Osiris
HeartIsBlazing
Osiris
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 42L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
JuiceBoiJoE
Gilgamesh
Level 6
God Stats
1W - 2L
1,486 SR
Queue Stats
6W - 10L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
JuiceGirlHP
Kukulkan
Level 7
God Stats
7W - 9L
1,286 SR
Queue Stats
9W - 11L
1,204 Elo+
Party 1
Sol
Sol
SvenThreePointO
Sol
Level 12
God Stats
1W - 1L
1,731 SR
Queue Stats
18W - 17L
1,371 Elo+
Party 1
Medusa
Medusa
no1rickmick
Medusa
Level 51
God Stats
11W - 9L
1,389 SR
Queue Stats
21W - 26L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerberus110F
Cerberus
17
2 / 1 / 27
10,158
1,016
9,154
16,941
18,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 0 / 22
11,435
1,144
7,227
10,594
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
OSREVERLE
Neith
17
4 / 0 / 12
10,322
1,032
12,834
5,308
3,074
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
18
16 / 2 / 13
12,737
1,274
31,846
6,556
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 9
9,725
973
7,140
7,882
4,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

273

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,610
961
11,320
18,360
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
JuiceBoiJoE
Gilgamesh
15
2 / 9 / 3
9,648
965
8,246
20,118
13,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
JuiceGirlHP
Kukulkan
16
1 / 5 / 2
9,271
927
8,673
9,223
2,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 4
8,649
865
9,417
11,349
3,537
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
15
1 / 8 / 2
8,954
895
6,052
16,831
5,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
32
Kills
6
6
Deaths
32
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cerberus110F
Cerberus
2
1
27
15.5
W
5
0
22
16
L
2
4
3
0.88
L
Gilgamesh
JuiceBoiJoE
Gilgamesh
2
9
3
0.39
L
Kukulkan
JuiceGirlHP
Kukulkan
1
5
2
0.4
W
Neith
OSREVERLE
Neith
4
0
12
10
W
Kukulkan
16
2
13
11.25
L
0
6
4
0.33
W
5
3
9
3.17
L
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,201
Damage
43,708
47,281
Taken
75,881
42,574
Mitigated
34,066
12,494
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cerberus110F
Cerberus
9,154
386
1,006
3,123
16,941
18,099
0
6,999
9,942
20,437
0
W
7,227
1,303
0
1,052
10,594
14,145
0
5,848
4,746
11,449
0
L
11,320
3,574
0
881
18,360
8,563
0
12,412
5,749
455
23,137
L
Gilgamesh
JuiceBoiJoE
Gilgamesh
8,246
2,372
950
874
20,118
13,957
0
14,703
5,171
1,218
18,901
L
Kukulkan
JuiceGirlHP
Kukulkan
8,673
719
0
200
9,223
2,956
0
6,692
2,428
22,289
0
W
Neith
OSREVERLE
Neith
12,834
5,292
0
2,288
5,308
3,074
0
1,509
3,799
0
34,609
W
Kukulkan
31,846
2,036
0
845
6,556
3,085
0
1,318
5,238
65,102
0
L
9,417
3,882
0
1,045
11,349
3,537
0
10,216
960
29,934
0
W
7,140
1,283
2,398
1,782
7,882
4,171
0
3,513
4,369
19,886
0
L
Medusa
6,052
2,217
0
697
16,831
5,053
0
10,443
6,206
0
44,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,377
Gold Earned
46,132
224
Minions Killed
189
3
Camps Cleared
6
865,375
Distance Traveled
917,792
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,158
1,016
37
4
1
188,919
1
W
Ares
11,435
1,144
16
2
0
179,938
0
L
Osiris
9,610
961
11
1
2
210,467
1
L
Gilgamesh
9,648
965
26
3
0
174,950
0
L
Kukulkan
9,271
927
41
4
0
169,375
0
W
Neith
10,322
1,032
50
5
0
156,512
0
W
Kukulkan
12,737
1,274
86
9
0
190,185
1
L
Sol
8,649
865
49
5
3
173,089
2
W
Ra
9,725
973
35
4
2
149,821
0
L
Medusa
8,954
895
62
6
1
189,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role