Player Matchup

Medusa
Medusa
ArcaneRaven
Medusa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,519 Elo+
Solo
Vulcan
Vulcan
FatMole
Vulcan
Level 22
God Stats
0W - 1L
1,614 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 1
Anubis
Anubis
Peacemakerer
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 1
Team Averages
Level 51
1,538 SR
1,378 Elo+

VS

Team Averages
Level 42
1,440 SR
1,410 Elo+
Chang'e
Chang'e
Ch4v
Chang'e
Level 95
God Stats
3W - 1L
1,571 SR
Queue Stats
510W - 503L
1,594 Elo+
Solo
Neith
Neith
SakuAtsu
Neith
Level 13
God Stats
19W - 37L
1,273 SR
Queue Stats
27W - 50L
1,272 Elo+
Solo
Yemoja
Yemoja
danC420
Yemoja
Level 18
God Stats
44W - 39L
1,476 SR
Queue Stats
55W - 61L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 1 / 4
8,747
547
4,207
3,655
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
FatMole
Vulcan
14
3 / 6 / 7
10,511
657
10,287
10,960
3,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
14
6 / 6 / 3
10,946
684
19,421
15,060
6,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ch4v
Chang'e
16
9 / 3 / 4
11,572
723
13,606
15,530
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
SakuAtsu
Neith
12
0 / 4 / 4
9,082
568
3,383
12,076
3,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
danC420
Yemoja
15
4 / 3 / 8
11,046
690
7,922
17,398
19,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
13
13
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
4
3
W
Chang'e
Ch4v
Chang'e
9
3
4
3.67
L
Vulcan
FatMole
Vulcan
3
6
7
1.08
L
Anubis
6
6
3
1.25
W
Neith
SakuAtsu
Neith
0
4
4
0.5
W
Yemoja
danC420
Yemoja
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,915
Damage
24,911
29,675
Taken
45,004
12,145
Mitigated
30,736
6,267
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,207
582
0
195
3,655
1,287
342
2,441
1,214
0
16,960
W
Chang'e
Ch4v
Chang'e
13,606
533
5,745
7,189
15,530
7,569
820
11,216
4,314
52,666
0
L
Vulcan
FatMole
Vulcan
10,287
1,752
72
703
10,960
3,945
24
7,552
3,408
37,111
0
L
Anubis
19,421
316
0
5,297
15,060
6,913
115
11,719
3,341
42,410
0
W
Neith
SakuAtsu
Neith
3,383
373
0
902
12,076
3,439
1,616
8,124
3,952
0
21,206
W
Yemoja
danC420
Yemoja
7,922
1,155
2,436
3,708
17,398
19,728
462
10,952
6,446
21,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
31,700
149
Minions Killed
158
3
Camps Cleared
7
647,671
Distance Traveled
763,817
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,747
547
32
2
1
149,205
1
W
Chang'e
11,572
723
86
5
3
286,969
3
L
Vulcan
10,511
657
70
4
2
268,894
0
L
Anubis
10,946
684
47
3
0
229,572
0
W
Neith
9,082
568
50
3
1
228,195
0
W
Yemoja
11,046
690
22
1
3
248,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role