Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ImWifey
Cthulhu
Level 29
God Stats
5W - 2L
1,818 SR
Queue Stats
124W - 14L
2,004 Elo+
Party 1
Nu Wa
Nu Wa
ialmostfart
Nu Wa
Level 129
God Stats
65W - 10L
1,942 SR
Queue Stats
516W - 110L
1,911 Elo+
Party 1
Team Averages
Level 85
1,753 SR
1,805 Elo+

VS

Team Averages
Level 75
1,662 SR
1,705 Elo+
Ra
Ra
OpresorDrago
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,646 Elo+
Party 2
Anhur
Anhur
OpresorDyKol
Anhur
Level 37
God Stats
2W - 1L
1,754 SR
Queue Stats
20W - 9L
1,718 Elo+
Party 2
Ares
Ares
dgslayer
Ares
Level 160
God Stats
12W - 6L
1,732 SR
Queue Stats
44W - 28L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 5 / 2
6,279
628
6,191
6,741
2,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ImWifey
Cthulhu
9
1 / 2 / 2
6,134
613
7,894
7,731
6,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 2
6,130
613
9,080
5,695
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,792
779
7,306
7,566
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 2 / 5
7,246
725
5,701
9,198
3,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
11
2 / 1 / 7
7,878
788
5,147
11,739
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
2
0.4
L
Cthulhu
ImWifey
Cthulhu
1
2
2
1
W
4
0
5
6.5
W
3
2
5
2.75
W
Ares
2
1
7
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
18,154
20,167
Taken
28,503
11,034
Mitigated
18,935
2,778
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,191
2,529
0
1,284
6,741
2,644
0
4,668
1,835
0
13,844
L
Cthulhu
ImWifey
Cthulhu
7,894
376
207
694
7,731
6,305
0
3,265
4,288
20,299
0
W
7,306
622
2,214
3,931
7,566
3,434
317
4,810
2,502
39,694
0
W
5,701
2,359
0
1,765
9,198
3,801
1,263
5,430
3,504
0
24,515
W
Ares
5,147
179
0
2,634
11,739
11,700
64
6,097
5,246
11,031
0
L
9,080
2,329
0
593
5,695
2,085
66
3,976
1,591
18,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,543
Gold Earned
22,916
77
Minions Killed
127
0
Camps Cleared
9
573,263
Distance Traveled
581,232
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,279
628
23
2
0
183,095
2
L
Cthulhu
6,134
613
23
2
0
203,043
2
W
Ra
7,792
779
82
8
4
197,022
2
W
Anhur
7,246
725
35
4
5
187,747
2
W
Ares
7,878
788
10
1
0
196,463
2
L
Nu Wa
6,130
613
31
3
0
187,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role