Player Matchup

Nemesis
Nemesis
FusRoDave
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,494 Elo+
Party 2
Hercules
Hercules
Godwrath
Hercules
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,464 Elo+
Party 2
Ymir
Ymir
JOBI23
Ymir
Level 6
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 3L
1,637 Elo+
Party 2
Pele
Pele
Quainty
Pele
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,464 Elo+
Party 2
Artemis
Artemis
SeVeRe_Opticz
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 128L
1,423 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,496 Elo+

VS

Team Averages
Level 19
1,569 SR
1,445 Elo+
Kukulkan
Kukulkan
AkatsukiBrad
Kukulkan
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 166L
1,396 Elo+
Party 1
Athena
Athena
Applesauce13
Athena
Level 21
God Stats
7W - 6L
1,760 SR
Queue Stats
149W - 187L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Kewputyt_zenmain
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 3
Charybdis
Charybdis
ZeldusKyun
Charybdis
Level 9
God Stats
12W - 14L
1,464 SR
Queue Stats
21W - 32L
1,282 Elo+
Party 3
Chernobog
Chernobog
keystormbear
Chernobog
Level 26
God Stats
27W - 21L
1,618 SR
Queue Stats
90W - 102L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FusRoDave
Nemesis
15
4 / 6 / 21
10,803
540
9,191
14,689
7,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Godwrath
Hercules
19
23 / 1 / 10
13,454
673
24,026
15,775
13,379
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
JOBI23
Ymir
15
9 / 3 / 16
11,387
569
8,428
13,391
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Quainty
Pele
18
12 / 3 / 8
11,754
588
11,410
14,914
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
16
6 / 5 / 12
11,347
567
11,671
11,933
5,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkatsukiBrad
Kukulkan
15
7 / 13 / 4
10,211
511
10,842
18,672
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
0 / 4 / 3
8,016
401
767
12,744
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Kewputyt_zenmain
Danzaburou
11
0 / 13 / 0
7,173
359
3,547
17,147
5,410
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
ZeldusKyun
Charybdis
11
0 / 15 / 3
7,754
388
5,046
16,953
4,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
keystormbear
Chernobog
15
9 / 12 / 2
10,725
536
10,993
19,051
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
54
Kills
16
18
Deaths
57
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AkatsukiBrad
Kukulkan
7
13
4
0.69
L
Athena
0
4
3
0.38
W
Nemesis
FusRoDave
Nemesis
4
6
21
2.42
W
Hercules
Godwrath
Hercules
23
1
10
28
W
Ymir
JOBI23
Ymir
9
3
16
5.67
L
Danzaburou
Kewputyt_zenmain
Danzaburou
0
13
0
0
W
Pele
Quainty
Pele
12
3
8
5.33
W
Artemis
6
5
12
2.4
L
Charybdis
ZeldusKyun
Charybdis
0
15
3
0.1
L
Chernobog
keystormbear
Chernobog
9
12
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,726
Damage
31,195
70,702
Taken
84,567
48,361
Mitigated
32,732
14,751
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AkatsukiBrad
Kukulkan
10,842
2,276
0
491
18,672
4,997
62
2,942
15,730
36,192
0
L
Athena
767
285
0
605
12,744
11,221
0
1,004
11,740
35,874
0
W
Nemesis
FusRoDave
Nemesis
9,191
3,447
0
1,188
14,689
7,696
2,362
4,296
9,573
0
39,877
W
Hercules
Godwrath
Hercules
24,026
9,430
0
4,034
15,775
13,379
2,068
1,934
12,098
0
85,377
W
Ymir
JOBI23
Ymir
8,428
1,367
0
2,890
13,391
15,360
1,572
1,299
10,876
27,946
0
L
Danzaburou
Kewputyt_zenmain
Danzaburou
3,547
1,628
0
1,251
17,147
5,410
991
1,403
15,744
0
36,082
W
Pele
Quainty
Pele
11,410
3,629
0
3,354
14,914
6,839
2,468
1,922
12,857
0
97,039
W
Artemis
11,671
5,480
0
3,285
11,933
5,087
4,204
1,413
10,472
0
59,449
L
Charybdis
ZeldusKyun
Charybdis
5,046
2,317
0
0
16,953
4,009
402
1,152
15,801
0
34,597
L
Chernobog
keystormbear
Chernobog
10,993
6,252
0
447
19,051
7,095
141
2,292
16,759
0
41,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,745
Gold Earned
43,879
406
Minions Killed
304
0
Camps Cleared
0
1,961,970
Distance Traveled
1,456,809
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,211
511
57
3
0
280,466
0
L
Athena
8,016
401
64
3
0
283,680
3
W
Nemesis
10,803
540
65
3
0
413,297
1
W
Hercules
13,454
673
119
6
0
422,152
0
W
Ymir
11,387
569
42
2
0
387,261
2
L
Danzaburou
7,173
359
60
3
0
294,999
1
W
Pele
11,754
588
100
5
0
391,770
0
W
Artemis
11,347
567
80
4
0
347,490
2
L
Charybdis
7,754
388
57
3
0
283,217
2
L
Chernobog
10,725
536
66
3
0
314,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role